warzone2100/tools
Per Inge Mathisen bb3975f089 Add new tool: simplipie. It strips unused flags from PIE files and rewrites them.
It also obsoletes the no cull flag by removing it and instead adding duplicate,
reversed polygons to fix the culling issues this flags was meant to fix.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8306 4a71c877-e1ca-e34f-864e-861f7616d084
2009-11-22 16:19:49 +01:00
..
3ds2pie Bump copyright 2009-02-10 18:01:48 +00:00
blender Blender PIE import plugin: Add a default filename for the file selector 2009-11-22 16:19:48 +01:00
conversion Add new tool: simplipie. It strips unused flags from PIE files and rewrites them. 2009-11-22 16:19:49 +01:00
display Support version 2 of the WZM format. It now defines type and angles and angle restrictions of connector, 2009-09-27 19:07:01 +02:00
editworld Set svn:eol-style native and convert the line endings to \n. 2009-03-21 01:53:25 +01:00
gitsvngateway Add the --squash flag to gitsvngateway. With --squash it will not try to unravel any merges but instead commit it as one change. 2009-04-20 19:53:13 +02:00
html2trac Bump copyright 2009-02-10 18:01:48 +00:00
lobby Move the IRC bot to the same directory as the lobby server 2009-04-22 13:18:35 +02:00
map mapconv: Also convert gameType and gameTime from missions to new format. 2009-09-27 19:07:10 +02:00
masterserver Lobby server: use Python's enumerate builtin to iterate over a sequence and its indices 2009-09-28 22:21:07 +02:00
pietoaster Bump copyright 2009-02-10 18:01:48 +00:00
pygments-lexers Update the Pygments WRF lexer for the changes done to the WRF file format in r5188:5189 2008-05-25 20:03:37 +00:00
qwzm qwzm: Make use of QGLViewer. This lets us rotate and translate the model, as well as add various 2009-02-07 18:21:06 +00:00
tech-tree-chart-generator fix path 2009-09-27 19:07:01 +02:00
tile_texpage2mipmap_tileset * Fix tile_texpage2mipmap_tileset, it now makes imagemagick output zero-padded filenames up to 2 digits (like Warzone expects) 2007-10-11 22:47:13 +00:00
trac/plugins/ticketnotifications * Don't (attempt to) import an unused (and non-existent) module: `model` 2009-09-27 19:07:13 +02:00
README Added a directory to contain tools for Warzone 2100. (E.g. modelling/texturing stuff, some map editor maybe, etc.) 2007-01-31 19:58:49 +00:00

README

************************************DRAFT***************************************

This directory (will) contain all sorts of Warzone 2100 related tools.

 * Each of these tools will have to be Warzone specific.
 * Every independend tool should have one directory of its own
 * No tool should depend on others for compilation or linking.
 * Each of these tools *must* have a "COPYING" file with it in its directory.
  - This file should contain the full licensing conditions applied to the entire tool.
  - If parts of this tool are licensed differently this *must* be made note of in this file.
  - Preferrably all tools should be licensed GPL (or maybe LGPL if it's easily reusable for other projects?).
  - In case the GPL is used it is best copied from /trunk/COPYING using the `svn copy` command.