warzone2100/lib/gamelib
Dennis Schridde d39f787caf - Enforce floats in several places
- Define WORD and BYTE types to SDL types
- Let SDL handle some more of the win32fixes


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@739 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-20 19:46:33 +00:00
..
Makefile.am Full pathname includes 2006-06-02 19:34:58 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00
ani.h - converted the sources in src/ to use full path includes instead of just the filename. 2006-05-27 16:37:17 +00:00
anim.c - Enforce floats in several places 2006-09-20 19:46:33 +00:00
anim.h Add doxygen headers describing files in gamelib 2006-09-19 20:25:16 +00:00
animobj.c Patch by Christian Ohm: "g++ fixes" 2006-09-17 20:39:25 +00:00
animobj.h Add doxygen headers describing files in gamelib 2006-09-19 20:25:16 +00:00
audp_lexer.l Almost all strings and buffers are now of type char. This fixes 2006-08-12 16:52:37 +00:00
audp_parser.y Replaced all occurences of DBMB, DBPRINTF and DBERROR with their former define. 2006-08-22 14:28:49 +00:00
gtime.c - Mark possibly breaking assignments 2006-09-08 20:05:38 +00:00
gtime.h Add doxygen headers describing files in gamelib 2006-09-19 20:25:16 +00:00
hashtabl.c Make some more functions static which aren't used outside their 2006-09-19 18:45:48 +00:00
hashtabl.h Add doxygen comments the the hashtable header 2006-09-19 19:58:06 +00:00
maxpidef.h Create final repository structure. 2007-06-28 17:47:08 +00:00
parser.h Almost all strings and buffers are now of type char. This fixes 2006-08-12 16:52:37 +00:00
pqueue.c - Replace all ASSERT(( )) with ASSERT( ) 2006-08-23 12:58:48 +00:00
pqueue.h Add doxygen headers describing files in gamelib 2006-09-19 20:25:16 +00:00
priority.h Create final repository structure. 2007-06-28 17:47:08 +00:00
ptrlist.c Patch by Christian Ohm: "g++ fixes" 2006-09-17 20:39:25 +00:00
ptrlist.h Add doxygen headers describing files in gamelib 2006-09-19 20:25:16 +00:00