package tinker.tconstruct.client; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.item.Item; import net.minecraft.world.IBlockAccess; import net.minecraftforge.client.ForgeHooksClient; import net.minecraftforge.liquids.LiquidStack; import org.lwjgl.opengl.GL11; import tinker.common.BlockSkinRenderHelper; import tinker.tconstruct.logic.LavaTankLogic; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; public class TankRender implements ISimpleBlockRenderingHandler { public static int tankModelID = RenderingRegistry.getNextAvailableRenderId(); @Override public void renderInventoryBlock (Block block, int metadata, int modelID, RenderBlocks renderer) { if (modelID == tankModelID) { renderDo(renderer, block, metadata); if (metadata == 0) { renderer.setRenderBounds(0.1875, 0, 0.1875, 0.8125, 0.125, 0.8125); renderDoRe(renderer, block, metadata); } } } @Override public boolean renderWorldBlock (IBlockAccess world, int x, int y, int z, Block block, int modelID, RenderBlocks renderer) { if (modelID == tankModelID) { int meta = world.getBlockMetadata(x, y, z); if (meta == 0 && world.getBlockId(x, y + 1, z) == 0) { renderer.setRenderBounds(0.1875, 0, 0.1875, 0.8125, 0.125, 0.8125); renderer.renderStandardBlock(block, x, y + 1, z); renderer.setRenderBounds(0, 0, 0, 1, 1, 1); } renderer.renderStandardBlock(block, x, y, z); LavaTankLogic logic = (LavaTankLogic) world.getBlockTileEntity(x, y, z); if (logic.containsLiquid()) { LiquidStack liquid = logic.tank.getLiquid(); renderer.setRenderBounds(0.001, 0.001, 0.001, 0.999, logic.getLiquidAmountScaled(), 0.999); if (liquid.itemID < 4096) //Block { Block liquidBlock = Block.blocksList[liquid.itemID]; ForgeHooksClient.bindTexture(liquidBlock.getTextureFile(), 0); BlockSkinRenderHelper.renderMetadataBlock(liquidBlock, liquid.itemMeta, x, y, z, renderer, world); } else //Item { Item liquidItem = Item.itemsList[liquid.itemID]; ForgeHooksClient.bindTexture(liquidItem.getTextureFile(), 0); BlockSkinRenderHelper.renderFakeBlock(liquidItem.getIconFromDamage(liquid.itemMeta), liquid.itemMeta, x, y, z, renderer, world); } } } return false; } @Override public boolean shouldRender3DInInventory () { return true; } @Override public int getRenderId () { return tankModelID; } private void renderDo (RenderBlocks renderblocks, Block block, int meta) { Tessellator tessellator = Tessellator.instance; GL11.glTranslatef(-0.5F, -0.5F, -0.5F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1F, 0.0F); renderblocks.renderBottomFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(0, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); renderblocks.renderTopFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(1, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); renderblocks.renderEastFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(2, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); renderblocks.renderWestFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(3, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); renderblocks.renderNorthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(4, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); renderblocks.renderSouthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(5, meta)); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } private void renderDoRe (RenderBlocks renderblocks, Block block, int meta) { Tessellator tessellator = Tessellator.instance; GL11.glTranslatef(-0.5F, 0.5F, -0.5F); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, -1F, 0.0F); renderblocks.renderBottomFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(0, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 1.0F, 0.0F); renderblocks.renderTopFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(1, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, -1F); renderblocks.renderEastFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(2, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(0.0F, 0.0F, 1.0F); renderblocks.renderWestFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(3, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(-1F, 0.0F, 0.0F); renderblocks.renderNorthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(4, meta)); tessellator.draw(); tessellator.startDrawingQuads(); tessellator.setNormal(1.0F, 0.0F, 0.0F); renderblocks.renderSouthFace(block, 0.0D, 0.0D, 0.0D, block.getBlockTextureFromSideAndMetadata(5, meta)); tessellator.draw(); GL11.glTranslatef(0.5F, 0.5F, 0.5F); } }