warzone2100/tools/3ds2pie
Dennis Schridde d8d2697d0d Per says all of swapYZ, reverseWinding, invertUV are necessary for 3DS Max created .3ds files, so enable them all by default. (In GUI and CLI.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3477 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-15 12:55:22 +00:00
..
3ds2pie.c Per says all of swapYZ, reverseWinding, invertUV are necessary for 3DS Max created .3ds files, so enable them all by default. (In GUI and CLI.) 2008-01-15 12:55:22 +00:00
3ds2pie_gui.cpp Drag&Drop support. (Any filename ending in ".3ds" is accepted.) 2008-01-14 19:40:40 +00:00
3ds2pie_gui.h Drag&Drop support. (Any filename ending in ".3ds" is accepted.) 2008-01-14 19:40:40 +00:00
3ds2pie_gui.pro Add Qt4 GUI. It uses 3ds2pie.c:dump_pie_file() and only has very basic error checking right now. 2008-01-14 01:19:55 +00:00
3ds2pie_gui.ui Per says all of swapYZ, reverseWinding, invertUV are necessary for 3DS Max created .3ds files, so enable them all by default. (In GUI and CLI.) 2008-01-15 12:55:22 +00:00
3ds2pie_gui_de.ts Add tooltips 2008-01-14 22:28:13 +00:00
COPYING 3ds2pie says it is licensed as LGPL-2.1, so use that instead. 2008-01-14 01:14:19 +00:00
main.cpp Add Qt4 GUI. It uses 3ds2pie.c:dump_pie_file() and only has very basic error checking right now. 2008-01-14 01:19:55 +00:00