warzone2100/src
Giel van Schijndel e3d9c70e94 * remove unused function audio_Get2DPlayerRotAboutVerticalAxis
* remove global var g_bStopAll which seems to function as some kind of crude (and non-functional) mutex lock (while Warzone doesn't even uses threads!)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1961 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-24 21:11:43 +00:00
..
Makefile.am Remove the unused 2D map editing code. We are never going there... Notice 2007-06-14 20:49:55 +00:00
Makefile.raw Remove the unused 2D map editing code. We are never going there... Notice 2007-06-14 20:49:55 +00:00
action.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
action.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
advvis.c Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
advvis.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
ai.c * Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE') 2007-06-14 20:59:04 +00:00
ai.h Readability of code and usage examples for TILE_UNITS/TILE_SHIFT 2007-03-14 14:41:46 +00:00
aiexperience.c Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
aiexperience.h Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
anim_id.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
arrow.c Some more heap abolishing: 2007-06-04 22:02:05 +00:00
arrow.h Remove dead code from mapdisplay.c and clean up the function declarations in 2007-03-16 22:45:30 +00:00
astar.c * Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE') 2007-06-14 20:59:04 +00:00
astar.h - Constification 2007-06-02 23:01:29 +00:00
atmos.c Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
atmos.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
aud.c * remove unused function audio_Get2DPlayerRotAboutVerticalAxis 2007-06-24 21:11:43 +00:00
base.h Add two new check macros, CHECK_OBJECT and CHECK_PROJECTILE, and sprinkle them over the code. 2007-06-14 20:27:10 +00:00
bridge.c Remove Win32 specific min/max, replace by MIN/MAX from macros.h 2007-06-19 17:09:30 +00:00
bridge.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
bucket3d.c Remove misc dead code and make some functions static 2007-05-26 20:15:42 +00:00
bucket3d.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
bullet.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
bulletdef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
cdspan.c * Const correctness char* -> const char* 2007-06-19 16:28:29 +00:00
cdspan.h * Const correctness char* -> const char* 2007-06-19 16:28:29 +00:00
cheat.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
cheat.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
clparse.c Mac OS X related improvements: 2007-05-14 21:48:20 +00:00
clparse.h Splint found mistakes. 2007-05-19 23:01:56 +00:00
cluster.c * Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE') 2007-06-14 20:59:04 +00:00
cluster.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
cmddroid.c * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
cmddroid.h * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
cmddroiddef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
combat.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
combat.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
component.c * Replace several instances of 4 spaces with '\t' for indentation 2007-06-17 21:12:02 +00:00
component.h Start removing unused droid program component code. 2007-04-01 21:01:29 +00:00
configuration.c * Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE') 2007-06-14 20:59:04 +00:00
configuration.h Remove last "gamespy" related code, and stop reloading the config file 2007-02-24 20:46:17 +00:00
console.c * move audio_id.[ch] to lib/sound (because the soundlib depends on it, and libraries shouldn't depend on the main source, i.e. src/) 2007-03-27 18:59:03 +00:00
console.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
csnap.c FREE->free, MALLOC->malloc (sed+review) 2007-04-15 10:43:05 +00:00
csnap.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
data.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
data.h Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
deliverance.h Remove an unused define UNITS_PER_PLAYER 2007-04-10 17:41:48 +00:00
design.c Hopefully fix multiplayer crash when sending droid templates between 2007-06-23 13:47:36 +00:00
design.h Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
difficulty.c Code cleanup. There should be no behaviour changes. 2007-05-23 18:43:22 +00:00
difficulty.h FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
display.c * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
display.h Simplify code, mX -> mouseXPos (like in input.c) 2007-05-30 02:06:46 +00:00
display3d.c Remove unused "altVal"(disp3d) and macros(fract), make macro safer(map) 2007-06-19 23:32:17 +00:00
display3d.h Unused definitions. 2007-06-19 18:39:49 +00:00
display3ddef.h - Remove unused function drawTexturedTile 2007-04-28 13:53:41 +00:00
displaydef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
drive.c Clean up src/target.c 2007-06-19 16:27:10 +00:00
drive.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
droid.c Fix warnings 2007-06-23 13:50:00 +00:00
droid.h * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
droiddef.h Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
e3demo.c Fix the E3 demo, which crashed by selecting a negative player number to follow a droid for. 2007-04-03 12:58:00 +00:00
e3demo.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
edit3d.c Patch by Gerard Krol: 2007-02-10 16:39:39 +00:00
edit3d.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
effects.c Effects code cleanup 2007-05-22 21:14:55 +00:00
effects.h Remove lots of duplicated code in effects. 2007-05-22 20:55:30 +00:00
environ.c More globals free() auditing 2007-06-12 18:58:14 +00:00
environ.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
feature.c * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
feature.h * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
featuredef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
findpath.c FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
findpath.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
formation.c Some more heap abolishing: 2007-06-04 22:02:05 +00:00
formation.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
formationdef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
fpath.c - Constification 2007-06-02 23:01:29 +00:00
fpath.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
frend.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
frontend.c - More cleanup 2007-06-18 14:25:06 +00:00
frontend.h * move function addIGTextButton from frontend.c to ingameop.c (since we don't care about what the playstation compiler does with our code!) 2007-05-14 21:56:28 +00:00
function.c static 2007-06-03 14:07:31 +00:00
function.h + const, - unused 2007-06-03 13:46:50 +00:00
functiondef.h Remove unused HASH_NAMES code. 2007-03-16 18:47:07 +00:00
game.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
game.h Fixes an assert when loading a map preview. (gateways were being calculated without the terrain types correctly set up) 2007-04-03 11:12:00 +00:00
gateway.c - More generic cleanup 2007-06-19 16:51:40 +00:00
gateway.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
gatewaydef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
gatewayroute.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
gatewayroute.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
gatewaysup.c * change some abuses of pointer-arithmatic (or pointer-magic in this case really) into array indexing 2007-04-15 12:49:29 +00:00
geometry.c - Constification 2007-06-02 23:01:29 +00:00
geometry.h - Constification 2007-06-02 23:01:29 +00:00
group.c Some more heap abolishing: 2007-06-05 10:59:08 +00:00
group.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
hci.c * Remove effectively commented out code (was enclosed by `#ifdef EDIT_OPTIONS` conditionals while EDIT_OPTIONS was never defined) 2007-06-24 19:54:06 +00:00
hci.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
ingameop.c * move function addIGTextButton from frontend.c to ingameop.c (since we don't care about what the playstation compiler does with our code!) 2007-05-14 21:56:28 +00:00
ingameop.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
init.c Cleanup: 2007-06-21 13:03:52 +00:00
init.h More cleanup 2007-05-12 20:39:57 +00:00
intdisplay.c More cleanup... 2007-06-18 15:46:12 +00:00
intdisplay.h * Task #5192: Audit some files for failure to set global pointers to NULL after having called free(global pointer) 2007-06-14 18:22:57 +00:00
intelmap.c - More cleanup 2007-06-18 14:25:06 +00:00
intelmap.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
intfac.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
intimage.c - More cleanup 2007-06-18 14:25:06 +00:00
intimage.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
intorder.c Remove the unused 2D map editing code. We are never going there... Notice 2007-06-14 20:49:55 +00:00
intorder.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
keybind.c * Remove global var BOOL display3D which is always true anyway 2007-06-24 19:38:36 +00:00
keybind.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
keyedit.c * move a lot of multiplayer strings out of the string resource system into sources (with gettext markup) 2007-04-13 12:28:50 +00:00
keyedit.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
keymap.c FREE->free, MALLOC->malloc (sed+review) 2007-04-15 10:43:05 +00:00
keymap.h Fix compile warning. Remove unused bit field defines. 2007-05-29 15:47:56 +00:00
level_lexer.l + const, - unused 2007-06-03 13:46:50 +00:00
levelint.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
levels.c Cleanup, no change in behaviour. 2007-05-12 14:13:40 +00:00
levels.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
lighting.c Simplify code, mX -> mouseXPos (like in input.c) 2007-05-30 02:06:46 +00:00
lighting.h Repair the experimental moving shadows code. It remains disabled, however. 2007-05-26 21:51:57 +00:00
loadsave.c * remove internal forward declarations of functions already declared in the header 2007-04-09 22:09:27 +00:00
loadsave.h * remove internal forward declarations of functions already declared in the header 2007-04-09 22:09:27 +00:00
loop.c * Remove global var BOOL display3D which is always true anyway 2007-06-24 19:38:36 +00:00
loop.h * Remove global var BOOL display3D which is always true anyway 2007-06-24 19:38:36 +00:00
main.c Warning linting for MacOS X 2007-06-14 21:17:57 +00:00
map.c Remove a ton of unused code 2007-05-29 17:11:17 +00:00
map.h Remove unused "altVal"(disp3d) and macros(fract), make macro safer(map) 2007-06-19 23:32:17 +00:00
mapdisplay.c Remove the unused 2D map editing code. We are never going there... Notice 2007-06-14 20:49:55 +00:00
mapdisplay.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
mapgrid.c * Replace a lot of heap usage with malloc/free usage 2007-06-04 20:46:30 +00:00
mapgrid.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
mechanics.c More globals free() auditing 2007-06-12 18:58:14 +00:00
mechanics.h Prune some dead code 2007-04-01 18:22:27 +00:00
message.c Audit some files for failures to set global pointers to NULL after calls 2007-06-12 17:18:56 +00:00
message.h + const, - unused 2007-06-03 13:46:50 +00:00
messagedef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
miscimd.c * Fix some signed vs unsigned comparisons 2007-04-23 22:08:53 +00:00
miscimd.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
mission.c Some more heap abolishing: 2007-06-05 10:59:08 +00:00
mission.h - Constification 2007-06-02 23:01:29 +00:00
missiondef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
modding.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
move.c More cleanup... 2007-06-18 15:46:12 +00:00
move.h FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
movedef.h FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
multibot.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multigifts.c Weed out some deadwood from the multiplayer code, and fix a warning. 2007-05-17 14:00:15 +00:00
multigifts.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
multiint.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multiint.h * move a lot of multiplayer strings out of the string resource system into sources (with gettext markup) 2007-04-13 12:28:50 +00:00
multijoin.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multijoin.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
multilimit.c More globals free() auditing 2007-06-12 18:58:14 +00:00
multilimit.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
multimenu.c - More cleanup 2007-06-18 14:25:06 +00:00
multimenu.h Weed out some deadwood from the multiplayer code, and fix a warning. 2007-05-17 14:00:15 +00:00
multiopt.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multiplay.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multiplay.h Cleanup: 2007-05-29 09:50:45 +00:00
multirecv.h Cleanup: 2007-05-29 09:50:45 +00:00
multistat.c Remove now quite useless encryption and anti-cheat code. 2007-06-24 13:38:22 +00:00
multistat.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
multistruct.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
multisync.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
objectdef.h remove aidef.h header and its references, as the only 2007-04-10 17:11:10 +00:00
objects.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
objects.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
objmem.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
objmem.h * Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE') 2007-06-14 21:50:18 +00:00
oprint.c More cleanup... 2007-06-18 15:46:12 +00:00
oprint.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
optimisepath.c FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
optimisepath.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
order.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
order.h Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
orderdef.h - Constification 2007-06-02 23:01:29 +00:00
player.c More globals free() auditing 2007-06-12 18:58:14 +00:00
player.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
power.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
power.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
projectile.c Fix warnings 2007-06-23 13:50:00 +00:00
projectile.h Add two new check macros, CHECK_OBJECT and CHECK_PROJECTILE, and sprinkle them over the code. 2007-06-14 20:27:10 +00:00
radar.c More globals free() auditing 2007-06-12 18:58:14 +00:00
radar.h Updated the CPU hungry radar only once in 10 frames, instead of twice per frame. Replaced a call to iV_PaletteNearestColour(255, 255, 255) with 2007-03-16 18:26:29 +00:00
raycast.c FRACT->float,[if]SQRT->sqrtf 2007-05-19 21:32:19 +00:00
raycast.h Unify the several different definitions of pi in the codebase. Now we use the 2007-01-24 19:42:20 +00:00
research.c * Task #5192: Audit some files for failure to set global pointers to NULL after having called free(global pointer) 2007-06-14 18:22:57 +00:00
research.h * Task #5192: Audit some files for failure to set global pointers to NULL after having called free(global pointer) 2007-06-14 18:22:57 +00:00
researchdef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
resource.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scores.c Remove Win32 specific min/max, replace by MIN/MAX from macros.h 2007-06-19 17:09:30 +00:00
scores.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptai.c More globals free() auditing 2007-06-12 18:58:14 +00:00
scriptai.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptcb.c * remove macro PTRVALID 2007-04-03 13:20:41 +00:00
scriptcb.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptextern.c Remove more unused code. This includes iV_GetMouseFrame, which returned an undefined value before. scriptextern.c might want to be adapted. 2007-06-14 21:56:36 +00:00
scriptextern.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptfuncs.c Some more heap abolishing: 2007-06-05 10:15:33 +00:00
scriptfuncs.h - implemented debugModeEnabled() scripting function to find out if game debug mode is on 2007-05-29 14:21:39 +00:00
scriptobj.c Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
scriptobj.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scripttabs.c - implemented debugModeEnabled() scripting function to find out if game debug mode is on 2007-05-29 14:21:39 +00:00
scripttabs.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
scriptvals.c + const, - unused 2007-06-03 13:46:50 +00:00
scriptvals.h + const, - unused 2007-06-03 13:46:50 +00:00
scriptvals_lexer.l + const, - unused 2007-06-03 13:46:50 +00:00
scriptvals_parser.y + const, - unused 2007-06-03 13:46:50 +00:00
selection.c * remove macro PTRVALID 2007-04-03 13:20:41 +00:00
selection.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
seqdisp.c More globals free() auditing 2007-06-12 18:58:14 +00:00
seqdisp.h Make some more char* -> const char* 2007-04-13 15:11:03 +00:00
stats.c Audit some files for failures to set global pointers to NULL after calls 2007-06-12 17:18:56 +00:00
stats.h + const, - unused 2007-06-03 13:46:50 +00:00
statsdef.h Add a new assert collection CHECK_DROID(psDroid) and sprinkle it over 2007-06-02 16:26:41 +00:00
structure.c * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
structure.h * Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead 2007-06-23 12:48:03 +00:00
structuredef.h Misc cleanup forward ported from reference counting work. Adds new checking 2007-06-21 17:43:50 +00:00
target.c Clean up src/target.c 2007-06-19 16:27:10 +00:00
target.h Clean up src/target.c 2007-06-19 16:27:10 +00:00
text.c * move a lot of multiplayer strings out of the string resource system into sources (with gettext markup) 2007-04-13 12:28:50 +00:00
text.h * move a lot of multiplayer strings out of the string resource system into sources (with gettext markup) 2007-04-13 12:28:50 +00:00
texture.c - More generic cleanup 2007-06-19 16:51:40 +00:00
texture.h - More generic cleanup 2007-06-19 16:51:40 +00:00
transporter.c * remove macro PTRVALID 2007-04-03 13:20:41 +00:00
transporter.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
visibility.c Forward port more cleanups from reference count work. Add warning about pointer 2007-06-21 21:23:59 +00:00
visibility.h Forward port more cleanups from reference count work. Add warning about pointer 2007-06-21 21:23:59 +00:00
warcam.c - Cleanup unnecessary variables in warcam.c 2007-06-19 23:18:44 +00:00
warcam.h - Cleanup unnecessary variables in warcam.c 2007-06-19 23:18:44 +00:00
warzoneconfig.c - WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable 2007-04-28 20:21:16 +00:00
warzoneconfig.h Remove the "additive" option and related code, which did nothing. 2007-02-24 20:26:54 +00:00
weapons.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
winmain.h The Vector3 functions where not really const, since they operated on pointers. 2007-05-26 17:00:55 +00:00
wrappers.c - Fix gameloop exit, broken in r1615 2007-05-12 15:54:35 +00:00
wrappers.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00