warzone2100/lib/sound
Per Inge Mathisen 6d8b190950 Make SBYTE explicitly a signed char, not just a char. This would have broken
some things on platforms where 'just char' means unsigned char. Fix lots of
new signedness warnings resulting from that fix (which would have cropped
up on unsigned char platforms anyway). Also implement a small subset of
stdint.h for windows platform in frame.h, hope this does not create any
conflicts. This allows us to use types like uint64_t where relevant.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@569 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-15 18:20:36 +00:00
..
Makefile.am Full pathname includes 2006-06-02 19:34:58 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00
aud.h Create final repository structure. 2007-06-28 17:47:08 +00:00
audio.c Make SBYTE explicitly a signed char, not just a char. This would have broken 2006-08-15 18:20:36 +00:00
audio.h Make SBYTE explicitly a signed char, not just a char. This would have broken 2006-08-15 18:20:36 +00:00
cdaudio.c Add support for MacOSX and big endian platforms. Patch by 2006-08-12 10:45:49 +00:00
cdaudio.h Create final repository structure. 2007-06-28 17:47:08 +00:00
mixer.h Fix deprecated function declaration 2006-07-21 21:46:23 +00:00
mixer_stub.c Fix deprecated function declaration 2006-07-21 21:46:23 +00:00
openal_track.c Almost all strings and buffers are now of type char. This fixes 2006-08-12 16:52:37 +00:00
playlist.c Fix infinite loop in playlist loading. There still doesn't seem to be any music... 2006-07-17 20:48:39 +00:00
track.c Almost all strings and buffers are now of type char. This fixes 2006-08-12 16:52:37 +00:00
track.h Almost all strings and buffers are now of type char. This fixes 2006-08-12 16:52:37 +00:00
tracklib.h Almost all strings and buffers are now of type char. This fixes 2006-08-12 16:52:37 +00:00