746 lines
17 KiB
C
746 lines
17 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1999-2004 Eidos Interactive
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Copyright (C) 2005-2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "lib/ivis_common/ivisdef.h"
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#include "lib/ivis_common/piestate.h"
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#include "lib/ivis_common/rendmode.h"
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#include "lib/ivis_common/rendfunc.h"
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#include "lib/ivis_common/pieclip.h"
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#include "lib/ivis_common/pieblitfunc.h"
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#include "lib/ivis_common/piepalette.h"
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#include "lib/ivis_common/ivispatch.h"
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#include "lib/ivis_common/textdraw.h"
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#include "lib/ivis_common/bitimage.h"
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/***************************************************************************/
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/*
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* Global Variables
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*/
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/***************************************************************************/
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/***************************************************************************/
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/*
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* Globally Imported Variables (well dodgy)
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*/
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/***************************************************************************/
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extern UBYTE aTransTable[256];//from rendfunc
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extern UBYTE aTransTable2[256];//from rendfunc
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extern UBYTE aTransTable3[256];//from rendfunc
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extern UBYTE aTransTable4[256];//from rendfunc
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/***************************************************************************/
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/*
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* Local Definitions
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*/
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/***************************************************************************/
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#define MAX_IVIS_FONTS 8
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typedef struct {
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IMAGEFILE *FontFile; // The image data that contains the font.
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// UWORD FontStartID; // The image ID of character ASCII 33.
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// UWORD FontEndID; // The image ID of last character in the font.
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int FontAbove; // Max pixels above the base line.
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int FontBelow; // Max pixels below the base line.
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int FontLineSize; // Pixel spacing used for new lines.
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int FontSpaceSize; // Pixel spacing used for spaces.
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SWORD FontColourIndex; // The colour index to use.
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// BOOL bGameFont;
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UWORD *AsciiTable;
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} IVIS_FONT;
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/***************************************************************************/
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/*
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* Local Variables
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*/
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/***************************************************************************/
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static SWORD TextColourIndex;
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static int NumFonts;
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static int ActiveFontID;
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static IVIS_FONT iVFonts[MAX_IVIS_FONTS];
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/***************************************************************************/
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/*
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* Local ProtoTypes
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*/
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/***************************************************************************/
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void pie_BeginTextRender(SWORD ColourIndex);
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void pie_TextRender(IMAGEFILE *ImageFile,UWORD ID,int x,int y);
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static void pie_TextRender270( IMAGEFILE *ImageFile, UWORD ImageID, int x, int y );
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/***************************************************************************/
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/*
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* Source
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*/
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/***************************************************************************/
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void iV_ClearFonts(void)
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{
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NumFonts = 0;
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ActiveFontID = -1;
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}
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// Create a font using an ascii lookup table.
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//
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// IMAGEFILE *ImageFile Image file containing the font graphics.
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// UWORD *AsciiTable Array of 256 Ascii to ImageID lookups.
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// int SpaceSize Pixel size of a space.
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// BOOL bInGame Specifies that the font is used in game (WHY?)
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//
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int iV_CreateFontIndirect(IMAGEFILE *ImageFile, UWORD *AsciiTable, int SpaceSize)
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{
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int Above,Below;
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int Height;
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UWORD Index,c;
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IVIS_FONT *Font;
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assert(NumFonts < MAX_IVIS_FONTS-1);
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Font = &iVFonts[NumFonts];
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Font->FontFile = ImageFile;
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Font->AsciiTable = AsciiTable;
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Font->FontSpaceSize = SpaceSize;
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Font->FontLineSize = 0;
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Font->FontAbove = 0;
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Font->FontBelow = 0;
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// Initialise the font metrics.
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for(c=0; c<256; c++) {
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Index = (UWORD)AsciiTable[c];
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Above = iV_GetImageYOffset(Font->FontFile,Index);
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Below = Above + iV_GetImageHeight(Font->FontFile,Index);
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Height = abs(Above) + abs(Below);
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if(Above < Font->FontAbove) {
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Font->FontAbove = Above;
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}
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if(Below > Font->FontBelow) {
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Font->FontBelow = Below;
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}
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if(Height > Font->FontLineSize) {
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Font->FontLineSize = Height;
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}
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}
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ActiveFontID = NumFonts;
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NumFonts++;
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return NumFonts-1;
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}
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void iV_SetFont(int FontID)
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{
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assert(FontID < NumFonts);
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ActiveFontID = FontID;
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}
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int iV_GetTextLineSize(void)
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{
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IVIS_FONT *Font = &iVFonts[ActiveFontID];
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return abs(Font->FontAbove) + abs(Font->FontBelow);
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}
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int iV_GetTextAboveBase(void)
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{
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IVIS_FONT *Font = &iVFonts[ActiveFontID];
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return Font->FontAbove;
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}
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int iV_GetTextBelowBase(void)
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{
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IVIS_FONT *Font = &iVFonts[ActiveFontID];
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return Font->FontBelow;
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}
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int iV_GetTextWidth(char *String)
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{
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int Index;
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int MaxX = 0;
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UWORD ImageID;
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IVIS_FONT *Font = &iVFonts[ActiveFontID];
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while (*String!=0) {
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Index = *String;
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if(Index != ASCII_COLOURMODE) {
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if(Index != ASCII_SPACE) {
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ImageID = (UWORD)Font->AsciiTable[Index];
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MaxX += iV_GetImageWidth(Font->FontFile,ImageID) + 1;
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} else {
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MaxX += Font->FontSpaceSize;
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}
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}
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// DBPRINTF(("letter[%c] currentwidth=%d\n",Index,MaxX));
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String++;
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}
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return MaxX;
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}
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int iV_GetCharWidth(char Char)
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{
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int Index;
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UWORD ImageID;
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int Width = 0;
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IVIS_FONT *Font = &iVFonts[ActiveFontID];
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Index = Char;
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if(Index != ASCII_COLOURMODE) {
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if(Index != ASCII_SPACE) {
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ImageID = (UWORD)Font->AsciiTable[Index];
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Width = iV_GetImageWidth(Font->FontFile,ImageID) + 1;
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} else {
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Width = Font->FontSpaceSize;
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}
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}
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return Width;
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}
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void iV_SetTextColour(SWORD Index)
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{
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IVIS_FONT *Font = &iVFonts[ActiveFontID];
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Font->FontColourIndex = Index;
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}
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// --------------------------------------------------------------------------
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enum {
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EXTENTS_NONE,
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EXTENTS_START,
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EXTENTS_END
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};
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static char FString[256]; // Must do something about these wastefull static arrays.
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static char FWord[256];
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static int LastX; // Cursor position after last draw.
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static int LastY;
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static int LastTWidth; // Pixel width of the last string draw.
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static UDWORD FFlags = FTEXTF_SKIP_TRAILING_SPACES | FTEXTF_INSERT_SPACE_ON_APPEND;
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static int RecordExtents = EXTENTS_NONE;
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static int ExtentsStartX;
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static int ExtentsStartY;
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static int ExtentsEndX;
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static int ExtentsEndY;
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void pie_SetFormattedTextFlags(UDWORD Flags)
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{
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FFlags = Flags;
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}
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UDWORD pie_GetFormattedTextFlags(void)
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{
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return FFlags;
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}
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static RENDERTEXT_CALLBACK Indirect_pie_DrawText= pie_DrawText;
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void SetIndirectDrawTextCallback( RENDERTEXT_CALLBACK routine)
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{
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Indirect_pie_DrawText=routine;
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}
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RENDERTEXT_CALLBACK GetIndirectDrawTextCallback( void)
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{
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return(Indirect_pie_DrawText);
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}
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#define EXTENTS_USEMAXWIDTH (0)
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#define EXTENTS_USELASTX (1)
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//UBYTE ExtentsMode=EXTENTS_USEMAXWIDTH;
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UBYTE ExtentsMode=EXTENTS_USEMAXWIDTH;
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// Draws formatted text with word wrap, long word splitting, embedded
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// newlines ( uses @ rather than \n ) and colour mode toggle ( # ) which enables
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// or disables font colouring.
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//
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// UBYTE *String The string to display.
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// UDWORD x x coord of top left of formatted text window.
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// UDWORD y y coord of top left of formatted text window.
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// UDWORD Width Width of formatted text window.
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// UDWORD Justify Justify mode, one of the following:
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// FTEXT_LEFTJUSTIFY
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// FTEXT_CENTRE
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// FTEXT_RIGHTJUSTIFY
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// FTEXT_LEFTJUSTIFYAPPEND
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// BOOL DrawBack If TRUE then draws transparent box behind text.
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//
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// NOTE,
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// FTEXT_LEFTJUSTIFYAPPEND should only be used immediatly after calling with FTEXT_LEFTJUSTIFY
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// or FTEXT_LEFTJUSTIFYAPPEND
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//
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// Returns y coord of next text line.
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//
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UDWORD pie_DrawFormattedText( char *String, UDWORD x, UDWORD y, UDWORD Width, UDWORD Justify )
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{
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int i,osi;
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UDWORD si, Len = strlen(String);
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int jx = x; // Default to left justify.
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int jy = y;
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UDWORD WWidth;
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BOOL GotSpace;
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BOOL NewLine;
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BOOL AddLeadingSpace = FALSE;
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int t;
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int TWidth;
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si = 0;
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// DBPRINTF(("[%s] @(%d,%d) extentsmode=%d just=%d\n",String,x,y,ExtentsMode,Justify));
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while(si < Len) {
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// Remove leading spaces, usefull when doing centre justify.
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if(FFlags & FTEXTF_SKIP_LEADING_SPACES) {
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while( (si < strlen(String)) && (String[si] == ' ') ) {
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si++;
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}
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}
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FString[0] = 0;
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if(Justify == FTEXT_LEFTJUSTIFYAPPEND) {
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WWidth = LastTWidth;
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if(FFlags & FTEXTF_INSERT_SPACE_ON_APPEND) {
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AddLeadingSpace = TRUE;
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}
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} else {
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WWidth = 0;
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AddLeadingSpace = FALSE;
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}
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GotSpace = FALSE;
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NewLine = FALSE;
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// Parse through the string, adding words until width is achieved.
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while( (si < strlen((char*)String)) && (WWidth <= Width) && (!NewLine)) {
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osi = si;
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// Get the next word.
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i = 0;
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#ifdef TESTBED
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memset(FWord,0,256);
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#endif
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if(AddLeadingSpace) {
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WWidth += iV_GetCharWidth(' ');
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if(WWidth <= Width) {
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FWord[i] = ' ';
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i++;
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GotSpace = TRUE;
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AddLeadingSpace = FALSE;
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}
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}
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while( (String[si] != 0) && (String[si] != ' ') && (WWidth <= Width)) {
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// Check for new line character.
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if(String[si] == ASCII_COLOURMODE) { // If it's a colour mode toggle char then just add it to the word.
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FWord[i] = String[si];
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i++;
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si++;
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} else {
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// Update this lines pixel width.
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WWidth += iV_GetCharWidth(String[si]);
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// If width ok then add this character to the current word.
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if(WWidth <= Width) {
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FWord[i] = String[si];
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i++;
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si++;
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}
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}
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}
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// Don't forget the space.
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if(String[si] == ' ') {
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WWidth += iV_GetCharWidth(' ');
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if(WWidth <= Width) {
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FWord[i] = ' ';
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i++;
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si++;
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GotSpace = TRUE;
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}
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}
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// If we've passed a space and the word goes past the width then rewind
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// to that space and finish this line.
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if(GotSpace) {
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if( (WWidth >= Width) ) {
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if(FWord[i-1] == ' ') {
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FWord[i] = 0;
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} else {
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si = osi;
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break;
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}
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}
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}
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// Terminate the word.
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FWord[i] = 0;
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// And add it to the output string.
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strcat(FString, FWord);
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}
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// Remove trailing spaces, usefull when doing centre justify.
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if(FFlags & FTEXTF_SKIP_TRAILING_SPACES) {
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for (t = strlen(FString) - 1; t >= 0; t--) {
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if(FString[t] != ' ') {
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break;
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}
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FString[t] = 0;
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}
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}
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#ifdef _TESTBED
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// Replace spaces with ~.
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for (t = 0; t < strlen(FString); t++) {
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if(FString[t] == ' ') FString[t] = '~';
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}
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#endif
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TWidth = iV_GetTextWidth(FString);
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// DBPRINTF(("string[%s] is %d of %d pixels wide (according to DrawFormattedText)\n",FString,TWidth,Width));
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// Do justify.
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switch(Justify) {
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case FTEXT_CENTRE:
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jx = x + (Width-TWidth)/2;
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break;
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case FTEXT_RIGHTJUSTIFY:
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jx = x + Width-TWidth;
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break;
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case FTEXT_LEFTJUSTIFY:
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jx = x;
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break;
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case FTEXT_LEFTJUSTIFYAPPEND:
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jx = LastX;
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jy = LastY;
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Justify = FTEXT_LEFTJUSTIFY;
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break;
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}
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// draw the text.
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// This is an indirect routine
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if (Indirect_pie_DrawText)
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Indirect_pie_DrawText(FString,jx,jy);
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//DBPRINTF(("[%s] @ %d,%d\n",FString,jx,jy));
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/* callback type for resload display callback*/
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// remember where we were..
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LastX = jx + TWidth;
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LastY = jy;
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LastTWidth = TWidth;
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if (ExtentsMode==EXTENTS_USELASTX)
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{
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if (RecordExtents==EXTENTS_START)
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{
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//
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ExtentsStartY = y + iV_GetTextAboveBase();
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ExtentsEndY = jy - iV_GetTextLineSize()+iV_GetTextBelowBase();
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RecordExtents = EXTENTS_END;
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ExtentsStartX=jx;
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ExtentsEndX=LastX;
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}
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else
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{
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if (jx<ExtentsStartX) ExtentsStartX=jx;
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if (LastX>ExtentsEndX) ExtentsEndX=LastX;
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}
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// DBPRINTF(("extentsstartx = %d extentsendx=%d\n",ExtentsStartX,ExtentsEndX));
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}
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// and move down a line.
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jy += iV_GetTextLineSize();
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}
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if(RecordExtents == EXTENTS_START) {
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RecordExtents = EXTENTS_END;
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ExtentsStartY = y + iV_GetTextAboveBase();
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ExtentsEndY = jy - iV_GetTextLineSize()+iV_GetTextBelowBase();
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if (ExtentsMode==EXTENTS_USEMAXWIDTH)
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{
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ExtentsStartX = x; // Was jx, but this broke the console centre justified text background.
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// ExtentsEndX = jx + TWidth;
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ExtentsEndX = x + Width;
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}
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else
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{
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if (jx<ExtentsStartX) ExtentsStartX=jx;
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if (LastX>ExtentsEndX) ExtentsEndX=LastX;
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}
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} else if(RecordExtents == EXTENTS_END) {
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ExtentsEndY = jy - iV_GetTextLineSize()+iV_GetTextBelowBase();
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if (ExtentsMode==EXTENTS_USEMAXWIDTH)
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{
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ExtentsEndX = x + Width;
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}
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}
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return jy;
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}
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static SWORD OldTextColourIndex = -1;
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|
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void pie_DrawText(char *string, UDWORD x, UDWORD y)
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{
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int Index;
|
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UWORD ImageID;
|
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IVIS_FONT *Font = &iVFonts[ActiveFontID];
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|
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/* Colour selection */
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pie_BeginTextRender(Font->FontColourIndex);
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|
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while (*string!=0) {
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Index = *string;
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// Toggle colour mode?
|
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if(Index == ASCII_COLOURMODE) {
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if(TextColourIndex >= 0) {
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OldTextColourIndex = TextColourIndex;
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TextColourIndex = -1;
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} else {
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if(OldTextColourIndex >= 0) {
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TextColourIndex = OldTextColourIndex;
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}
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}
|
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} else if(Index == ASCII_SPACE) {
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x += Font->FontSpaceSize;
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} else {
|
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ImageID = (UWORD)Font->AsciiTable[Index];
|
|
pie_TextRender(Font->FontFile,ImageID,x,y);
|
|
x += iV_GetImageWidth(Font->FontFile,ImageID) + 1;
|
|
}
|
|
|
|
// Don't use this any more, If the text needs to wrap then use
|
|
// pie_DrawFormattedText() defined above.
|
|
/* New bit to make text wrap */
|
|
if(x > (pie_GetVideoBufferWidth() - Font->FontSpaceSize) )
|
|
{
|
|
/* Drop it to the next line if we hit screen edge */
|
|
x = 0;
|
|
y += iV_GetTextLineSize();
|
|
}
|
|
string++;
|
|
}
|
|
}
|
|
|
|
//draw Blue tinted bitmap
|
|
void pie_RenderBlueTintedBitmap(iBitmap *bmp, int x, int y, int w, int h, int ow)
|
|
{
|
|
int i, j, lineSkip;
|
|
Uint8 *bp;
|
|
Uint8 present;
|
|
|
|
|
|
bp = (Uint8 *) psRendSurface->buffer + x + psRendSurface->scantable[y];
|
|
|
|
lineSkip = psRendSurface->width - w;
|
|
for (i=0; i<h; i++)
|
|
{
|
|
for (j=0; j<w; j++)
|
|
{
|
|
present = *bmp++;
|
|
if(present)
|
|
{
|
|
*bp = aTransTable3[present]; // Write in the new version (blue tinted)
|
|
}
|
|
bp++;
|
|
}
|
|
bmp += (ow - w);
|
|
bp += lineSkip;
|
|
}
|
|
}
|
|
|
|
void pie_RenderDeepBlueTintedBitmap(iBitmap *bmp, int x, int y, int w, int h, int ow)
|
|
{
|
|
int i, j, lineSkip;
|
|
Uint8 *bp;
|
|
Uint8 present;
|
|
|
|
|
|
bp = (Uint8 *) psRendSurface->buffer + x + psRendSurface->scantable[y];
|
|
|
|
lineSkip = psRendSurface->width - w;
|
|
for (i=0; i<h; i++)
|
|
{
|
|
for (j=0; j<w; j++)
|
|
{
|
|
present = *bmp++;
|
|
if(present)
|
|
{
|
|
*bp = aTransTable4[present]; // Write in the new version (blue tinted)
|
|
}
|
|
bp++;
|
|
}
|
|
bmp += (ow - w);
|
|
bp += lineSkip;
|
|
}
|
|
}
|
|
|
|
void pie_DrawText270(char *String,int XPos,int YPos)
|
|
{
|
|
int Index;
|
|
UWORD ImageID;
|
|
IVIS_FONT *Font = &iVFonts[ActiveFontID];
|
|
|
|
YPos += iV_GetImageWidth(Font->FontFile,(UWORD)Font->AsciiTable[33]) + 1;
|
|
|
|
pie_BeginTextRender(Font->FontColourIndex);
|
|
|
|
while (*String!=0)
|
|
{
|
|
Index = *String;
|
|
|
|
if (Index != ASCII_SPACE) {
|
|
ImageID = (UWORD)Font->AsciiTable[Index];
|
|
pie_TextRender270(Font->FontFile,ImageID,XPos,YPos);
|
|
|
|
YPos -= (iV_GetImageWidth(Font->FontFile,ImageID) +1) ;
|
|
} else {
|
|
YPos -= (Font->FontSpaceSize);
|
|
}
|
|
String++;
|
|
}
|
|
}
|
|
|
|
void pie_BeginTextRender(SWORD ColourIndex)
|
|
{
|
|
TextColourIndex = ColourIndex;
|
|
pie_SetRendMode(REND_TEXT);
|
|
pie_SetBilinear(FALSE);
|
|
}
|
|
|
|
void pie_TextRender(IMAGEFILE *ImageFile,UWORD ID,int x,int y)
|
|
{
|
|
UDWORD Red;
|
|
UDWORD Green;
|
|
UDWORD Blue;
|
|
UDWORD Alpha = MAX_UB_LIGHT;
|
|
iColour* psPalette;
|
|
|
|
|
|
if ((TextColourIndex == PIE_TEXT_WHITE) || (TextColourIndex == 255)) {
|
|
pie_SetColour(MAX_LIGHT);
|
|
} else {
|
|
if (TextColourIndex == PIE_TEXT_WHITE) {
|
|
pie_SetColour(PIE_TEXT_WHITE_COLOUR);
|
|
} else if (TextColourIndex == PIE_TEXT_LIGHTBLUE) {
|
|
pie_SetColour(PIE_TEXT_LIGHTBLUE_COLOUR);
|
|
} else if (TextColourIndex == PIE_TEXT_DARKBLUE) {
|
|
pie_SetColour(PIE_TEXT_DARKBLUE_COLOUR);
|
|
} else {
|
|
psPalette = pie_GetGamePal();
|
|
Red = psPalette[TextColourIndex].r;
|
|
Green= psPalette[TextColourIndex].g;
|
|
Blue = psPalette[TextColourIndex].b;
|
|
pie_SetColour(((Alpha<<24) | (Red<<16) | (Green<<8) | Blue));
|
|
}
|
|
}
|
|
pie_SetColourKeyedBlack(TRUE);
|
|
pie_DrawImageFileID(ImageFile,ID,x,y);
|
|
pie_SetColourKeyedBlack(FALSE);
|
|
}
|
|
|
|
static void pie_TextRender270(IMAGEFILE *ImageFile, UWORD ImageID, int x, int y)
|
|
{
|
|
UDWORD Red;
|
|
UDWORD Green;
|
|
UDWORD Blue;
|
|
UDWORD Alpha = MAX_UB_LIGHT;
|
|
IMAGEDEF *Image;
|
|
PIEIMAGE pieImage;
|
|
PIERECT dest;
|
|
iColour* psPalette;
|
|
|
|
Image = &(ImageFile->ImageDefs[ImageID]);
|
|
//not coloured yet
|
|
if (TextColourIndex == PIE_TEXT_WHITE) {
|
|
pie_SetColour(PIE_TEXT_WHITE_COLOUR & 0x80ffffff);//special case semi transparent for rotated text
|
|
} else if (TextColourIndex == PIE_TEXT_LIGHTBLUE) {
|
|
pie_SetColour(PIE_TEXT_LIGHTBLUE_COLOUR);
|
|
} else if (TextColourIndex == PIE_TEXT_DARKBLUE) {
|
|
pie_SetColour(PIE_TEXT_DARKBLUE_COLOUR);
|
|
} else {
|
|
psPalette = pie_GetGamePal();
|
|
Red = psPalette[TextColourIndex].r;
|
|
Green= psPalette[TextColourIndex].g;
|
|
Blue = psPalette[TextColourIndex].b;
|
|
pie_SetColour(((Alpha<<24) | (Red<<16) | (Green<<8) | Blue));
|
|
}
|
|
pie_SetRendMode(REND_ALPHA_TEXT);
|
|
pieImage.texPage = ImageFile->TPageIDs[Image->TPageID];
|
|
pieImage.tu = Image->Tu;
|
|
pieImage.tv = Image->Tv;
|
|
pieImage.tw = Image->Width;
|
|
pieImage.th = Image->Height;
|
|
dest.x = x+Image->YOffset;
|
|
dest.y = y+Image->XOffset - Image->Width;
|
|
dest.w = Image->Width;
|
|
dest.h = Image->Height;
|
|
pie_SetColourKeyedBlack(TRUE);
|
|
pie_DrawImage270( &pieImage, &dest );
|
|
pie_SetColourKeyedBlack(FALSE);
|
|
}
|
|
|