warzone2100/lib/ivis_common
Dennis Schridde fde0d68082 - (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE)
- Tune lighting and enable by default (This doesn't seem to affect the terrain)
- Declaration updates (Trolltech says that attributes need to go after the "static inline", the GCC manual is a bit unspecific about this)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1744 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-29 14:09:10 +00:00
..
Makefile.am * Fix nameclash of <png.h> with lib/ivis_common/png.h 2007-04-30 14:09:33 +00:00
Makefile.raw * Fix nameclash of <png.h> with lib/ivis_common/png.h 2007-04-30 14:09:33 +00:00
bitimage.c * Use PHYSFS_close on every point of exit in iV_LoadImageFile 2007-05-29 10:05:16 +00:00
bitimage.h - (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE) 2007-05-29 14:09:10 +00:00
imd.c Remove the unused iV_IMD_PSXTEX and iV_IMD_XTEX flags. The TYPE directive in 2007-04-28 11:12:14 +00:00
imd.h Remove the unused iV_IMD_PSXTEX and iV_IMD_XTEX flags. The TYPE directive in 2007-04-28 11:12:14 +00:00
imdload.c * Fix usage of `new` which is both a) a keyword in C++, and b) an undescriptive variable name 2007-05-23 20:57:11 +00:00
ivi.h Code-Cleanup: remove a lot of type,function,variable 2007-04-10 17:01:53 +00:00
ivisdef.h * Use uint8_t instead of char since we depend on the precise size of this structure 2007-05-27 23:48:20 +00:00
ivispatch.h * remove macro PTRVALID 2007-04-03 13:20:41 +00:00
pieblitfunc.h * Remove support for decoding (and encoding in case of screenshot dump code) of JPEG pictures 2007-04-17 18:24:31 +00:00
pieclip.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
pieclip.h - (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE) 2007-05-29 14:09:10 +00:00
piedef.h Move the calculation of the relative light position for shadows out of the ShadowDrawLoop, into Draw3DShape, so we don't need to calculate it twice for the front- and the backface. 2007-05-26 18:25:15 +00:00
piefunc.h Code-Cleanup: remove a lot of type,function,variable 2007-04-10 17:01:53 +00:00
piemode.h A speed up for people who are fillrate limited: 1. The stencil buffer is no longer cleared each frame when shadows are disabled. 2. The color buffer 2007-03-30 17:38:35 +00:00
piepalette.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piestate.c - Remove unused function drawTexturedTile 2007-04-28 13:53:41 +00:00
piestate.h - WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable 2007-04-28 20:21:16 +00:00
pietypes.h Make MSVC happy 2007-05-21 20:12:39 +00:00
pievector.h The Vector3 functions where not really const, since they operated on pointers. 2007-05-26 17:00:55 +00:00
png_util.c - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
png_util.h - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
rendfunc.h Code-Cleanup: remove a lot of type,function,variable 2007-04-10 17:01:53 +00:00
rendmode.h Remove more unused flags 2007-04-23 18:45:24 +00:00
tex.h - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
textdraw.h Code-Cleanup: remove a lot of type,function,variable 2007-04-10 17:01:53 +00:00