warzone2100/lib
Cyp 2ad6ff0855 Fix desynch when player leaves, due to clearing buildings at different gameTimes. 2010-11-29 12:48:51 +01:00
..
betawidget Revert "Replace immediate-mode rendering with VA-based rendering" for now, since it makes rendering trucks very slow. 2010-10-26 08:36:22 +02:00
exceptionhandler Allow process to be traced for the crash handler. 2010-11-24 16:49:50 +01:00
framework Fix desynch due to deltaGameTime not being deterministic during message processing. 2010-11-18 10:56:41 +01:00
gamelib Fix spurious desynch at gameTime 102, due to not clearing desynch logs between games. 2010-11-29 01:45:19 +01:00
iniparser Merge remote branch 'origin/master' into newnet 2010-08-14 11:26:09 +02:00
ivis_common Fix opengl state clobbering, optimize terrain rendering a little. 2010-11-22 00:05:42 -05:00
ivis_opengl Fix for ivis state desync, fixes menu colour bug noticed by vexed. 2010-11-22 01:02:11 -05:00
netplay Fix desynch when player leaves, due to clearing buildings at different gameTimes. 2010-11-29 12:48:51 +01:00
script Fix an invalid pointer dereferencing issue in the script events system. 2010-11-21 15:48:31 -05:00
sequence Revert "Replace immediate-mode rendering with VA-based rendering" for now, since it makes rendering trucks very slow. 2010-10-26 08:36:22 +02:00
sound Enable warnings, make warnings consistent, fix some warnings, use -Wno-error=squeak to allow squeaky warnings to compile without squelching them. 2010-08-15 12:30:46 +02:00
widget CHANGELOG: Correctly handle unicode strings for edit boxes. 2010-11-06 15:59:57 -04:00
Makefile.am As was discussed on the ML, removing SQL from trunk. 2009-11-22 16:19:50 +01:00
makefile.win32 As was discussed on the ML, removing SQL from trunk. 2009-11-22 16:19:50 +01:00