Fix for ivis state desync, fixes menu colour bug noticed by vexed.
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b4abb4f8eb
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@ -402,9 +402,8 @@ void screen_Upload(const char *newBackDropBmp, BOOL preview)
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// Make sure the current texture page is reloaded after we are finished
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// Otherwise WZ will think it is still loaded and not load it again
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pie_SetTexturePage(TEXPAGE_NONE);
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pie_SetTexturePage(TEXPAGE_EXTERN);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, backDropTexture);
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glColor3f(1, 1, 1);
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