warzone2100/lib/netplay
Per Inge Mathisen fe27053bf7 Fix bug in last commit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2664 4a71c877-e1ca-e34f-864e-861f7616d084
2007-10-29 19:51:02 +00:00
..
Makefile.am * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160: 2007-07-28 13:41:51 +00:00
Makefile.raw * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160: 2007-07-28 13:41:51 +00:00
netjoin_stub.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
netlog.c * Replace a _lot_ of strcpy(), strcat() and sprintf() calls with the safer strncpy(), strncat() and snprintf() respectively 2007-10-24 21:11:29 +00:00
netlog.h Add network statistics logging, to figure out which parts of the code consume 2007-07-15 15:26:23 +00:00
netplay.c Fix bug in last commit 2007-10-29 19:51:02 +00:00
netplay.h * Add network primitives by Freddie Witherden <EvilGuru> 2007-08-08 18:50:28 +00:00
nettypes.c * Add a doxygen comment to source:trunk/lib/framework/strlfuncs.h describing macro STR_L_FUNC_TRUNCATION_DETECT 2007-10-27 20:20:35 +00:00
nettypes.h More work on the ICC front: 2007-10-15 18:09:18 +00:00