warzone2100/data
Roman C 81812b89b4 Balance Issues (better late than never):
Light Cannon:
- weapon damage raised from 25 to 37
- weapon chance hit increased from 20 to 25
- weapon radius damage increased from 5 to 7

Heavy Gunner Cyborg:
- weapon damage raised from 30 to 37

Cyborg Engineer:
- construction component cost decreased from 17 to 10
- construction time for construction component decreased from 85 to 65 (used to be the same as truck's)
- hitpoints of construction component decreased from 50 to 40 (used to be the same as truck's)

Cyborg Mechanic: (all 3 repair components used to have almost same values, which is now history)
- repair component cost reduced from 50 to 35
- repair component build time decreased from 250 to 100

Heavy Repair:
- heavy repair component cost increased from 50 to 70
- heavy repair component build time increased from 250 to 300


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1778 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-30 16:53:17 +00:00
..
anims Create final repository structure. 2007-06-28 17:47:08 +00:00
audio * remove unused priority parameter from script function audio_module::audio (audio_track) 2007-04-09 17:45:30 +00:00
components Remove BSP data from the PIE files that have this. 2007-04-24 19:54:57 +00:00
effects Several changes to texture loading: 2007-04-19 18:04:41 +00:00
features Remove BSP data from the PIE files that have this. 2007-04-24 19:54:57 +00:00
images * Remove unused member Version from IMAGEHEADER 2007-05-27 19:28:54 +00:00
messages * Apply patch #691 (fixes typos in names.txt and cam2strings.txt) 2007-04-16 14:06:03 +00:00
misc Remove BSP data from the PIE files that have this. 2007-04-24 19:54:57 +00:00
mp Balance Issues (better late than never): 2007-05-30 16:53:17 +00:00
multiplay Aivolution Update: 2007-05-30 14:34:08 +00:00
script * apply patch found in bug #6953 by David Brettle 2007-04-02 23:27:57 +00:00
sequenceaudio Create final repository structure. 2007-06-28 17:47:08 +00:00
stats Fix bug#6700, Assault Gun Guard Towers had wrong names/stats. The fix for campaign might be wrong. 2007-04-21 15:46:16 +00:00
structs Remove BSP data from the PIE files that have this. 2007-04-24 19:54:57 +00:00
texpages - 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related) 2007-05-01 20:34:54 +00:00
wrf * Remove old resource handler "TERTILES", was both undefined and unused (this used to be the texture loader for the software renderer) 2007-05-29 16:08:08 +00:00
Makefile.am Correct Thomas' entry in the AUTHORS file and remove --enable-data (data is built automatically on install or on make -C data data if needed.) 2007-04-22 15:27:02 +00:00
Makefile.raw * remove dependency list of $(PATCHLIST) because it resides in a subdirectory which is not visible to make (which in turn causes make to complain about unmet dependencies) 2007-05-01 08:56:17 +00:00
gamedesc.lev Port of r1066 2007-02-05 14:32:31 +00:00
novideo.rpl Don't enforce the GPL by breaking it. ("All rigths reserved" is part of the copyright notice and thus must stay.) 2006-09-22 11:10:20 +00:00
palette.bin Create final repository structure. 2007-06-28 17:47:08 +00:00