warzone2100/lib/netplay
Dennis Schridde 87da22bce1 - Fix maybe bugs introduced in last commits
- Fix a lot of char* related warnings (fixing of scripttabs.c needs to be finished like I started it)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@867 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-26 13:45:04 +00:00
..
Makefile.am Another force fix. Remove more references to DirectX. 2006-08-10 13:53:26 +00:00
Makefile.raw debug.c: Add callback to output to a win32 debugger. (Registered in main.c) 2006-08-23 12:19:17 +00:00
netaudio_stub.c Remove more extra types 2006-11-04 23:16:51 +00:00
netcrypt.c x86_64 fixes by Pseudonym404. (Incl. some minor other changes, eg in src/game.c) 2006-11-25 01:26:05 +00:00
netjoin_stub.c Remove more extra types 2006-11-04 23:16:51 +00:00
netlog.c Patch by Thomas Rast: Include string.h against warnings 2006-11-06 14:40:07 +00:00
netlog.h mark some Strings an read-only by adding const. 2006-09-24 19:11:34 +00:00
netplay.c - Fix maybe bugs introduced in last commits 2006-11-26 13:45:04 +00:00
netplay.h x86_64 fixes by Pseudonym404. (Incl. some minor other changes, eg in src/game.c) 2006-11-25 01:26:05 +00:00
netusers_stub.c - Droped a lot of (nearly) unused types from lib/framework/types.h 2006-11-04 01:11:26 +00:00