warzone2100/lib
Giel van Schijndel e19e8814b6 * Add a GPL (v2 or later) header to source:trunk/lib/ivis_common/pievector.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2678 4a71c877-e1ca-e34f-864e-861f7616d084
2007-11-02 19:41:04 +00:00
..
framework Add extra sanity checking to tagfile code to make it fail earlier rather than later. 2007-10-30 18:51:44 +00:00
gamelib Convert hash table to use 64 bit keys instead of 32 bit keys, since they are used 2007-10-29 19:28:02 +00:00
ivis_common * Add a GPL (v2 or later) header to source:trunk/lib/ivis_common/pievector.h 2007-11-02 19:41:04 +00:00
ivis_opengl Replace int x,y,z in TERRAIN_VERTEX with a Vector2i, and fix two cases of 2007-10-29 22:00:55 +00:00
netplay Fix bug in last commit 2007-10-29 19:51:02 +00:00
script * Replace a large amount of strncpy() calls with the safer strlcpy() 2007-10-27 16:18:52 +00:00
sequence Clean up RPL reader, removing static memory buffer once RPL file is closed. Closes bug #10206. 2007-10-27 13:30:23 +00:00
sound Actually use audio.cfg configuration of sound volume. Patch by Buginator in patch #822 2007-11-02 18:47:22 +00:00
widget * Replace a large amount of strncpy() calls with the safer strlcpy() 2007-10-27 16:18:52 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00