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Per Inge Mathisen 6a683536d6 Add the ability of allied players to share each others' sensors. Since iterating over all structures
by all players to see if we could use each as a sensor would be rather time consuming, I created a 
new set of lists (currently with only one member) that sorts objects by function. This way we can 
very quickly iterate over all sensors, even when there are several hundred buildings on the map. 
Closes ticket:636.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7765 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:06:21 +02:00
build_tools Improve buildsystem for cross compiling 2009-05-06 22:29:34 +02:00
data No spaces in filenames 2009-06-16 22:28:32 +02:00
doc Update changelog / docs 2009-06-01 21:19:54 +02:00
icons Remove reference to removed SVG file 2009-06-05 16:21:05 +02:00
lib Change some LOG_ERROR(s) to info (LOG_INFO), since they are not really errors. As you may recall, info() displays in both debug & release builds. 2009-06-16 22:28:35 +02:00
m4 Bump copyright 2009-02-10 18:01:48 +00:00
macosx Add PREPROCESSOR_DEFINITIONS for zip support in release builds as well. (untested, but should work) 2009-06-16 22:28:36 +02:00
makerules Use winsock 2 on all build systems (not just autohell like in r7284) 2009-05-06 22:29:37 +02:00
pkg Update NSIS again, and add the wz2100header.bmp that NSIS uses. 2009-06-01 21:19:57 +02:00
po Move AIV from global to multiplay, since it is only a MP mod. 2009-06-01 21:19:55 +02:00
src Add the ability of allied players to share each others' sensors. Since iterating over all structures 2009-09-27 19:06:21 +02:00
tests Revert accidentilly committed revisions r7394, r7395 and r7396 (part of a private branch) 2009-05-15 22:29:31 +02:00
tools mapconv: Fix key typos. Implement scroll limits and level name. 2009-06-09 23:44:26 +02:00
win32 Temporary workaround for bad resource compiler not supporting modern icon formats. 2009-06-05 16:21:04 +02:00
.gitignore Revert accidentilly committed revisions r7394, r7395 and r7396 (part of a private branch) 2009-05-15 22:29:31 +02:00
AUTHORS Add myself to AUTHORS 2009-04-03 18:53:12 +02:00
COMPILE Replace SDL-net by using BSD sockets instead 2009-05-06 22:29:35 +02:00
COPYING Create final repository structure. 2007-06-28 17:47:08 +00:00
COPYING.NONGPL Brace for impact, this is the new terrain renderer! 2009-02-21 23:35:21 +00:00
COPYING.README Warzone 2100, I have the honour to release you from any license unclarities. 2008-06-11 16:38:04 +00:00
ChangeLog Update changelog / docs 2009-06-01 21:19:54 +02:00
Doxyfile Exclude config-macosx.h and exceptionhandler/include/* from the Doxygen documentation 2008-11-16 16:28:06 +00:00
Makefile.am Fix missing files in makefiles so that 'make dist' can be run again. 2009-03-07 18:09:58 +00:00
autogen.sh Move the version checks for pkg-config, xgettext and msgfmt out of autogen.sh and into configure.ac 2008-09-28 17:35:56 +00:00
autorevision.conf * In revision information extraction class RevSVNVersionQuery (uses "svnversion"), ignore its output if the word "exported" is encountered (that way compiling from an exported working copy is possible also) 2007-11-05 18:43:30 +00:00
config.rpath Port r3878 and r3879 from trunk/ 2008-03-01 13:04:16 +00:00
configure.ac Move AIV from global to multiplay, since it is only a MP mod. 2009-06-01 21:19:55 +02:00
makefile.win32 Rename "raw" Makefiles to "win32" Makefiles 2008-07-06 14:29:04 +00:00
warzone2100.cbp Use winsock 2 on all build systems (not just autohell like in r7284) 2009-05-06 22:29:37 +02:00