Exception is when generating the .wz files, where we need the path to the build directory and building a reverse relative path to $(srcdir) will be messy.
Also silence submake.mk a great deal.
Bug #11883 should be fixed now for the most part.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5325 4a71c877-e1ca-e34f-864e-861f7616d084
Their use is currently flawed, since it will not work in directories with spaces in them... (
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5319 4a71c877-e1ca-e34f-864e-861f7616d084
- Use PACKAGE, PACKAGE_VERSION, remove VERSION
- Allow out-of-source-dir builds (mkdir build && cd build && make -f ../Makefile.raw)
- Move config.mk from $(top_srcdir)/makerules/config.mk to $(top_builddir)/config.mk
When keeping current behaviour (srcdir=builddir), this means: Move it from makerules into the main directory
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5308 4a71c877-e1ca-e34f-864e-861f7616d084
* Add a new colour: WZCOL_MENU_SHADOW
* Use this colour instead of WZCOL_MENU_BACKGROUND to create a "Black shadow"
Closes#11; patch by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5201 4a71c877-e1ca-e34f-864e-861f7616d084
This fixes a bug with maps smaller than max visible tiles area which would
either crash or create seams, re-reported by Buginator.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5134 4a71c877-e1ca-e34f-864e-861f7616d084
- Set() functions for Vector3i and 3uw
- Add() for Vector3i
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5103 4a71c877-e1ca-e34f-864e-861f7616d084
WZ_DECL_RESTRICT now works on MSVC as well.
WZ_DECL_THREAD added, declares variables thread local, support for it made mandatory.
WZ_ASSERT_STATIC_STRING (gcc only) to assert that a string is static added.
The sstr functions now support pointer-length strings again.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4908 4a71c877-e1ca-e34f-864e-861f7616d084
* Add a new configuration option "ColouredCursor", which if enabled will enable coloured cursors ingame
* Add a new API for setting cursors with: pie_SetMouse (previously frameSetCursor was used)
Patch #956 by Buginator; pie_.*Mouse API done by me (except for the iV_DrawImage invocation)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4434 4a71c877-e1ca-e34f-864e-861f7616d084
If enemy/foe radar colors are on (SHIFT+TAB) then all ally messages are yellow, enemy messages are red. If enemy/foe mode is off all chat messages are simply brighter than system messages.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4272 4a71c877-e1ca-e34f-864e-861f7616d084
recalculate the surface normal for every polygon for every frame! It
is already calculated when we load the PIE model, so let's use it.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4032 4a71c877-e1ca-e34f-864e-861f7616d084
did not handle alpha blending too well, and blended solids in some cases.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4025 4a71c877-e1ca-e34f-864e-861f7616d084
graphics additions like lines and boxes to cut down on state changes.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4023 4a71c877-e1ca-e34f-864e-861f7616d084
- Set -DYY_NO_INPUT only in those places where needed
- Add some previously forgotten CFLAGS where needed
- Remove extranous -lintl from WIN32_LIBS
- Remove apparently unnecessary directory from Mac include (png_util doesn't need it either)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3986 4a71c877-e1ca-e34f-864e-861f7616d084
Does MS provide some kind of templating system? Like autotools generate Makefiles from Makefile.am.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3950 4a71c877-e1ca-e34f-864e-861f7616d084
Please don't clutter the detection code with platform specific fixes... That's what the /* ---- Platform specific setup ---- */ section is for...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3948 4a71c877-e1ca-e34f-864e-861f7616d084
- Move VISIBLE_XTILES from src/ to lib/ivis_common/, so we don't have to hardcore mapview sizes in piedraw.c...
- Make INTERFACE_DEPTH/MAX_Z int, since that's what they are used as.
- Remove unused defines
- Less fog and more shadows
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3926 4a71c877-e1ca-e34f-864e-861f7616d084