..
Makefile.am
* Fix nameclash of <png.h> with lib/ivis_common/png.h
2007-04-30 14:09:33 +00:00
Makefile.raw
* Fix nameclash of <png.h> with lib/ivis_common/png.h
2007-04-30 14:09:33 +00:00
bitimage.c
* Use PHYSFS_close on every point of exit in iV_LoadImageFile
2007-05-29 10:05:16 +00:00
bitimage.h
- (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE)
2007-05-29 14:09:10 +00:00
imd.c
Remove the unused iV_IMD_PSXTEX and iV_IMD_XTEX flags. The TYPE directive in
2007-04-28 11:12:14 +00:00
imd.h
Remove the unused iV_IMD_PSXTEX and iV_IMD_XTEX flags. The TYPE directive in
2007-04-28 11:12:14 +00:00
imdload.c
* Fix usage of `new` which is both a) a keyword in C++, and b) an undescriptive variable name
2007-05-23 20:57:11 +00:00
ivi.h
Code-Cleanup: remove a lot of type,function,variable
2007-04-10 17:01:53 +00:00
ivisdef.h
* Use uint8_t instead of char since we depend on the precise size of this structure
2007-05-27 23:48:20 +00:00
ivispatch.h
* remove macro PTRVALID
2007-04-03 13:20:41 +00:00
pieblitfunc.h
* Remove support for decoding (and encoding in case of screenshot dump code) of JPEG pictures
2007-04-17 18:24:31 +00:00
pieclip.c
- Replaced various vectors with Vector3i and Vector3f (idea by Watermelon)
2007-03-16 16:20:16 +00:00
pieclip.h
- (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE)
2007-05-29 14:09:10 +00:00
piedef.h
Move the calculation of the relative light position for shadows out of the ShadowDrawLoop, into Draw3DShape, so we don't need to calculate it twice for the front- and the backface.
2007-05-26 18:25:15 +00:00
piefunc.h
Code-Cleanup: remove a lot of type,function,variable
2007-04-10 17:01:53 +00:00
piemode.h
A speed up for people who are fillrate limited: 1. The stencil buffer is no longer cleared each frame when shadows are disabled. 2. The color buffer
2007-03-30 17:38:35 +00:00
piepalette.h
- Replaced various vectors with Vector3i and Vector3f (idea by Watermelon)
2007-03-16 16:20:16 +00:00
piestate.c
- Remove unused function drawTexturedTile
2007-04-28 13:53:41 +00:00
piestate.h
- WORLD_COORD() and MAP_COORD() macros to make world->tile and tile->world conversions (>>TILE_SHIFT,<<TILE_SHIFT,*TILE_UNITS,/TILE_UNITS) better readable
2007-04-28 20:21:16 +00:00
pietypes.h
Make MSVC happy
2007-05-21 20:12:39 +00:00
pievector.h
The Vector3 functions where not really const, since they operated on pointers.
2007-05-26 17:00:55 +00:00
png_util.c
- 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related)
2007-05-01 20:34:54 +00:00
png_util.h
- 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related)
2007-05-01 20:34:54 +00:00
rendfunc.h
Code-Cleanup: remove a lot of type,function,variable
2007-04-10 17:01:53 +00:00
rendmode.h
Remove more unused flags
2007-04-23 18:45:24 +00:00
tex.h
- 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related)
2007-05-01 20:34:54 +00:00
textdraw.h
Code-Cleanup: remove a lot of type,function,variable
2007-04-10 17:01:53 +00:00