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Buginator 61763ee07d When a "looped" sample has finished playing, we reset iAudioID, so the game adds the sample again into the queue. This is the way most other "looped" samples are currently handled by the game. (oil/power/factory steam, and so on)
see:770
fixes:770


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@8031 4a71c877-e1ca-e34f-864e-861f7616d084
2009-09-27 19:07:12 +02:00
build_tools Fix compile error on *BSD systems. Closes ticket:820, patch by brad@comstyle.com 2009-09-27 19:07:10 +02:00
data A small enhancement for GUI subsystem: target origin tracking system for structures (only for ones 2009-09-27 19:07:11 +02:00
doc Update changelog / docs 2009-06-01 21:19:54 +02:00
icons Add 256x256 icon. 2009-09-27 19:06:25 +02:00
lib When a "looped" sample has finished playing, we reset iAudioID, so the game adds the sample again into the queue. This is the way most other "looped" samples are currently handled by the game. (oil/power/factory steam, and so on) 2009-09-27 19:07:12 +02:00
m4 Bump copyright 2009-02-10 18:01:48 +00:00
macosx Closes ticket:831 2009-09-27 19:07:12 +02:00
makerules Use winsock 2 on all build systems (not just autohell like in r7284) 2009-05-06 22:29:37 +02:00
pkg Update NSIS again, and add the wz2100header.bmp that NSIS uses. 2009-06-01 21:19:57 +02:00
po Update translations. 2009-09-27 19:07:04 +02:00
src Closes and fixes ticket:830 2009-09-27 19:07:12 +02:00
tests Remove useless, old astar measurement code. Some code cleanup. 2009-09-27 19:06:56 +02:00
tools Trac NewTicketNotification plugin: 2009-09-27 19:07:11 +02:00
win32 This patch adds the beginnings of a "Challenge" single player game mode. It 2009-09-27 19:07:02 +02:00
.gitignore Revert accidentilly committed revisions r7394, r7395 and r7396 (part of a private branch) 2009-05-15 22:29:31 +02:00
AUTHORS Oh, forgot to rename "Warzone Resurrection Project" to "Warzone 2100 Project" 2009-09-27 19:06:58 +02:00
COMPILE Replace SDL-net by using BSD sockets instead 2009-05-06 22:29:35 +02:00
COPYING Create final repository structure. 2007-06-28 17:47:08 +00:00
COPYING.NONGPL Move copyright information from AUTHORS to COPYING.NONGPL, add author information to AUTHORS, also add copyright information for Mysteryem's new textures. 2009-09-27 19:06:58 +02:00
COPYING.README Warzone 2100, I have the honour to release you from any license unclarities. 2008-06-11 16:38:04 +00:00
ChangeLog Update changelog / docs 2009-06-01 21:19:54 +02:00
Doxyfile Exclude config-macosx.h and exceptionhandler/include/* from the Doxygen documentation 2008-11-16 16:28:06 +00:00
Makefile.am Fix missing files in makefiles so that 'make dist' can be run again. 2009-03-07 18:09:58 +00:00
autogen.sh Move the version checks for pkg-config, xgettext and msgfmt out of autogen.sh and into configure.ac 2008-09-28 17:35:56 +00:00
autorevision.conf * In revision information extraction class RevSVNVersionQuery (uses "svnversion"), ignore its output if the word "exported" is encountered (that way compiling from an exported working copy is possible also) 2007-11-05 18:43:30 +00:00
config.rpath Port r3878 and r3879 from trunk/ 2008-03-01 13:04:16 +00:00
configure.ac Add correct linker flags for openbsd to configure. Fixes #819. 2009-09-27 19:07:05 +02:00
makefile.win32 Rename "raw" Makefiles to "win32" Makefiles 2008-07-06 14:29:04 +00:00
warzone2100.cbp Use winsock 2 on all build systems (not just autohell like in r7284) 2009-05-06 22:29:37 +02:00