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Makefile.am
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Remove more unused code. This includes iV_GetMouseFrame, which returned an undefined value before. scriptextern.c might want to be adapted.
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2007-06-14 21:56:36 +00:00 |
Makefile.raw
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* Fix nameclash of <png.h> with lib/ivis_common/png.h
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2007-04-30 14:09:33 +00:00 |
bitimage.c
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* Make function NETsetupTCPIP const correct
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2007-11-11 17:08:41 +00:00 |
bitimage.h
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Revert commit r2258 which made texture coordinates into floating point. It
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2007-07-30 20:20:06 +00:00 |
imd.c
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* Get rid of a large quantity of unused parameters
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2007-12-10 23:15:46 +00:00 |
imd.h
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- pie_MAX_POINTS became pie_MAX_VERTICES and was increased to 768 from 512. (Grim's request.)
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2007-07-11 21:09:40 +00:00 |
imdload.c
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Turn IMD min and max dimensions into vectors.
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2007-12-21 17:34:23 +00:00 |
ivi.h
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Clean my WC
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2007-06-19 18:00:46 +00:00 |
ivis_common.vcproj
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Patch #872 by Buginator. Untested by me since in Bugs we trust. ;)
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2007-12-09 19:10:34 +00:00 |
ivisdef.h
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Turn IMD min and max dimensions into vectors.
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2007-12-21 17:34:23 +00:00 |
ivispatch.h
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Remove excess display related code.
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2007-12-15 12:18:56 +00:00 |
pieblitfunc.h
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Adapt radar view to PIELIGHT scheme. The radar colours have been changed a lot, and
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2007-12-09 17:23:34 +00:00 |
pieclip.c
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Split out CLIP_VERTEX from TERRAIN_VERTEX, since the former usages are not really
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2007-12-04 20:25:25 +00:00 |
pieclip.h
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Split out CLIP_VERTEX from TERRAIN_VERTEX, since the former usages are not really
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2007-12-04 20:25:25 +00:00 |
piedef.h
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Remove excess display related code.
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2007-12-15 12:18:56 +00:00 |
piefunc.h
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Large PIELIGHT cleanup. Also cleans up tile drawing logic somewhat.
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2007-12-09 00:33:03 +00:00 |
piemode.h
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Remove unused _iVPRIM_DIVTABLE table.
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2007-11-19 20:09:01 +00:00 |
piepalette.h
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Remove excess display related code.
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2007-12-15 12:18:56 +00:00 |
piestate.c
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Convert fog code to PIELIGHT
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2007-11-25 23:06:24 +00:00 |
piestate.h
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Convert fog code to PIELIGHT
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2007-11-25 23:06:24 +00:00 |
pietypes.h
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Remove unused PIEVERTLIGHT. Retire iColour type in favour of PIELIGHT. Fix circular headers.
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2007-11-23 21:51:48 +00:00 |
pievector.h
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Temporary fix for bug introduced with commit 3065 that made direct weapons unable to hit. Patch #886 by Buginator.
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2007-12-19 20:18:37 +00:00 |
png_util.c
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Make PNG loader a little less picky about the PNG format being exactly correct.
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2007-07-29 17:42:22 +00:00 |
png_util.h
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- 1st attempt to create an API for image loading (support for PNG features like non 8bit channels still needs to be thought of). Appropriate code location is also missing (added new functions to tex.c, since they were not PNG related)
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2007-05-01 20:34:54 +00:00 |
rendmode.h
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More PIELIGHT fixes. Retire iV_BoxFill. Fix "mission achieved" dialog colours.
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2007-11-26 22:59:21 +00:00 |
tex.h
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Increase number of allowed texture pages from 64 to 128 for now.
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2007-08-13 10:48:32 +00:00 |
textdraw.h
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* Use WZ_DECL_FORMAT for some functions which take printf-like strings
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2007-12-17 19:37:40 +00:00 |