37 lines
1.4 KiB
C
37 lines
1.4 KiB
C
/*
|
|
This file is part of Warzone 2100.
|
|
Copyright (C) 1999-2004 Eidos Interactive
|
|
Copyright (C) 2005-2007 Warzone Resurrection Project
|
|
|
|
Warzone 2100 is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Warzone 2100 is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Warzone 2100; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
/*! \file configfile.h
|
|
* \brief load and save favourites to the registry.
|
|
*/
|
|
|
|
#ifndef _INCLUDE_LIB_FRAMEWORK_CONFIGFILE_H_
|
|
#define _INCLUDE_LIB_FRAMEWORK_CONFIGFILE_H_
|
|
|
|
extern void registry_clear(void);
|
|
extern BOOL openWarzoneKey(void);
|
|
extern BOOL closeWarzoneKey(void);
|
|
extern BOOL getWarzoneKeyNumeric(const char *pName, SDWORD *val);
|
|
extern BOOL setWarzoneKeyNumeric(const char *pName, SDWORD val);
|
|
extern BOOL getWarzoneKeyString(const char *pName, char *pString);
|
|
extern BOOL setWarzoneKeyString(const char *pName, const char *pString);
|
|
extern void setRegistryFilePath(const char* fileName);
|
|
|
|
#endif // _INCLUDE_LIB_FRAMEWORK_CONFIGFILE_H_
|