warzone2100/lib
Per Inge Mathisen 53aa930d6e Turn IMD min and max dimensions into vectors.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3111 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-21 17:34:23 +00:00
..
framework * Use WZ_DECL_FORMAT for some functions which take printf-like strings 2007-12-17 19:37:40 +00:00
gamelib Patch #872 by Buginator. Untested by me since in Bugs we trust. ;) 2007-12-09 19:10:34 +00:00
ivis_common Turn IMD min and max dimensions into vectors. 2007-12-21 17:34:23 +00:00
ivis_opengl Turn IMD min and max dimensions into vectors. 2007-12-21 17:34:23 +00:00
netplay Fix warning about redefinition of MIN/MAX on OS X (as arpa/inet.h also contains MIN MAX macros) 2007-12-16 18:32:38 +00:00
script * Get rid of a large quantity of unused parameters 2007-12-10 23:15:46 +00:00
sequence Patch #872 by Buginator. Untested by me since in Bugs we trust. ;) 2007-12-09 19:10:34 +00:00
sound * Add a new cheat/debug-command "showsamples" 2007-12-19 20:17:54 +00:00
widget Fix an invalid pointer reference in the widget code by making sure that the pointer to the widget currently under the mouse is cleared when the 2007-12-15 14:33:56 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00