warzone2100/lib/gamelib
Per Inge Mathisen 81ccff31f7 Convert hash table to use 64 bit keys instead of 32 bit keys, since they are used
to store pointers.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2661 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 19:28:02 +00:00
..
Makefile.am AM: Add lexers to BUILT_SOURCES and CLEAN_FILES as well. 2007-08-21 13:16:09 +00:00
Makefile.raw * move some pieces of gettext.h into the conditional `#if ENABLE_NLS` and provide dummies for them if NLS is disabled (the #else part of the definition), without this compiling with NLS disabled is impossible 2007-04-12 10:31:11 +00:00
anim.c * Replace a large amount of strncpy() calls with the safer strlcpy() 2007-10-27 16:18:52 +00:00
anim.h - Remove unused code 2007-05-20 11:05:28 +00:00
animobj.c Convert hash table to use 64 bit keys instead of 32 bit keys, since they are used 2007-10-29 19:28:02 +00:00
animobj.h - Constification 2007-06-02 23:01:29 +00:00
audp_lexer.l GCC 4.2 compile fix (NULL is a pointer and thus shall not be "cast from pointer to integer of different size") 2007-05-19 14:47:17 +00:00
audp_parser.y * Replace a _lot_ of strcpy(), strcat() and sprintf() calls with the safer strncpy(), strncat() and snprintf() respectively 2007-10-24 21:11:29 +00:00
gtime.c main.c : Unused variables 2007-05-19 19:49:54 +00:00
gtime.h main.c : Unused variables 2007-05-19 19:49:54 +00:00
hashtabl.c Convert hash table to use 64 bit keys instead of 32 bit keys, since they are used 2007-10-29 19:28:02 +00:00
hashtabl.h Convert hash table to use 64 bit keys instead of 32 bit keys, since they are used 2007-10-29 19:28:02 +00:00
maxpidef.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
parser.h Code-Cleanup: remove a lot of type,function,variable 2007-04-10 17:01:53 +00:00