warzone2100/lib/netplay
Roman C 674db841fa Fix a bug in whosResponsible() which caused execution of AI scripts on a client instead of the host in some cases.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4540 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-07 17:31:57 +00:00
..
Makefile.am Move all stuff that actually belongs in CPPFLAGS (but is called CFLAGS) to AM_CPPFLAGS 2008-03-10 10:50:58 +00:00
Makefile.raw * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160: 2007-07-28 13:41:51 +00:00
netjoin_stub.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
netlog.c TRUE->true, FALSE->false (except in scripts) 2008-03-24 16:51:17 +00:00
netlog.h Add newlines to two files to shut up gcc. 2008-03-16 14:23:44 +00:00
netplay.c Fix a bug in whosResponsible() which caused execution of AI scripts on a client instead of the host in some cases. 2008-04-07 17:31:57 +00:00
netplay.h Fix a bug in whosResponsible() which caused execution of AI scripts on a client instead of the host in some cases. 2008-04-07 17:31:57 +00:00
netplay.vcproj Get rid of unnecessary warnings when compiling release build using MSVC. 2008-04-01 15:56:39 +00:00
nettypes.c Add beginnings of a game self-test. Start with --selftest command line option. 2008-03-30 14:36:11 +00:00
nettypes.h Enforce strict function prototypes for autoconf builds, and fix function prototype problems. 2008-04-05 15:34:55 +00:00