243 lines
5.5 KiB
C
243 lines
5.5 KiB
C
/*
|
|
This file is part of Warzone 2100.
|
|
Copyright (C) 1999-2004 Eidos Interactive
|
|
Copyright (C) 2005-2009 Warzone Resurrection Project
|
|
|
|
Warzone 2100 is free software; you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Warzone 2100 is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Warzone 2100; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
*/
|
|
/*
|
|
* CmdDroid.c
|
|
*
|
|
* Code for command droids
|
|
*
|
|
*/
|
|
#include <string.h>
|
|
|
|
#include "lib/framework/frame.h"
|
|
#include "objects.h"
|
|
#include "cmddroiddef.h"
|
|
#include "cmddroid.h"
|
|
#include "lib/gamelib/gtime.h"
|
|
#include "group.h"
|
|
#include "order.h"
|
|
#include "multiplay.h"
|
|
|
|
extern UDWORD selectedPlayer;
|
|
|
|
// the current command droid target designator for IDF structures
|
|
DROID *apsCmdDesignator[MAX_PLAYERS];
|
|
|
|
// whether experience should be boosted due to a multi game
|
|
static BOOL bMultiExpBoost = false;
|
|
|
|
// Initialise the command droids
|
|
BOOL cmdDroidInit(void)
|
|
{
|
|
memset(apsCmdDesignator, 0, sizeof(DROID *)*MAX_PLAYERS);
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
// ShutDown the command droids
|
|
void cmdDroidShutDown(void)
|
|
{
|
|
}
|
|
|
|
|
|
// Make new command droids available
|
|
void cmdDroidAvailable(WZ_DECL_UNUSED BRAIN_STATS *psBrainStats, WZ_DECL_UNUSED SDWORD player)
|
|
{
|
|
}
|
|
|
|
|
|
// update the command droids
|
|
void cmdDroidUpdate(void)
|
|
{
|
|
SDWORD i;
|
|
|
|
for(i=0; i<MAX_PLAYERS; i++)
|
|
{
|
|
if (apsCmdDesignator[i] && apsCmdDesignator[i]->died)
|
|
{
|
|
apsCmdDesignator[i] = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// add a droid to a command group
|
|
void cmdDroidAddDroid(DROID *psCommander, DROID *psDroid)
|
|
{
|
|
DROID_GROUP *psGroup;
|
|
|
|
if (psCommander->psGroup == NULL)
|
|
{
|
|
if (!grpCreate(&psGroup))
|
|
{
|
|
return;
|
|
}
|
|
grpJoin(psGroup, psCommander);
|
|
psDroid->group = UBYTE_MAX;
|
|
}
|
|
|
|
if (grpNumMembers(psCommander->psGroup) < cmdDroidMaxGroup(psCommander))
|
|
{
|
|
grpJoin(psCommander->psGroup, psDroid);
|
|
psDroid->group = UBYTE_MAX;
|
|
|
|
// set the secondary states for the unit
|
|
secondarySetState(psDroid, DSO_ATTACK_RANGE, (SECONDARY_STATE)(psCommander->secondaryOrder & DSS_ARANGE_MASK));
|
|
secondarySetState(psDroid, DSO_REPAIR_LEVEL, (SECONDARY_STATE)(psCommander->secondaryOrder & DSS_REPLEV_MASK));
|
|
secondarySetState(psDroid, DSO_ATTACK_LEVEL, (SECONDARY_STATE)(psCommander->secondaryOrder & DSS_ALEV_MASK));
|
|
secondarySetState(psDroid, DSO_HALTTYPE, (SECONDARY_STATE)(psCommander->secondaryOrder & DSS_HALT_MASK));
|
|
|
|
orderDroidObj(psDroid, DORDER_GUARD, (BASE_OBJECT *)psCommander);
|
|
}
|
|
}
|
|
|
|
// return the current target designator for a player
|
|
DROID *cmdDroidGetDesignator(UDWORD player)
|
|
{
|
|
return apsCmdDesignator[player];
|
|
}
|
|
|
|
// set the current target designator for a player
|
|
void cmdDroidSetDesignator(DROID *psDroid)
|
|
{
|
|
if (psDroid->droidType != DROID_COMMAND)
|
|
{
|
|
return;
|
|
}
|
|
|
|
apsCmdDesignator[psDroid->player] = psDroid;
|
|
}
|
|
|
|
// set the current target designator for a player
|
|
void cmdDroidClearDesignator(UDWORD player)
|
|
{
|
|
apsCmdDesignator[player] = NULL;
|
|
}
|
|
|
|
// get the index of the command droid
|
|
SDWORD cmdDroidGetIndex(DROID *psCommander)
|
|
{
|
|
SDWORD index = 1;
|
|
DROID *psCurr;
|
|
|
|
if (psCommander->droidType != DROID_COMMAND)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
for(psCurr=apsDroidLists[psCommander->player]; psCurr; psCurr=psCurr->psNext)
|
|
{
|
|
if (psCurr->droidType == DROID_COMMAND &&
|
|
psCurr->id < psCommander->id)
|
|
{
|
|
index += 1;
|
|
}
|
|
}
|
|
|
|
return index;
|
|
}
|
|
|
|
|
|
// note that commander experience should be increased
|
|
void cmdDroidMultiExpBoost(BOOL bDoit)
|
|
{
|
|
bMultiExpBoost = bDoit;
|
|
}
|
|
|
|
BOOL cmdGetDroidMultiExpBoost()
|
|
{
|
|
return bMultiExpBoost;
|
|
}
|
|
|
|
// get the maximum group size for a command droid
|
|
unsigned int cmdDroidMaxGroup(const DROID* psCommander)
|
|
{
|
|
return getDroidLevel(psCommander) * 2 + MIN_CMD_GROUP_DROIDS;
|
|
}
|
|
|
|
// update the kills of a command droid if psKiller is in a command group
|
|
void cmdDroidUpdateKills(DROID *psKiller, float experienceInc)
|
|
{
|
|
DROID *psCommander;
|
|
|
|
ASSERT( psKiller != NULL,
|
|
"cmdUnitUpdateKills: invalid Unit pointer" );
|
|
|
|
if (hasCommander(psKiller))
|
|
{
|
|
psCommander = psKiller->psGroup->psCommander;
|
|
psCommander->experience += experienceInc;
|
|
}
|
|
}
|
|
|
|
// returns true if a droid in question is assigned to a commander
|
|
bool hasCommander(const DROID* psDroid)
|
|
{
|
|
ASSERT_OR_RETURN(false, psDroid != NULL, "invalid droid pointer");
|
|
|
|
if (psDroid->droidType != DROID_COMMAND &&
|
|
psDroid->psGroup != NULL &&
|
|
psDroid->psGroup->type == GT_COMMAND)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// get the level of a droids commander, if any
|
|
unsigned int cmdGetCommanderLevel(const DROID* psDroid)
|
|
{
|
|
const DROID* psCommander;
|
|
|
|
ASSERT(psDroid != NULL, "invalid droid pointer");
|
|
|
|
// If this droid is not the member of a Commander's group
|
|
// Return an experience level of 0
|
|
if (!hasCommander(psDroid))
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
// Retrieve this group's commander
|
|
psCommander = psDroid->psGroup->psCommander;
|
|
|
|
// Return the experience level of this commander
|
|
return getDroidLevel(psCommander);
|
|
}
|
|
|
|
// Selects all droids for a given commander
|
|
void cmdSelectSubDroids(DROID *psDroid)
|
|
{
|
|
DROID *psCurr;
|
|
|
|
for (psCurr = apsDroidLists[selectedPlayer]; psCurr; psCurr = psCurr->psNext)
|
|
{
|
|
if( hasCommander(psCurr) )
|
|
{
|
|
if(psCurr->psGroup->psCommander == psDroid)
|
|
{
|
|
// psCurr->selected = true;
|
|
SelectDroid(psCurr);
|
|
}
|
|
}
|
|
}
|
|
}
|