58 lines
2.0 KiB
C
58 lines
2.0 KiB
C
/*
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This file is part of Warzone 2100.
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Copyright (C) 1996 A Kjeldberg, L Gregersen, P Unold (Freeciv, revision 7638)
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Copyright (C) 2007 Warzone Resurrection Project
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Warzone 2100 is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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Warzone 2100 is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Warzone 2100; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "frame.h"
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#include <string.h>
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/**********************************************************************
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Some strings are ambiguous for translation. For example, "Game" is
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something you play (like Freeciv!) or animals that can be hunted.
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To distinguish strings for translation, we qualify them with a prefix
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string of the form "?qualifier:". So, the above two cases might be:
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"Game" -- when used as meaning something you play
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"?animals:Game" -- when used as animales to be hunted
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Notice that only the second is qualified; the first is processed in
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the normal gettext() manner (as at most one ambiguous string can be).
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This function tests for, and removes if found, the qualifier prefix part
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of a string.
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This function should only be called by the Q_() macro. This macro also
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should, if NLS is enabled, have called gettext() to get the argument
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to pass to this function.
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***********************************************************************/
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const char *skip_intl_qualifier_prefix(const char *str)
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{
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const char *ptr;
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if (*str != '?')
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{
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return str;
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}
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else if ((ptr = strchr(str, ':')))
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{
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return (ptr + 1);
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}
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else
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{
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return str; // may be something wrong
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}
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}
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