Update to previous commit: Also ignore the activeevent in multiplayer games.

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1745 4a71c877-e1ca-e34f-864e-861f7616d084
master
Dennis Schridde 2007-05-29 14:10:32 +00:00
parent fde0d68082
commit d34ab46555
1 changed files with 1 additions and 1 deletions

View File

@ -179,7 +179,7 @@ void pie_BeginLighting(const Vector3f * light)
glLightfv(GL_LIGHT0, GL_SPECULAR, specular);
glEnable(GL_LIGHT0);
lighting = TRUE;
lighting = TRUE;
shadows = TRUE;
}