warzone2100/lib/ivis_common
Per Inge Mathisen ae2c501b8f Use power-of-two texture for radar again. Fixes support for ancient gfx cards.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5530 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-13 18:10:58 +00:00
..
Makefile.am
bitimage.c
bitimage.h
imd.c
imd.h
imdload.c Use sstrcpy|sstrcat instead of strlcpy|strlcat for manipulation of statically sized strings 2008-05-25 13:46:49 +00:00
ivi.h
ivis_common.vcproj
ivisdef.h
ivispatch.h
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00
pieblitfunc.h
pieclip.c
pieclip.h
piedef.h Use power-of-two texture for radar again. Fixes support for ancient gfx cards. 2008-07-13 18:10:58 +00:00
piefunc.h Merge in mostly cosmetic pieces of patch #969: Rewritten minimap code 2008-04-24 20:32:24 +00:00
piemode.h
piepalette.h * Change colours for some of the status bars in the mission "completion score screen" to be more "vivid" 2008-05-28 22:08:49 +00:00
piestate.c
piestate.h
pietypes.h
pievector.h Add more vector functions and try to get a common order into them 2008-06-18 22:21:48 +00:00
png_util.c
png_util.h
rendmode.h
tex.h
textdraw.h