.. |
Makefile.am
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* Remove unused file src/optimisepath.[ch]
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2007-12-24 14:02:13 +00:00 |
Makefile.raw
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* Remove unused file src/optimisepath.[ch]
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2007-12-24 14:02:13 +00:00 |
action.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
action.h
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Only psDroid->psActionTarget is actually used for multiweapon targetting.
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2007-11-11 17:20:25 +00:00 |
advvis.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
advvis.h
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Rename a few files for consistent naming. base.h -> basedef.h.
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2007-07-12 19:56:16 +00:00 |
ai.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
ai.h
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Make commanders a more valuable target, since commanders are more useful now.
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2007-08-08 11:49:13 +00:00 |
aiexperience.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
aiexperience.h
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Make AIs being able to save visibility state of the map (for of war) and restore it on game start up.
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2007-10-17 13:57:17 +00:00 |
anim_id.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
astar.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
astar.h
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Prune a ton of dead code from path-finding.
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2007-11-18 20:51:54 +00:00 |
atmos.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
atmos.h
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- Replaced various vectors with Vector3i and Vector3f (idea by Watermelon)
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2007-03-16 16:20:16 +00:00 |
aud.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
basedef.h
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Temporary fix for bug introduced with commit 3065 that made direct weapons unable to hit. Patch #886 by Buginator.
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2007-12-19 20:18:37 +00:00 |
bridge.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
bridge.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
bucket3d.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
bucket3d.h
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Clean up bucket sort code. Much of it is unused now, but leave it as it is, because
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2007-11-29 19:25:23 +00:00 |
cdspan.c
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* Const correctness char* -> const char*
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2007-06-19 16:28:29 +00:00 |
cdspan.h
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* Const correctness char* -> const char*
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2007-06-19 16:28:29 +00:00 |
cheat.c
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* Add a new cheat/debug-command "showsamples"
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2007-12-19 20:17:54 +00:00 |
cheat.h
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* Rename pLevelName to aLevelName (hungarian notation is a pain. Especially when it's wrong!)
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2007-10-27 14:35:35 +00:00 |
clparse.c
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clparse.c:262: warning: enumeration value ‘CLI_CONFIGDIR’ not handled in switch
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2007-12-23 21:13:06 +00:00 |
clparse.h
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* Utilize the Popt library for command line parsing
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2007-11-11 17:59:32 +00:00 |
cluster.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
cluster.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
cmddroid.c
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Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
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2007-12-22 17:07:26 +00:00 |
cmddroid.h
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Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
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2007-12-22 17:07:26 +00:00 |
cmddroiddef.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
combat.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
combat.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
component.c
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Turn IMD min and max dimensions into vectors.
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2007-12-21 17:34:23 +00:00 |
component.h
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Clean up component.c and remove two unused key mappings
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2007-10-24 21:15:54 +00:00 |
configuration.c
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Scrolling tweaks: default acceleration is up from 800 to 1000, and scrolling speed increases when zooming out.
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2007-12-17 20:32:17 +00:00 |
configuration.h
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Remove last "gamespy" related code, and stop reloading the config file
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2007-02-24 20:46:17 +00:00 |
console.c
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Doxygen comments and some minor beautifications.
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2007-12-11 19:36:52 +00:00 |
console.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
data.c
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* Replace a lot of strncat(dst, src, sizeof(dst) - strlen(dst) - 1) calls with the less bloated strlcat(dst, src, sizeof(dst)) form
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2007-10-27 15:47:17 +00:00 |
data.h
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Revisit data loading (image/texture related) and remove unecessary fVertex pietype.
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2007-07-25 22:37:48 +00:00 |
deliverance.h
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Remove an unused define UNITS_PER_PLAYER
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2007-04-10 17:41:48 +00:00 |
design.c
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Large PIELIGHT cleanup. Please report bad colours.
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2007-12-09 16:09:23 +00:00 |
design.h
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Large PIELIGHT cleanup. Please report bad colours.
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2007-12-09 16:09:23 +00:00 |
difficulty.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
difficulty.h
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
display.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
display.h
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The camera tweaks caused the starting camera position to be "not so nice". This should be fixed now.
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2007-12-17 19:40:31 +00:00 |
display3d.c
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* Mark some strings for gettext translation
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2007-12-24 14:48:44 +00:00 |
display3d.h
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* Mark some strings for gettext translation
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2007-12-24 14:48:44 +00:00 |
display3ddef.h
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Relax camera movement while still preventing clipping through the terrain. Also disable panning to the default angle when releasing the
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2007-12-15 23:33:24 +00:00 |
displaydef.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
drive.c
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* Remove macro MAKEFRACT and all places where it was used (all it did was casting to (float))
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2007-12-22 23:13:05 +00:00 |
drive.h
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Clean up drive code, and add missing header guard.
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2007-07-14 19:09:44 +00:00 |
droid.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
droid.h
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Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
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2007-12-22 17:07:26 +00:00 |
droiddef.h
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Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
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2007-12-22 17:07:26 +00:00 |
e3demo.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
e3demo.h
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Remove the NODRAWTILE bit. We do not need it, and it is in the way of progress.
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2007-12-01 15:17:29 +00:00 |
edit3d.c
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Patch by Gerard Krol:
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2007-02-10 16:39:39 +00:00 |
edit3d.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
effects.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
effects.h
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
environ.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
environ.h
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
feature.c
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Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
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2007-12-22 17:07:26 +00:00 |
feature.h
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Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
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2007-12-22 17:07:26 +00:00 |
featuredef.h
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Remove unused gfxScaling of features
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2007-11-10 22:13:58 +00:00 |
formation.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
formation.h
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Cleanup. Remove dead code.
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2007-11-22 19:12:30 +00:00 |
formationdef.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
fpath.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
fpath.h
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Prune a ton of dead code from path-finding.
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2007-11-18 20:51:54 +00:00 |
frend.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
frontend.c
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Large PIELIGHT cleanup. Please report bad colours.
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2007-12-09 16:09:23 +00:00 |
frontend.h
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Large PIELIGHT cleanup. Please report bad colours.
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2007-12-09 16:09:23 +00:00 |
function.c
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The old armour system had a single armour value for structures and features,
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2007-11-10 19:27:08 +00:00 |
function.h
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+ const, - unused
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2007-06-03 13:46:50 +00:00 |
functiondef.h
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Remove unused HASH_NAMES code.
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2007-03-16 18:47:07 +00:00 |
game.c
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Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
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2007-12-22 17:07:26 +00:00 |
game.h
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* Fix bug #9806
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2007-08-19 17:58:01 +00:00 |
gateway.c
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Cleanup. Remove dead code.
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2007-11-22 19:12:30 +00:00 |
gateway.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
gatewaydef.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
gatewayroute.c
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macro TERRAIN_TYPE -> function terrainType
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2007-11-03 18:48:47 +00:00 |
gatewayroute.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
gatewaysup.c
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Cleanup. Remove dead code.
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2007-11-22 19:12:30 +00:00 |
geometry.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
geometry.h
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- Constification
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2007-06-02 23:01:29 +00:00 |
group.c
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Only psDroid->psActionTarget is actually used for multiweapon targetting.
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2007-11-11 17:20:25 +00:00 |
group.h
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Fix memory leak when more groups are created than released. See patch #826
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2007-11-03 17:31:11 +00:00 |
hci.c
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* Make sure that buildings we cheated ourselves (in debug mode with the "CTRL+O" menu) will be sent to the other players in a multiplayer game as well
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2007-12-24 11:36:21 +00:00 |
hci.h
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PIELIGHT fix for map hightlight. Remove use of colours to communicate a boolean value.
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2007-12-09 21:50:47 +00:00 |
ingameop.c
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* Remove (yes, yet another) left-over forward declaration of addText
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2007-12-02 14:17:00 +00:00 |
ingameop.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
init.c
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Remove excess display related code.
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2007-12-15 12:18:56 +00:00 |
init.h
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Fix another lassat bug: If you start building one, then save and load the game,
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2007-11-19 19:28:26 +00:00 |
intdisplay.c
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Removal of duplicate code. No changes should be observed.
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2007-12-18 21:11:04 +00:00 |
intdisplay.h
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Removal of duplicate code. No changes should be observed.
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2007-12-18 21:11:04 +00:00 |
intelmap.c
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Large PIELIGHT cleanup. Please report bad colours.
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2007-12-09 16:09:23 +00:00 |
intelmap.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
intfac.h
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Add right and left scroll bars to build menu tabs. By Buginator in patch #870 with
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2007-12-03 20:47:05 +00:00 |
intimage.c
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More PIELIGHT fixes. Retire iV_BoxFill. Fix "mission achieved" dialog colours.
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2007-11-26 22:59:21 +00:00 |
intimage.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
intorder.c
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Removal of duplicate code. No changes should be observed.
|
2007-12-18 21:11:04 +00:00 |
intorder.h
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Add GPL notices to all sourcecode files.
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2007-01-15 20:09:25 +00:00 |
keybind.c
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* Use a function to check for true multiplayer games (i.e. neither single player nor skirmish); rather than using a lot of copy-pasted code
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2007-12-24 15:10:43 +00:00 |
keybind.h
|
* Add a new cheat/debug-command "showsamples"
|
2007-12-19 20:17:54 +00:00 |
keyedit.c
|
Large PIELIGHT cleanup. Please report bad colours.
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2007-12-09 16:09:23 +00:00 |
keyedit.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
keymap.c
|
Patch #877 by EvilGuru. The old health bar mode feature is gone, replaced by
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2007-12-09 14:25:54 +00:00 |
keymap.h
|
Fix compile warning. Remove unused bit field defines.
|
2007-05-29 15:47:56 +00:00 |
level_lexer.l
|
* Rename pLevelName to aLevelName (hungarian notation is a pain. Especially when it's wrong!)
|
2007-10-27 14:35:35 +00:00 |
levelint.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
levels.c
|
* Get rid of a large quantity of unused parameters
|
2007-12-10 23:15:46 +00:00 |
levels.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
lighting.c
|
* Remove macros:
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2007-12-24 13:57:19 +00:00 |
lighting.h
|
Remove legacy PSX way of generating visual fog by manipulating vertex colours. Instead
|
2007-12-13 18:08:37 +00:00 |
loadsave.c
|
Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
loadsave.h
|
Patch #834 by Buginator:
|
2007-11-11 20:23:38 +00:00 |
loop.c
|
Convert fog code to PIELIGHT
|
2007-11-25 23:06:24 +00:00 |
loop.h
|
- pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.)
|
2007-07-11 21:09:40 +00:00 |
main.c
|
* Add a command line option "--configdir" which enables the user to select another configuration directory than the default ~/.warzone2100-2.1
|
2007-12-23 17:01:42 +00:00 |
main.h
|
* Rename winmain.h to main.h since all it's forward declarations refer to main.c and having nothing whatsoever to do with MSWin
|
2007-09-24 18:16:10 +00:00 |
map.c
|
Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
|
2007-12-22 17:07:26 +00:00 |
map.h
|
Turn IMD min and max dimensions into vectors.
|
2007-12-21 17:34:23 +00:00 |
mapdisplay.c
|
Remove unused pietexture.c|h files and references.
|
2007-11-14 19:51:04 +00:00 |
mapdisplay.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
mapgrid.c
|
Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
mapgrid.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
mechanics.c
|
More globals free() auditing
|
2007-06-12 18:58:14 +00:00 |
mechanics.h
|
Eliminate findpath.c|h, and fix comments in move.h.
|
2007-11-18 21:03:50 +00:00 |
message.c
|
Update BASE_OBJECT and friends to use Vector3i.
|
2007-12-15 15:39:29 +00:00 |
message.h
|
+ const, - unused
|
2007-06-03 13:46:50 +00:00 |
messagedef.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
miscimd.c
|
* Make function NETsetupTCPIP const correct
|
2007-11-11 17:08:41 +00:00 |
miscimd.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
mission.c
|
* Remove macros:
|
2007-12-24 13:57:19 +00:00 |
mission.h
|
Fix type punning of pointers in missionGetTransporterExit
|
2007-10-29 19:44:36 +00:00 |
missiondef.h
|
* Fix readFXData to mark all the EFFECTs it loads as active
|
2007-08-18 21:37:37 +00:00 |
modding.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
move.c
|
* Remove #include "optimisepath.h" from src/move.c (didn't see this while committing r3153)
|
2007-12-24 14:05:31 +00:00 |
move.h
|
Eliminate findpath.c|h, and fix comments in move.h.
|
2007-11-18 21:03:50 +00:00 |
movedef.h
|
Removing unused part of MOVE_CONTROL, breaking savegame compatibility again.
|
2007-11-18 21:08:51 +00:00 |
multibot.c
|
Update BASE_OBJECT and friends to use Vector3i.
|
2007-12-15 15:39:29 +00:00 |
multigifts.c
|
* Make some functions const correct
|
2007-12-24 11:59:47 +00:00 |
multigifts.h
|
* Make some functions const correct
|
2007-12-24 11:59:47 +00:00 |
multiint.c
|
* Backport changes to src/multigifts.c and dependent changes to other files from netcode branch to trunk
|
2007-12-22 18:51:45 +00:00 |
multiint.h
|
Remove force editor. Nice widget, but nobody knew what to do with it.
|
2007-07-21 17:22:30 +00:00 |
multijoin.c
|
Big cleanup. Script function "attackLocation" it turns out does nothing, but
|
2007-11-20 22:58:25 +00:00 |
multijoin.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
multilimit.c
|
* Get rid of a large quantity of unused parameters
|
2007-12-10 23:15:46 +00:00 |
multilimit.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
multimenu.c
|
Large PIELIGHT cleanup. Please report bad colours.
|
2007-12-09 16:09:23 +00:00 |
multimenu.h
|
Large PIELIGHT cleanup. Please report bad colours.
|
2007-12-09 16:09:23 +00:00 |
multiopt.c
|
* Replace a lot of strncat(dst, src, sizeof(dst) - strlen(dst) - 1) calls with the less bloated strlcat(dst, src, sizeof(dst)) form
|
2007-10-27 15:47:17 +00:00 |
multiplay.c
|
Commit the final part of patch #897 (send/recvDestroyStructure)
|
2007-12-24 15:15:10 +00:00 |
multiplay.h
|
Commit the final part of patch #897 (send/recvDestroyStructure)
|
2007-12-24 15:15:10 +00:00 |
multirecv.h
|
Commit the final part of patch #897 (send/recvDestroyStructure)
|
2007-12-24 15:15:10 +00:00 |
multistat.c
|
* Get rid of a large quantity of unused parameters
|
2007-12-10 23:15:46 +00:00 |
multistat.h
|
Remove force editor. Nice widget, but nobody knew what to do with it.
|
2007-07-21 17:22:30 +00:00 |
multistruct.c
|
Commit the final part of patch #897 (send/recvDestroyStructure)
|
2007-12-24 15:15:10 +00:00 |
multisync.c
|
Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
|
2007-12-22 17:07:26 +00:00 |
objectdef.h
|
Rename a few files for consistent naming. base.h -> basedef.h.
|
2007-07-12 19:56:16 +00:00 |
objects.c
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
objects.h
|
Eliminate bullet.h
|
2007-07-12 19:21:16 +00:00 |
objmem.c
|
Removal of duplicate code. No changes should be observed.
|
2007-12-18 21:11:04 +00:00 |
objmem.h
|
New function objCount which counts the number of objects in the game.
|
2007-11-10 13:59:05 +00:00 |
oprint.c
|
Update BASE_OBJECT and friends to use Vector3i.
|
2007-12-15 15:39:29 +00:00 |
oprint.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
order.c
|
Fix crash when combat units are assigned to commanders. See bug #10536.
|
2007-12-21 18:28:46 +00:00 |
order.h
|
Only psDroid->psActionTarget is actually used for multiweapon targetting.
|
2007-11-11 17:20:25 +00:00 |
orderdef.h
|
We do not give droids orders to attack multiple targets with multiple weapons, so there
|
2007-11-11 16:52:50 +00:00 |
power.c
|
Only psDroid->psActionTarget is actually used for multiweapon targetting.
|
2007-11-11 17:20:25 +00:00 |
power.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
projectile.c
|
* Remove macros:
|
2007-12-24 13:57:19 +00:00 |
projectile.h
|
Make sure projectiles are not assigned to dead targets. Some cleanup.
|
2007-07-13 17:36:31 +00:00 |
projectiledef.h
|
Fix projectile crash. Iteration became screwed up sometimes when a projectile
|
2007-07-13 20:55:50 +00:00 |
radar.c
|
Update BASE_OBJECT and friends to use Vector3i.
|
2007-12-15 15:39:29 +00:00 |
radar.h
|
Adapt radar view to PIELIGHT scheme. The radar colours have been changed a lot, and
|
2007-12-09 17:23:34 +00:00 |
raycast.c
|
* Remove macros:
|
2007-12-24 13:57:19 +00:00 |
raycast.h
|
Unify the several different definitions of pi in the codebase. Now we use the
|
2007-01-24 19:42:20 +00:00 |
research.c
|
* Replace a lot of array indexing code of this form *(array + index) with this form array[index]
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2007-11-26 21:04:42 +00:00 |
research.h
|
Scripting engine update:
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2007-09-29 15:04:25 +00:00 |
researchdef.h
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Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
resource.h
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Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
scores.c
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* Remove macros:
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2007-12-24 13:57:19 +00:00 |
scores.h
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* Modify writeScoreData and readScoreData to directly work on files rather than intermediate in-memory buffers
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2007-08-18 15:09:47 +00:00 |
scriptai.c
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Update BASE_OBJECT and friends to use Vector3i.
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2007-12-15 15:39:29 +00:00 |
scriptai.h
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Scripting Engine:
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2007-07-19 19:28:25 +00:00 |
scriptcb.c
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Scripting engine update:
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2007-09-29 15:04:25 +00:00 |
scriptcb.h
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Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
scriptextern.c
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* Rename winmain.h to main.h since all it's forward declarations refer to main.c and having nothing whatsoever to do with MSWin
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2007-09-24 18:16:10 +00:00 |
scriptextern.h
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Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
scriptfuncs.c
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* Remove macros:
|
2007-12-24 13:57:19 +00:00 |
scriptfuncs.h
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Scripting engine update:
|
2007-09-29 15:04:25 +00:00 |
scriptobj.c
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Fixes the broken save game loading from r3100.
|
2007-12-19 18:36:05 +00:00 |
scriptobj.h
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Scripting Engine:
|
2007-07-19 19:28:25 +00:00 |
scripttabs.c
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* Get rid of a large quantity of unused parameters
|
2007-12-10 23:15:46 +00:00 |
scripttabs.h
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Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
scriptvals.c
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Add new function isDead(BASE_OBJECT*) which checks if an object is dead or in
|
2007-08-11 09:31:16 +00:00 |
scriptvals.h
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* Load SCRIPTVAL files (*.vlo) directly from their files rather than an intermediate memory buffer
|
2007-10-05 18:16:02 +00:00 |
scriptvals_lexer.l
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* Load SCRIPTVAL files (*.vlo) directly from their files rather than an intermediate memory buffer
|
2007-10-05 18:16:02 +00:00 |
scriptvals_parser.y
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* Load SCRIPTVAL files (*.vlo) directly from their files rather than an intermediate memory buffer
|
2007-10-05 18:16:02 +00:00 |
selection.c
|
Removal of duplicate code. No changes should be observed.
|
2007-12-18 21:11:04 +00:00 |
selection.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
seqdisp.c
|
Large PIELIGHT cleanup. Please report bad colours.
|
2007-12-09 16:09:23 +00:00 |
seqdisp.h
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Make some more char* -> const char*
|
2007-04-13 15:11:03 +00:00 |
stats.c
|
Clean out some dead code
|
2007-11-11 22:19:31 +00:00 |
stats.h
|
Remove unused POWER_STATS
|
2007-07-22 13:22:01 +00:00 |
statsdef.h
|
Clean out some dead code
|
2007-11-11 22:19:31 +00:00 |
structure.c
|
* Remove macros:
|
2007-12-24 13:57:19 +00:00 |
structure.h
|
Make psDroid->numKills a float and rename it to psDroid->experience. Commits patch #894
|
2007-12-22 17:07:26 +00:00 |
structuredef.h
|
Factories do not have a formation, oddly enough! So remove it.
|
2007-11-10 21:20:15 +00:00 |
target.c
|
Large PIELIGHT cleanup. Please report bad colours.
|
2007-12-09 16:09:23 +00:00 |
target.h
|
Clean up src/target.c
|
2007-06-19 16:27:10 +00:00 |
text.c
|
strings.txt removal by Martin Koller.
|
2007-07-16 17:44:42 +00:00 |
text.h
|
strings.txt removal by Martin Koller.
|
2007-07-16 17:44:42 +00:00 |
texture.c
|
Fix problems updating texture size. Also see bug #10456.
|
2007-12-06 18:26:16 +00:00 |
texture.h
|
Commit patch #871
|
2007-12-05 21:56:12 +00:00 |
transporter.c
|
Update BASE_OBJECT and friends to use Vector3i.
|
2007-12-15 15:39:29 +00:00 |
transporter.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |
version.c
|
* Modify sasprintf to take this signature instead: "void sasprintf(char**, const char* fmt, ...)" (take in mind though that it is a macro!)
|
2007-11-11 22:01:05 +00:00 |
version.h
|
* Update Doxygen comment for version_getFormattedVersionString (forgot to include this change in r2783)
|
2007-11-10 18:46:03 +00:00 |
visibility.c
|
Turn IMD min and max dimensions into vectors.
|
2007-12-21 17:34:23 +00:00 |
visibility.h
|
Update BASE_OBJECT and friends to use Vector3i.
|
2007-12-15 15:39:29 +00:00 |
warcam.c
|
* Remove macros:
|
2007-12-24 13:57:19 +00:00 |
warcam.h
|
Remove dead code in warcam.c and make camera global static.
|
2007-10-23 15:07:44 +00:00 |
warzoneconfig.c
|
Fix fog debug messages that said the opposite of what they meant.
|
2007-12-16 15:15:01 +00:00 |
warzoneconfig.h
|
Add a video menu to allow configuring of things such as resolution and windowed/fullscreen mode.
|
2007-12-02 11:35:25 +00:00 |
weapondef.h
|
Rename a few files for consistent naming. base.h -> basedef.h.
|
2007-07-12 19:56:16 +00:00 |
wrappers.c
|
Add a video menu to allow configuring of things such as resolution and windowed/fullscreen mode.
|
2007-12-02 11:35:25 +00:00 |
wrappers.h
|
Add GPL notices to all sourcecode files.
|
2007-01-15 20:09:25 +00:00 |