* removed some redundant code from src/data.c:

- the function dataAudioLoad first checked whether the audio system is disabled and if it is sets return buffer (*ppData) to NULL, even though this functionality is already performed by the function it calls (audio_LoadTrackFromBuffer)
  - this is similar for dataAudioRelease, additionally I moved the (low-level) call FREE(psTrack) to lib/sound/track.c which is also the file in which it gets malloc'ed
 * while at it I directly changed sound_ReleaseTrack from returning BOOL to void since its return value was meaningless anyway (would always be TRUE no matter what), not to mention it was completely ignored by its only caller (dataAudioRelease)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1150 4a71c877-e1ca-e34f-864e-861f7616d084
master
Giel van Schijndel 2007-02-19 21:52:27 +00:00
parent bbc588699d
commit c07332714b
3 changed files with 10 additions and 26 deletions

View File

@ -262,7 +262,7 @@ BOOL sound_LoadTrackFromFile(char szFileName[])
// =======================================================================================================================
// =======================================================================================================================
//
BOOL sound_ReleaseTrack( TRACK *psTrack )
void sound_ReleaseTrack( TRACK *psTrack )
{
//~~~~~~~~~~~
SDWORD iTrack;
@ -282,7 +282,7 @@ BOOL sound_ReleaseTrack( TRACK *psTrack )
}
sound_FreeTrack( psTrack );
return TRUE;
FREE( psTrack );
}
//*

View File

@ -117,7 +117,7 @@ BOOL sound_LoadTrackFromFile(char szFileName[]);
TRACK * sound_LoadTrackFromBuffer(char *pBuffer, UDWORD udwSize);
BOOL sound_SetTrackVals( TRACK *psTrack, BOOL bLoop, SDWORD iTrack,
SDWORD iVol, SDWORD iPriority, SDWORD iAudibleRadius);
BOOL sound_ReleaseTrack( TRACK * psTrack );
void sound_ReleaseTrack( TRACK * psTrack );
void sound_StopTrack( AUDIO_SAMPLE *psSample );
void sound_PauseTrack( AUDIO_SAMPLE *psSample );

View File

@ -989,36 +989,23 @@ void dataTexPageRelease(void *pData)
/* Load an audio file */
BOOL dataAudioLoad(char *pBuffer, UDWORD size, void **ppData)
{
TRACK *psTrack;
// If audio is disabled or a track can't be constructed the return value will be NULL
*ppData = audio_LoadTrackFromBuffer( pBuffer, size );
if ( audio_Disabled() == TRUE )
{
*ppData = NULL;
return TRUE;
}
else if ( (psTrack = audio_LoadTrackFromBuffer( pBuffer, size )) == NULL )
{
if (*ppData == NULL)
return FALSE;
}
/* save track data */
*ppData = psTrack;
return TRUE;
}
void dataAudioRelease( void *pData )
{
if (audio_Disabled() == FALSE)
{
TRACK *psTrack = (TRACK *) pData;
TRACK *psTrack = (TRACK *) pData;
ASSERT( PTRVALID(psTrack, sizeof(TRACK)),
"dataAudioRelease: invalid track pointer" );
ASSERT( PTRVALID(psTrack, sizeof(TRACK)),
"dataAudioRelease: invalid track pointer" );
audio_ReleaseTrack( psTrack );
FREE( psTrack );
}
audio_ReleaseTrack( psTrack );
}
@ -1294,6 +1281,3 @@ BOOL dataInitLoadFuncs(void)
return TRUE;
}