warzone2100/lib/sequence
i-nod c1beb1f42b Remove 256 scale value from texture matrix. Closes #1678.
PIE3 format will expect 0.0-1.0 floating points in texture coordinates values.
PIE2 and IMG(GUI textures) formats still using 8-bit integers in texture coordinates values.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10297 4a71c877-e1ca-e34f-864e-861f7616d084
2010-03-16 15:47:55 +01:00
..
Makefile.am Use the system's version of GLee, if available. 2010-03-04 19:07:34 +01:00
makefile.win32 Fix makefile.win32 for the GLee changes in r10028. 2010-03-04 19:07:35 +01:00
sequence.c Remove 256 scale value from texture matrix. Closes #1678. 2010-03-16 15:47:55 +01:00
sequence.h Bump copyright 2009-02-10 18:01:48 +00:00
sequence.vcproj Fix MSVC 2008 for the GLee changes in r10028. 2010-03-04 19:07:36 +01:00
timer.c Bump copyright 2009-02-10 18:01:48 +00:00
timer.h Bump copyright 2009-02-10 18:01:48 +00:00