warzone2100/lib/script
Roman C dacc1de1ca Scripting engine overhaul - Part I
-compiler and parts of interpreter now use union to store different data types
-got rid of a great deal of pointer->integer casts

-ASSERT() now outputs last event (or function) called by scripts
-implemented float data type support for the scripting engine - basic functionality at the moment

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@846 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-16 14:30:29 +00:00
..
Makefile.am Full pathname includes 2006-06-02 19:34:58 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00
codeprint.c Patch by Gerard Krol: Replace STRING with char (STRING was confusingly defined to char) 2006-11-03 21:35:50 +00:00
codeprint.h Create final repository structure. 2007-06-28 17:47:08 +00:00
event.c Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
event.h Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
evntsave.c Patch by Thomas Rast: Include string.h against warnings 2006-11-06 14:40:07 +00:00
evntsave.h Almost all strings and buffers are now of type char. This fixes 2006-08-12 16:52:37 +00:00
interp.c Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
interp.h Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
parse.h Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
script.c Patch by Gerard Krol: Replace STRING with char (STRING was confusingly defined to char) 2006-11-03 21:35:50 +00:00
script.h Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
script_lexer.l Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
script_parser.y Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
stack.c Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00
stack.h Scripting engine overhaul - Part I 2006-11-16 14:30:29 +00:00