..
Makefile.am
Remove the unused 2D map editing code. We are never going there... Notice
2007-06-14 20:49:55 +00:00
Makefile.raw
Remove the unused 2D map editing code. We are never going there... Notice
2007-06-14 20:49:55 +00:00
action.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
action.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
advvis.c
Code cleanup. There should be no behaviour changes.
2007-05-23 18:43:22 +00:00
advvis.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
ai.c
* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE')
2007-06-14 20:59:04 +00:00
ai.h
Readability of code and usage examples for TILE_UNITS/TILE_SHIFT
2007-03-14 14:41:46 +00:00
aiexperience.c
Code cleanup. There should be no behaviour changes.
2007-05-23 18:43:22 +00:00
aiexperience.h
Code cleanup. There should be no behaviour changes.
2007-05-23 18:43:22 +00:00
anim_id.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
arrow.c
Some more heap abolishing:
2007-06-04 22:02:05 +00:00
arrow.h
Remove dead code from mapdisplay.c and clean up the function declarations in
2007-03-16 22:45:30 +00:00
astar.c
* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE')
2007-06-14 20:59:04 +00:00
astar.h
- Constification
2007-06-02 23:01:29 +00:00
atmos.c
Code cleanup. There should be no behaviour changes.
2007-05-23 18:43:22 +00:00
atmos.h
- Replaced various vectors with Vector3i and Vector3f (idea by Watermelon)
2007-03-16 16:20:16 +00:00
aud.c
* remove unused function audio_Get2DPlayerRotAboutVerticalAxis
2007-06-24 21:11:43 +00:00
base.h
Add two new check macros, CHECK_OBJECT and CHECK_PROJECTILE, and sprinkle them over the code.
2007-06-14 20:27:10 +00:00
bridge.c
Remove Win32 specific min/max, replace by MIN/MAX from macros.h
2007-06-19 17:09:30 +00:00
bridge.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
bucket3d.c
Remove misc dead code and make some functions static
2007-05-26 20:15:42 +00:00
bucket3d.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
bullet.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
bulletdef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
cdspan.c
* Const correctness char* -> const char*
2007-06-19 16:28:29 +00:00
cdspan.h
* Const correctness char* -> const char*
2007-06-19 16:28:29 +00:00
cheat.c
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
cheat.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
clparse.c
Mac OS X related improvements:
2007-05-14 21:48:20 +00:00
clparse.h
Splint found mistakes.
2007-05-19 23:01:56 +00:00
cluster.c
* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE')
2007-06-14 20:59:04 +00:00
cluster.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
cmddroid.c
* Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead
2007-06-23 12:48:03 +00:00
cmddroid.h
* Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead
2007-06-23 12:48:03 +00:00
cmddroiddef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
combat.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
combat.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
component.c
* Replace several instances of 4 spaces with '\t' for indentation
2007-06-17 21:12:02 +00:00
component.h
Start removing unused droid program component code.
2007-04-01 21:01:29 +00:00
configuration.c
* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE')
2007-06-14 20:59:04 +00:00
configuration.h
Remove last "gamespy" related code, and stop reloading the config file
2007-02-24 20:46:17 +00:00
console.c
* move audio_id.[ch] to lib/sound (because the soundlib depends on it, and libraries shouldn't depend on the main source, i.e. src/)
2007-03-27 18:59:03 +00:00
console.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
csnap.c
FREE->free, MALLOC->malloc (sed+review)
2007-04-15 10:43:05 +00:00
csnap.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
data.c
Remove now quite useless encryption and anti-cheat code.
2007-06-24 13:38:22 +00:00
data.h
Remove now quite useless encryption and anti-cheat code.
2007-06-24 13:38:22 +00:00
deliverance.h
Remove an unused define UNITS_PER_PLAYER
2007-04-10 17:41:48 +00:00
design.c
Hopefully fix multiplayer crash when sending droid templates between
2007-06-23 13:47:36 +00:00
design.h
Code cleanup. There should be no behaviour changes.
2007-05-23 18:43:22 +00:00
difficulty.c
Code cleanup. There should be no behaviour changes.
2007-05-23 18:43:22 +00:00
difficulty.h
FRACT->float,[if]SQRT->sqrtf
2007-05-19 21:32:19 +00:00
display.c
* Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead
2007-06-23 12:48:03 +00:00
display.h
Simplify code, mX -> mouseXPos (like in input.c)
2007-05-30 02:06:46 +00:00
display3d.c
Remove unused "altVal"(disp3d) and macros(fract), make macro safer(map)
2007-06-19 23:32:17 +00:00
display3d.h
Unused definitions.
2007-06-19 18:39:49 +00:00
display3ddef.h
- Remove unused function drawTexturedTile
2007-04-28 13:53:41 +00:00
displaydef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
drive.c
Clean up src/target.c
2007-06-19 16:27:10 +00:00
drive.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
droid.c
Fix warnings
2007-06-23 13:50:00 +00:00
droid.h
* Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead
2007-06-23 12:48:03 +00:00
droiddef.h
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
e3demo.c
Fix the E3 demo, which crashed by selecting a negative player number to follow a droid for.
2007-04-03 12:58:00 +00:00
e3demo.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
edit3d.c
Patch by Gerard Krol:
2007-02-10 16:39:39 +00:00
edit3d.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
effects.c
Effects code cleanup
2007-05-22 21:14:55 +00:00
effects.h
Remove lots of duplicated code in effects.
2007-05-22 20:55:30 +00:00
environ.c
More globals free() auditing
2007-06-12 18:58:14 +00:00
environ.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
feature.c
* Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead
2007-06-23 12:48:03 +00:00
feature.h
* Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead
2007-06-23 12:48:03 +00:00
featuredef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
findpath.c
FRACT->float,[if]SQRT->sqrtf
2007-05-19 21:32:19 +00:00
findpath.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
formation.c
Some more heap abolishing:
2007-06-04 22:02:05 +00:00
formation.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
formationdef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
fpath.c
- Constification
2007-06-02 23:01:29 +00:00
fpath.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
frend.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
frontend.c
- More cleanup
2007-06-18 14:25:06 +00:00
frontend.h
* move function addIGTextButton from frontend.c to ingameop.c (since we don't care about what the playstation compiler does with our code!)
2007-05-14 21:56:28 +00:00
function.c
static
2007-06-03 14:07:31 +00:00
function.h
+ const, - unused
2007-06-03 13:46:50 +00:00
functiondef.h
Remove unused HASH_NAMES code.
2007-03-16 18:47:07 +00:00
game.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
game.h
Fixes an assert when loading a map preview. (gateways were being calculated without the terrain types correctly set up)
2007-04-03 11:12:00 +00:00
gateway.c
- More generic cleanup
2007-06-19 16:51:40 +00:00
gateway.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
gatewaydef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
gatewayroute.c
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
gatewayroute.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
gatewaysup.c
* change some abuses of pointer-arithmatic (or pointer-magic in this case really) into array indexing
2007-04-15 12:49:29 +00:00
geometry.c
- Constification
2007-06-02 23:01:29 +00:00
geometry.h
- Constification
2007-06-02 23:01:29 +00:00
group.c
Some more heap abolishing:
2007-06-05 10:59:08 +00:00
group.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
hci.c
* Remove effectively commented out code (was enclosed by `#ifdef EDIT_OPTIONS` conditionals while EDIT_OPTIONS was never defined)
2007-06-24 19:54:06 +00:00
hci.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
ingameop.c
* move function addIGTextButton from frontend.c to ingameop.c (since we don't care about what the playstation compiler does with our code!)
2007-05-14 21:56:28 +00:00
ingameop.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
init.c
Cleanup:
2007-06-21 13:03:52 +00:00
init.h
More cleanup
2007-05-12 20:39:57 +00:00
intdisplay.c
More cleanup...
2007-06-18 15:46:12 +00:00
intdisplay.h
* Task #5192 : Audit some files for failure to set global pointers to NULL after having called free(global pointer)
2007-06-14 18:22:57 +00:00
intelmap.c
- More cleanup
2007-06-18 14:25:06 +00:00
intelmap.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
intfac.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
intimage.c
- More cleanup
2007-06-18 14:25:06 +00:00
intimage.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
intorder.c
Remove the unused 2D map editing code. We are never going there... Notice
2007-06-14 20:49:55 +00:00
intorder.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
keybind.c
* Remove global var BOOL display3D which is always true anyway
2007-06-24 19:38:36 +00:00
keybind.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
keyedit.c
* move a lot of multiplayer strings out of the string resource system into sources (with gettext markup)
2007-04-13 12:28:50 +00:00
keyedit.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
keymap.c
FREE->free, MALLOC->malloc (sed+review)
2007-04-15 10:43:05 +00:00
keymap.h
Fix compile warning. Remove unused bit field defines.
2007-05-29 15:47:56 +00:00
level_lexer.l
+ const, - unused
2007-06-03 13:46:50 +00:00
levelint.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
levels.c
Cleanup, no change in behaviour.
2007-05-12 14:13:40 +00:00
levels.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
lighting.c
Simplify code, mX -> mouseXPos (like in input.c)
2007-05-30 02:06:46 +00:00
lighting.h
Repair the experimental moving shadows code. It remains disabled, however.
2007-05-26 21:51:57 +00:00
loadsave.c
* remove internal forward declarations of functions already declared in the header
2007-04-09 22:09:27 +00:00
loadsave.h
* remove internal forward declarations of functions already declared in the header
2007-04-09 22:09:27 +00:00
loop.c
* Remove global var BOOL display3D which is always true anyway
2007-06-24 19:38:36 +00:00
loop.h
* Remove global var BOOL display3D which is always true anyway
2007-06-24 19:38:36 +00:00
main.c
Warning linting for MacOS X
2007-06-14 21:17:57 +00:00
map.c
Remove a ton of unused code
2007-05-29 17:11:17 +00:00
map.h
Remove unused "altVal"(disp3d) and macros(fract), make macro safer(map)
2007-06-19 23:32:17 +00:00
mapdisplay.c
Remove the unused 2D map editing code. We are never going there... Notice
2007-06-14 20:49:55 +00:00
mapdisplay.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
mapgrid.c
* Replace a lot of heap usage with malloc/free usage
2007-06-04 20:46:30 +00:00
mapgrid.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
mechanics.c
More globals free() auditing
2007-06-12 18:58:14 +00:00
mechanics.h
Prune some dead code
2007-04-01 18:22:27 +00:00
message.c
Audit some files for failures to set global pointers to NULL after calls
2007-06-12 17:18:56 +00:00
message.h
+ const, - unused
2007-06-03 13:46:50 +00:00
messagedef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
miscimd.c
* Fix some signed vs unsigned comparisons
2007-04-23 22:08:53 +00:00
miscimd.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
mission.c
Some more heap abolishing:
2007-06-05 10:59:08 +00:00
mission.h
- Constification
2007-06-02 23:01:29 +00:00
missiondef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
modding.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
move.c
More cleanup...
2007-06-18 15:46:12 +00:00
move.h
FRACT->float,[if]SQRT->sqrtf
2007-05-19 21:32:19 +00:00
movedef.h
FRACT->float,[if]SQRT->sqrtf
2007-05-19 21:32:19 +00:00
multibot.c
Remove now quite useless encryption and anti-cheat code.
2007-06-24 13:38:22 +00:00
multigifts.c
Weed out some deadwood from the multiplayer code, and fix a warning.
2007-05-17 14:00:15 +00:00
multigifts.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
multiint.c
Remove now quite useless encryption and anti-cheat code.
2007-06-24 13:38:22 +00:00
multiint.h
* move a lot of multiplayer strings out of the string resource system into sources (with gettext markup)
2007-04-13 12:28:50 +00:00
multijoin.c
Remove now quite useless encryption and anti-cheat code.
2007-06-24 13:38:22 +00:00
multijoin.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
multilimit.c
More globals free() auditing
2007-06-12 18:58:14 +00:00
multilimit.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
multimenu.c
- More cleanup
2007-06-18 14:25:06 +00:00
multimenu.h
Weed out some deadwood from the multiplayer code, and fix a warning.
2007-05-17 14:00:15 +00:00
multiopt.c
Remove now quite useless encryption and anti-cheat code.
2007-06-24 13:38:22 +00:00
multiplay.c
Remove now quite useless encryption and anti-cheat code.
2007-06-24 13:38:22 +00:00
multiplay.h
Cleanup:
2007-05-29 09:50:45 +00:00
multirecv.h
Cleanup:
2007-05-29 09:50:45 +00:00
multistat.c
Remove now quite useless encryption and anti-cheat code.
2007-06-24 13:38:22 +00:00
multistat.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
multistruct.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
multisync.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
objectdef.h
remove aidef.h header and its references, as the only
2007-04-10 17:11:10 +00:00
objects.c
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
objects.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
objmem.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
objmem.h
* Use decent assertion expressions for some asserts (e.g. !"string", so that debuggers actually display something more interesting than 'FALSE')
2007-06-14 21:50:18 +00:00
oprint.c
More cleanup...
2007-06-18 15:46:12 +00:00
oprint.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
optimisepath.c
FRACT->float,[if]SQRT->sqrtf
2007-05-19 21:32:19 +00:00
optimisepath.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
order.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
order.h
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
orderdef.h
- Constification
2007-06-02 23:01:29 +00:00
player.c
More globals free() auditing
2007-06-12 18:58:14 +00:00
player.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
power.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
power.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
projectile.c
Fix warnings
2007-06-23 13:50:00 +00:00
projectile.h
Add two new check macros, CHECK_OBJECT and CHECK_PROJECTILE, and sprinkle them over the code.
2007-06-14 20:27:10 +00:00
radar.c
More globals free() auditing
2007-06-12 18:58:14 +00:00
radar.h
Updated the CPU hungry radar only once in 10 frames, instead of twice per frame. Replaced a call to iV_PaletteNearestColour(255, 255, 255) with
2007-03-16 18:26:29 +00:00
raycast.c
FRACT->float,[if]SQRT->sqrtf
2007-05-19 21:32:19 +00:00
raycast.h
Unify the several different definitions of pi in the codebase. Now we use the
2007-01-24 19:42:20 +00:00
research.c
* Task #5192 : Audit some files for failure to set global pointers to NULL after having called free(global pointer)
2007-06-14 18:22:57 +00:00
research.h
* Task #5192 : Audit some files for failure to set global pointers to NULL after having called free(global pointer)
2007-06-14 18:22:57 +00:00
researchdef.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
resource.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
scores.c
Remove Win32 specific min/max, replace by MIN/MAX from macros.h
2007-06-19 17:09:30 +00:00
scores.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
scriptai.c
More globals free() auditing
2007-06-12 18:58:14 +00:00
scriptai.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
scriptcb.c
* remove macro PTRVALID
2007-04-03 13:20:41 +00:00
scriptcb.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
scriptextern.c
Remove more unused code. This includes iV_GetMouseFrame, which returned an undefined value before. scriptextern.c might want to be adapted.
2007-06-14 21:56:36 +00:00
scriptextern.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
scriptfuncs.c
Some more heap abolishing:
2007-06-05 10:15:33 +00:00
scriptfuncs.h
- implemented debugModeEnabled() scripting function to find out if game debug mode is on
2007-05-29 14:21:39 +00:00
scriptobj.c
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
scriptobj.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
scripttabs.c
- implemented debugModeEnabled() scripting function to find out if game debug mode is on
2007-05-29 14:21:39 +00:00
scripttabs.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
scriptvals.c
+ const, - unused
2007-06-03 13:46:50 +00:00
scriptvals.h
+ const, - unused
2007-06-03 13:46:50 +00:00
scriptvals_lexer.l
+ const, - unused
2007-06-03 13:46:50 +00:00
scriptvals_parser.y
+ const, - unused
2007-06-03 13:46:50 +00:00
selection.c
* remove macro PTRVALID
2007-04-03 13:20:41 +00:00
selection.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
seqdisp.c
More globals free() auditing
2007-06-12 18:58:14 +00:00
seqdisp.h
Make some more char* -> const char*
2007-04-13 15:11:03 +00:00
stats.c
Audit some files for failures to set global pointers to NULL after calls
2007-06-12 17:18:56 +00:00
stats.h
+ const, - unused
2007-06-03 13:46:50 +00:00
statsdef.h
Add a new assert collection CHECK_DROID(psDroid) and sprinkle it over
2007-06-02 16:26:41 +00:00
structure.c
* Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead
2007-06-23 12:48:03 +00:00
structure.h
* Change usage of DROID->numKills to hold the percentage of dealt damage (to other units) instead
2007-06-23 12:48:03 +00:00
structuredef.h
Misc cleanup forward ported from reference counting work. Adds new checking
2007-06-21 17:43:50 +00:00
target.c
Clean up src/target.c
2007-06-19 16:27:10 +00:00
target.h
Clean up src/target.c
2007-06-19 16:27:10 +00:00
text.c
* move a lot of multiplayer strings out of the string resource system into sources (with gettext markup)
2007-04-13 12:28:50 +00:00
text.h
* move a lot of multiplayer strings out of the string resource system into sources (with gettext markup)
2007-04-13 12:28:50 +00:00
texture.c
- More generic cleanup
2007-06-19 16:51:40 +00:00
texture.h
- More generic cleanup
2007-06-19 16:51:40 +00:00
transporter.c
* remove macro PTRVALID
2007-04-03 13:20:41 +00:00
transporter.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
visibility.c
Forward port more cleanups from reference count work. Add warning about pointer
2007-06-21 21:23:59 +00:00
visibility.h
Forward port more cleanups from reference count work. Add warning about pointer
2007-06-21 21:23:59 +00:00
warcam.c
- Cleanup unnecessary variables in warcam.c
2007-06-19 23:18:44 +00:00
warcam.h
- Cleanup unnecessary variables in warcam.c
2007-06-19 23:18:44 +00:00
warzoneconfig.c
- WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable
2007-04-28 20:21:16 +00:00
warzoneconfig.h
Remove the "additive" option and related code, which did nothing.
2007-02-24 20:26:54 +00:00
weapons.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00
winmain.h
The Vector3 functions where not really const, since they operated on pointers.
2007-05-26 17:00:55 +00:00
wrappers.c
- Fix gameloop exit, broken in r1615
2007-05-12 15:54:35 +00:00
wrappers.h
Add GPL notices to all sourcecode files.
2007-01-15 20:09:25 +00:00