warzone2100/lib/sound
Dennis Schridde ca3b5909c8 Fix indention and some minor cleanup...
Fixing type-punned pointers is difficult, especially with that HEAP_ALLOC function...


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1252 4a71c877-e1ca-e34f-864e-861f7616d084
2007-03-16 19:31:15 +00:00
..
Makefile.am Use some more advanced Automake techniques like noinst_HEADERS. Changes partly autogenerated by KDevelop, so this should be compatible with Automake 1.6. 2007-02-16 14:36:03 +00:00
Makefile.raw removed lib/sound/mixer_stub.c and all function calls to it (or more precisely the calls to its empty functions) 2007-01-10 21:55:39 +00:00
aud.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
audio.c Fix indention and some minor cleanup... 2007-03-16 19:31:15 +00:00
audio.h Fix audio for those who have none. Patch by Gerard Krol, who said 2007-02-21 20:21:30 +00:00
cdaudio.c Patch by Jessica: Fix compilation without MP3 support 2007-03-06 20:35:15 +00:00
cdaudio.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
mixer.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
openal_track.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
playlist.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
playlist.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
track.c Remove strange usage of hash names in soundtrack code. I am not sure 2007-03-16 19:03:53 +00:00
track.h Remove strange usage of hash names in soundtrack code. I am not sure 2007-03-16 19:03:53 +00:00
tracklib.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00