warzone2100/src/selection.h

56 lines
1.7 KiB
C

/*
This file is part of Warzone 2100.
Copyright (C) 1999-2004 Eidos Interactive
Copyright (C) 2005-2007 Warzone Resurrection Project
Warzone 2100 is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
Warzone 2100 is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Warzone 2100; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef __INCLUDED_SRC_SELECTION_H__
#define __INCLUDED_SRC_SELECTION_H__
typedef enum _selection_class
{
DS_ALL_UNITS,
DS_BY_TYPE
} SELECTION_CLASS;
typedef enum _selectiontype
{
DST_UNUSED,
DST_VTOL,
DST_HOVER,
DST_WHEELED,
DST_TRACKED,
DST_HALF_TRACKED,
DST_ALL_COMBAT,
DST_ALL_DAMAGED,
DST_ALL_SAME
} SELECTIONTYPE;
// EXTERNALLY REFERENCED FUNCTIONS
extern UDWORD selDroidSelection( UDWORD player, SELECTION_CLASS droidClass,
SELECTIONTYPE droidType, BOOL bOnScreen );
extern UDWORD selDroidDeselect ( UDWORD player );
extern UDWORD selNumSelected ( UDWORD player );
extern void selNextRepairUnit ( void );
extern void selNextUnassignedUnit ( void );
extern void selNextSpecifiedBuilding ( UDWORD structType );
extern void selNextSpecifiedUnit (UDWORD unitType);
// select the n'th command droid
extern void selCommander(SDWORD n);
#endif // __INCLUDED_SRC_SELECTION_H__