.. |
Makefile.am
|
Move lib/netplay/miniupnpc to 3rdparty/miniupnc on autotools and ...
|
2011-05-22 04:10:04 +02:00 |
Warzone2100.vcxproj
|
Fix MSVC project files that were broken after the miniupnc move.
|
2011-05-27 20:44:58 -04:00 |
Warzone2100.vcxproj.filters
|
Fix VS2k10 files for Qt
|
2011-04-17 15:42:14 -04:00 |
action.cpp
|
Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv.
|
2011-06-12 16:24:48 +02:00 |
action.h
|
Move saving of droids to ini file format. Add basic sanity layer for orders/actions.
|
2011-04-18 22:20:29 +02:00 |
actiondef.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
advvis.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
advvis.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
ai.cpp
|
Make the microai use actions instead of orders.
|
2011-05-15 00:05:52 +02:00 |
ai.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
anim_id.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
astar.cpp
|
Fix crash in moveBestTarget when sMove.Position == 0.
|
2011-02-27 12:10:40 +01:00 |
astar.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
atmos.cpp
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
atmos.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
aud.cpp
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
basedef.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
baseobject.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
baseobject.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
bridge.cpp
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
bridge.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
bucket3d.cpp
|
Cleanup bucketAddTypeToList by inlining bucketCalculateState and simplifying the result.
|
2011-06-13 02:52:48 +00:00 |
bucket3d.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
challenge.cpp
|
Some script related cleanup.
|
2011-04-25 15:16:49 +02:00 |
challenge.h
|
Some script related cleanup.
|
2011-04-25 15:16:49 +02:00 |
cheat.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
cheat.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
clparse.cpp
|
Remove unused --cheat switch (when removing functionality, please remove ALL associated code, too!)
|
2011-04-21 10:24:29 +02:00 |
clparse.h
|
Remove unused --cheat switch (when removing functionality, please remove ALL associated code, too!)
|
2011-04-21 10:24:29 +02:00 |
cluster.cpp
|
Merge remote branch 'origin/qt' into qtscript
|
2011-03-30 18:05:40 +02:00 |
cluster.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
cmddroid.cpp
|
qtscript: Save AI group information in the savegame. This may subtly break existing savegames.
|
2011-03-30 21:14:05 +02:00 |
cmddroid.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
cmddroiddef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
combat.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
combat.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
component.cpp
|
Fix int overflow in radar blip drawing. Closes ticket:2731, reviewed by Safety0ff.
|
2011-05-22 14:37:53 +02:00 |
component.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
configuration.cpp
|
Access the config file directly instead of going through the virtual filesystem. This fixes
|
2011-05-28 12:16:08 +02:00 |
configuration.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
console.cpp
|
Fix VS2k10 for Qt.
|
2011-03-24 20:06:59 -04:00 |
console.h
|
Merge remote branch 'origin/master' into qt
|
2011-03-13 22:31:19 +01:00 |
data.cpp
|
Don't assume a script will always return true.
|
2011-06-11 22:22:32 -04:00 |
data.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
design.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
design.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
difficulty.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
difficulty.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
display.cpp
|
Show experience with one decimal place.
|
2011-05-07 01:17:44 +02:00 |
display.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
display3d.cpp
|
Remove redundant sanity check that makes cppcheck complain. Ref ticket:2721
|
2011-05-17 08:05:15 +02:00 |
display3d.h
|
Make distance static and use the existing accessor functions elsewhere.
|
2011-05-11 03:17:26 +02:00 |
display3ddef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
displaydef.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
drive.cpp
|
qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable
|
2011-04-21 12:58:51 +02:00 |
drive.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
droid.cpp
|
Make a fixed point 3D affine transformation class and use it to do muzzle calculations.
|
2011-06-12 17:33:06 +00:00 |
droid.h
|
Fix pitch and yaw of loaded units, when loading maps.
|
2011-06-12 13:41:47 +02:00 |
droiddef.h
|
Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv.
|
2011-06-12 16:24:48 +02:00 |
e3demo.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
e3demo.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
edit3d.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
edit3d.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
effects.cpp
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
effects.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
feature.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
feature.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
featuredef.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
fpath.cpp
|
Clear pathfinding data after shutting down pathfinding thread (instead of before).
|
2011-03-15 15:30:52 +01:00 |
fpath.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
frend.h
|
Add IMAGE_PLAYERN and IMAGE_PLAYERN_HI, to replace IMAGE_PLAYER* and IMAGE_PLAYER*_HI.
|
2011-03-18 19:18:49 +01:00 |
frontend.cpp
|
Fix menu issues when hitting the ESC (cancel) key.
|
2011-06-12 15:09:03 -04:00 |
frontend.h
|
Add an option for scanlines when playing videos.
|
2011-05-04 23:47:08 +02:00 |
function.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
function.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
functiondef.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
game.cpp
|
Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv.
|
2011-06-12 16:24:48 +02:00 |
game.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
gateway.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
gateway.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
geometry.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
geometry.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
group.cpp
|
Fix an include so it works on the mac.
|
2011-03-30 19:29:38 -04:00 |
group.h
|
qtscript: Save AI group information in the savegame. This may subtly break existing savegames.
|
2011-03-30 21:14:05 +02:00 |
hci.cpp
|
Remove dead code
|
2011-04-04 22:54:45 +02:00 |
hci.h
|
Show progress of ally research.
|
2011-03-19 00:34:44 +01:00 |
ingameop.cpp
|
qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable
|
2011-04-21 12:58:51 +02:00 |
ingameop.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
init.cpp
|
Make sure sequences.wz overrides all other files.
|
2011-05-19 00:02:04 +02:00 |
init.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intdisplay.cpp
|
qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable
|
2011-04-21 12:58:51 +02:00 |
intdisplay.h
|
Show progress of ally research.
|
2011-03-19 00:34:44 +01:00 |
intelmap.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intelmap.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intfac.h
|
Add IMAGE_ALLY_RESEARCH and IMAGE_GENERIC_TANK.
|
2011-03-18 19:18:48 +01:00 |
intimage.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intimage.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intorder.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
intorder.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
keybind.cpp
|
Make distance static and use the existing accessor functions elsewhere.
|
2011-05-11 03:17:26 +02:00 |
keybind.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
keyedit.cpp
|
Merge remote branch 'origin/master' into qt
|
2011-03-13 22:31:19 +01:00 |
keyedit.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
keymap.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
keymap.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
level_lexer.l
|
Let us try this again, leave the never-interactive option for the lexers.
|
2011-03-17 21:35:07 -04:00 |
levelint.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
levels.cpp
|
The Override Mods system has been extended to support Override Maps. When starting a game, only the active map should be loaded. This may slow down game starting.
|
2011-04-02 16:23:46 -05:00 |
levels.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
lighting.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
lighting.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
loadsave.cpp
|
qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable
|
2011-04-21 12:58:51 +02:00 |
loadsave.h
|
Simplify the load/save code a bit.
|
2011-04-10 14:28:09 +02:00 |
loop.cpp
|
qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable
|
2011-04-21 12:58:51 +02:00 |
loop.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
main.cpp
|
Reinsert systemShutdown() that was mistakenly removed by a previous, unknown commit.
|
2011-06-11 18:31:47 -04:00 |
main.h
|
Rearrange init sequence so that QApplication is run before i18n init. Fixes ticket 2566.
|
2011-04-26 22:44:03 +02:00 |
makefile.win32
|
Remove the "AI experience" code, which has not been used by the last four AI scripters. Existing savegames may be broken by this.
|
2010-12-31 23:19:28 +01:00 |
map.cpp
|
Prettify mapObjIsAboveGround(). Patch reviewed by stiv.
|
2011-05-22 17:16:56 +02:00 |
map.h
|
Prettify mapObjIsAboveGround(). Patch reviewed by stiv.
|
2011-05-22 17:16:56 +02:00 |
mapdisplay.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
mapdisplay.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
mapgrid.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
mapgrid.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
mechanics.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
mechanics.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
message.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
message.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
message_lexer.l
|
Let us try this again, leave the never-interactive option for the lexers.
|
2011-03-17 21:35:07 -04:00 |
message_parser.y
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
messagedef.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
messagely.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
miscimd.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
miscimd.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
mission.cpp
|
Put autosaves in the right directory. Closes ticket:2730
|
2011-05-21 23:03:50 +02:00 |
mission.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
missiondef.h
|
Save/restore psBlockMap and psAuxMap during missions, to prevent weird crashes at the end of missions.
|
2011-02-26 01:44:57 +01:00 |
modding.h
|
The Override Mods system has been extended to support Override Maps. When starting a game, only the active map should be loaded. This may slow down game starting.
|
2011-04-02 16:23:46 -05:00 |
move.cpp
|
Extend movement API to pass type of movement info to path-finder. Patch reviewed by stiv.
|
2011-06-12 16:40:31 +02:00 |
move.h
|
Extend movement API to pass type of movement info to path-finder. Patch reviewed by stiv.
|
2011-06-12 16:40:31 +02:00 |
movedef.h
|
Fix crash in moveBestTarget when sMove.Position == 0.
|
2011-02-27 12:10:40 +01:00 |
multibot.cpp
|
Fix pitch and yaw of loaded units, when loading maps.
|
2011-06-12 13:41:47 +02:00 |
multigifts.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multigifts.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multiint.cpp
|
Fix menu issues when hitting the ESC (cancel) key.
|
2011-06-12 15:09:03 -04:00 |
multiint.h
|
Use IMAGE_PLAYERN instead of IMAGE_PLAYER0...IMAGE_PLAYER10.
|
2011-03-18 19:18:49 +01:00 |
multijoin.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multijoin.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multilimit.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multilimit.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multimenu.cpp
|
Fix menu issues when hitting the ESC (cancel) key.
|
2011-06-12 15:09:03 -04:00 |
multimenu.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multiopt.cpp
|
Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections.
|
2011-04-25 20:37:20 +02:00 |
multiplay.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multiplay.h
|
Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections.
|
2011-04-25 20:37:20 +02:00 |
multirecv.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multistat.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multistat.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multistruct.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
multisync.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
objectdef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
objects.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
objects.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
objmem.cpp
|
Add much faster version of getBaseObjFromId called getBaseObjFromData. Once all existing
|
2011-04-18 22:51:03 +02:00 |
objmem.h
|
Add much faster version of getBaseObjFromId called getBaseObjFromData. Once all existing
|
2011-04-18 22:51:03 +02:00 |
oprint.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
oprint.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
order.cpp
|
Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv.
|
2011-06-12 16:24:48 +02:00 |
order.h
|
Move saving of droids to ini file format. Add basic sanity layer for orders/actions.
|
2011-04-18 22:20:29 +02:00 |
orderdef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
parsetest.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
parsetest.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
pointtree.cpp
|
Add more informative link in pointtree comments.
|
2011-03-12 14:24:10 -05:00 |
pointtree.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
positiondef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
power.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
power.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
projectile.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
projectile.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
projectiledef.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
qtscript.cpp
|
Treat qtscript syntax errors as asserts, as requested by Buginator.
|
2011-05-29 22:37:19 +02:00 |
qtscript.h
|
qtscript: Scavenger script ported.
|
2011-02-06 18:19:05 +01:00 |
qtscriptfuncs.cpp
|
Fix ticket:2766 - failure to end game when victorious in teams. Also fix failure to end in loss.
|
2011-06-05 12:26:14 +02:00 |
qtscriptfuncs.h
|
qtscript: Scavenger script ported.
|
2011-02-06 18:19:05 +01:00 |
radar.cpp
|
Make distance static and use the existing accessor functions elsewhere.
|
2011-05-11 03:17:26 +02:00 |
radar.h
|
Make minimap not look so tiny when starting tiny maps, like campaign. Clean out some dead code.
|
2011-04-04 22:54:45 +02:00 |
random.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
random.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
raycast.cpp
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
raycast.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
research.cpp
|
Some script related cleanup.
|
2011-04-25 15:16:49 +02:00 |
research.h
|
Some script related cleanup.
|
2011-04-25 15:16:49 +02:00 |
researchdef.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
scores.cpp
|
qt branch: Kill off the over-engineered tagfile format. Replacing it with the more retro ini file format.
|
2011-04-06 22:06:17 +02:00 |
scores.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptai.cpp
|
Fix AIs doing duplicate research, with multiple labs.
|
2011-03-20 21:10:02 +01:00 |
scriptai.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptcb.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptcb.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptextern.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptextern.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptfuncs.cpp
|
semperfi: Fix attacks of opportunity with allies. Do not try to hug an allied oil derrick, believing it to be hostile.
|
2011-06-05 22:57:31 +02:00 |
scriptfuncs.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptobj.cpp
|
Add some savegame robustness and cleanup (mostly forward port from 2.3)
|
2011-05-01 11:24:24 +02:00 |
scriptobj.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scripttabs.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scripttabs.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptvals.cpp
|
qtscript: Save AI group information in the savegame. This may subtly break existing savegames.
|
2011-03-30 21:14:05 +02:00 |
scriptvals.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
scriptvals_lexer.l
|
Let us try this again, leave the never-interactive option for the lexers.
|
2011-03-17 21:35:07 -04:00 |
scriptvals_parser.y
|
Some script related cleanup.
|
2011-04-25 15:16:49 +02:00 |
selection.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
selection.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
seqdisp.cpp
|
Clean up src/seqdisp.c.
|
2011-05-13 22:55:17 +02:00 |
seqdisp.h
|
Clean up src/seqdisp.c.
|
2011-05-13 22:55:17 +02:00 |
stats.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
stats.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
statsdef.h
|
Fix VS2k10 for Qt.
|
2011-03-24 20:06:59 -04:00 |
stringdef.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
structure.cpp
|
Make a fixed point 3D affine transformation class and use it to do muzzle calculations.
|
2011-06-12 17:33:06 +00:00 |
structure.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
structuredef.h
|
Double the open speed of gates.
|
2011-04-06 23:12:07 +02:00 |
terrain.cpp
|
Use iHypot(x,y) instead of iSqrt(x*x+y*y) in terrain.cpp.
|
2011-04-30 17:10:58 +00:00 |
terrain.h
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
text.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
text.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
texture.cpp
|
Fix optimized compile warnings. Remove unused GLee remains.
|
2011-04-25 00:32:57 +02:00 |
texture.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
transporter.cpp
|
qtscript: Save AI group information in the savegame. This may subtly break existing savegames.
|
2011-03-30 21:14:05 +02:00 |
transporter.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
version.cpp
|
Call autorevision.sh instead of compiling and running the C++ autorevision.
|
2011-03-07 01:18:18 +01:00 |
version.h
|
Replace svn with vcs.
|
2011-03-06 19:23:33 +01:00 |
visibility.cpp
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
visibility.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |
warcam.cpp
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
warcam.h
|
Don't use offset player view structure.
|
2011-04-30 16:50:13 +00:00 |
warzoneconfig.cpp
|
Add an option for scanlines when playing videos.
|
2011-05-04 23:47:08 +02:00 |
warzoneconfig.h
|
Add an option for scanlines when playing videos.
|
2011-05-04 23:47:08 +02:00 |
wavecast.cpp
|
Bump year.
|
2011-02-25 18:50:54 +01:00 |
wavecast.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
weapondef.h
|
Change "typedef struct {...} Blah;" into "struct Blah {...};".
|
2011-02-25 21:30:13 +01:00 |
wrappers.cpp
|
Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections.
|
2011-04-25 20:37:20 +02:00 |
wrappers.h
|
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
|
2011-03-13 12:32:24 +01:00 |