warzone2100/lib/sound
Per Inge Mathisen d434901a21 Fix audio for those who have none. Patch by Gerard Krol, who said
r1150 "made it return FALSE when sound is disabled. The attached
patch corrects this, and also removes the redundant function
audio_LoadTrackFromBuffer which was only a very thin wrapper for
sound_LoadTrackFromBuffer. The check if sound is enabled is again in
dataAudioLoad."


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1157 4a71c877-e1ca-e34f-864e-861f7616d084
2007-02-21 20:21:30 +00:00
..
Makefile.am
Makefile.raw
aud.h
audio.c Fix audio for those who have none. Patch by Gerard Krol, who said 2007-02-21 20:21:30 +00:00
audio.h Fix audio for those who have none. Patch by Gerard Krol, who said 2007-02-21 20:21:30 +00:00
cdaudio.c
cdaudio.h
mixer.h
openal_track.c
playlist.c
playlist.h
track.c * removed some redundant code from src/data.c: 2007-02-19 21:52:27 +00:00
track.h * removed some redundant code from src/data.c: 2007-02-19 21:52:27 +00:00
tracklib.h