warzone2100/lib
Giel van Schijndel 6cb536c0d1 * Now load the "STR_RES" resource type directly from a file rather than an intermediate memory buffer
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1760 4a71c877-e1ca-e34f-864e-861f7616d084
2007-05-29 18:12:02 +00:00
..
framework * Now load the "STR_RES" resource type directly from a file rather than an intermediate memory buffer 2007-05-29 18:12:02 +00:00
gamelib - Remove unused code 2007-05-20 11:05:28 +00:00
ivis_common - (__STDC_VERSION__ >= 199901L) -> defined(_ISOC99_SOURCE) 2007-05-29 14:09:10 +00:00
ivis_opengl Update to previous commit: Also ignore the activeevent in multiplayer games. 2007-05-29 14:10:32 +00:00
netplay Cleanup: 2007-05-23 19:36:21 +00:00
script - added two additional chat commands which can be recognized by AI 2007-05-06 12:03:18 +00:00
sequence _MACOSX_ -> WZ_OS_MAC 2007-04-18 12:40:50 +00:00
sound _ISOC99_SOURCE is a libc macro, we now use WZ_C99 instead (which gets defined via __STDC_VERSION__) 2007-05-29 14:55:24 +00:00
widget Cleanup to aid tracking down assert in form.c 2007-05-27 22:15:10 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00