warzone2100/lib/netplay
Per Inge Mathisen 0fbcf9399b Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type
when decoding them.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3774 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 20:25:12 +00:00
..
Makefile.am * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160: 2007-07-28 13:41:51 +00:00
Makefile.raw * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160: 2007-07-28 13:41:51 +00:00
netjoin_stub.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
netlog.c Remove the code to send and receive whole droids if they are missing. Since we 2008-02-10 21:01:57 +00:00
netlog.h Add network statistics logging, to figure out which parts of the code consume 2007-07-15 15:26:23 +00:00
netplay.c Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type 2008-02-13 20:25:12 +00:00
netplay.h Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type 2008-02-13 20:25:12 +00:00
netplay.vcproj Setup eol-style CRLF for vcproj files 2008-01-14 20:49:48 +00:00
nettypes.c Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type 2008-02-13 20:25:12 +00:00
nettypes.h Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type 2008-02-13 20:25:12 +00:00