Fix makefile.win32 for the GLee changes in r10028.
Thanks to sicanjal for testing. git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@10041 4a71c877-e1ca-e34f-864e-861f7616d084master
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3dd3cd5051
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3f4eef1b54
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@ -3,6 +3,8 @@ top_builddir=$(top_srcdir)
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include $(top_srcdir)/makerules/common.mk
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CPPFLAGS := $(CPPFLAGS) -I$(top_srcdir)/lib/ivis_opengl
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SRC= \
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GLee.c \
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ivi.c \
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@ -3,6 +3,8 @@ top_builddir=$(top_srcdir)
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include $(top_srcdir)/makerules/common.mk
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CPPFLAGS := $(CPPFLAGS) -I$(top_srcdir)/lib/ivis_opengl
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SRC= \
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sequence.c \
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timer.c
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@ -3,6 +3,8 @@ top_builddir=$(top_srcdir)
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include $(top_srcdir)/makerules/common.mk
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CPPFLAGS := $(CPPFLAGS) -I$(top_srcdir)/lib/ivis_opengl
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# Due to the lexer's dependencies on the parser's header we need to compile the
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# parsers first
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PARSERS= \
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