warzone2100/src/target.h

36 lines
1.2 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2009 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __INCLUDED_SRC_TARGET_H__
#define __INCLUDED_SRC_TARGET_H__
#include "basedef.h"
void targetInitialise(void);
void targetOpenList(BASE_OBJECT *psTargeting);
void targetCloseList(void);
void targetAdd(BASE_OBJECT *psObj);
BASE_OBJECT *targetAquireNearestObjView(BASE_OBJECT *psObj);
BASE_OBJECT *targetGetCurrent(void);
void targetStartAnim(void);
void targetMarkCurrent(void);
#endif // __INCLUDED_SRC_TARGET_H__