warzone2100/src
safety0ff 24a67fa1da Cleanup bucketAddTypeToList by inlining bucketCalculateState and simplifying the result. 2011-06-13 02:52:48 +00:00
..
Makefile.am Move lib/netplay/miniupnpc to 3rdparty/miniupnc on autotools and ... 2011-05-22 04:10:04 +02:00
Warzone2100.vcxproj Fix MSVC project files that were broken after the miniupnc move. 2011-05-27 20:44:58 -04:00
Warzone2100.vcxproj.filters Fix VS2k10 files for Qt 2011-04-17 15:42:14 -04:00
action.cpp Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv. 2011-06-12 16:24:48 +02:00
action.h Move saving of droids to ini file format. Add basic sanity layer for orders/actions. 2011-04-18 22:20:29 +02:00
actiondef.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
advvis.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
advvis.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
ai.cpp Make the microai use actions instead of orders. 2011-05-15 00:05:52 +02:00
ai.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
anim_id.h Bump year. 2011-02-25 18:50:54 +01:00
astar.cpp Fix crash in moveBestTarget when sMove.Position == 0. 2011-02-27 12:10:40 +01:00
astar.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
atmos.cpp Don't use offset player view structure. 2011-04-30 16:50:13 +00:00
atmos.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
aud.cpp Don't use offset player view structure. 2011-04-30 16:50:13 +00:00
basedef.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
baseobject.cpp Bump year. 2011-02-25 18:50:54 +01:00
baseobject.h Bump year. 2011-02-25 18:50:54 +01:00
bridge.cpp Don't use offset player view structure. 2011-04-30 16:50:13 +00:00
bridge.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
bucket3d.cpp Cleanup bucketAddTypeToList by inlining bucketCalculateState and simplifying the result. 2011-06-13 02:52:48 +00:00
bucket3d.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
challenge.cpp Some script related cleanup. 2011-04-25 15:16:49 +02:00
challenge.h Some script related cleanup. 2011-04-25 15:16:49 +02:00
cheat.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
cheat.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
clparse.cpp Remove unused --cheat switch (when removing functionality, please remove ALL associated code, too!) 2011-04-21 10:24:29 +02:00
clparse.h Remove unused --cheat switch (when removing functionality, please remove ALL associated code, too!) 2011-04-21 10:24:29 +02:00
cluster.cpp Merge remote branch 'origin/qt' into qtscript 2011-03-30 18:05:40 +02:00
cluster.h Bump year. 2011-02-25 18:50:54 +01:00
cmddroid.cpp qtscript: Save AI group information in the savegame. This may subtly break existing savegames. 2011-03-30 21:14:05 +02:00
cmddroid.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
cmddroiddef.h Bump year. 2011-02-25 18:50:54 +01:00
combat.cpp Bump year. 2011-02-25 18:50:54 +01:00
combat.h Bump year. 2011-02-25 18:50:54 +01:00
component.cpp Fix int overflow in radar blip drawing. Closes ticket:2731, reviewed by Safety0ff. 2011-05-22 14:37:53 +02:00
component.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
configuration.cpp Access the config file directly instead of going through the virtual filesystem. This fixes 2011-05-28 12:16:08 +02:00
configuration.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
console.cpp Fix VS2k10 for Qt. 2011-03-24 20:06:59 -04:00
console.h Merge remote branch 'origin/master' into qt 2011-03-13 22:31:19 +01:00
data.cpp Don't assume a script will always return true. 2011-06-11 22:22:32 -04:00
data.h Bump year. 2011-02-25 18:50:54 +01:00
design.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
design.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
difficulty.cpp Bump year. 2011-02-25 18:50:54 +01:00
difficulty.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
display.cpp Show experience with one decimal place. 2011-05-07 01:17:44 +02:00
display.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
display3d.cpp Remove redundant sanity check that makes cppcheck complain. Ref ticket:2721 2011-05-17 08:05:15 +02:00
display3d.h Make distance static and use the existing accessor functions elsewhere. 2011-05-11 03:17:26 +02:00
display3ddef.h Bump year. 2011-02-25 18:50:54 +01:00
displaydef.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
drive.cpp qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable 2011-04-21 12:58:51 +02:00
drive.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
droid.cpp Make a fixed point 3D affine transformation class and use it to do muzzle calculations. 2011-06-12 17:33:06 +00:00
droid.h Fix pitch and yaw of loaded units, when loading maps. 2011-06-12 13:41:47 +02:00
droiddef.h Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv. 2011-06-12 16:24:48 +02:00
e3demo.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
e3demo.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
edit3d.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
edit3d.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
effects.cpp Don't use offset player view structure. 2011-04-30 16:50:13 +00:00
effects.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
feature.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
feature.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
featuredef.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
fpath.cpp Clear pathfinding data after shutting down pathfinding thread (instead of before). 2011-03-15 15:30:52 +01:00
fpath.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
frend.h Add IMAGE_PLAYERN and IMAGE_PLAYERN_HI, to replace IMAGE_PLAYER* and IMAGE_PLAYER*_HI. 2011-03-18 19:18:49 +01:00
frontend.cpp Fix menu issues when hitting the ESC (cancel) key. 2011-06-12 15:09:03 -04:00
frontend.h Add an option for scanlines when playing videos. 2011-05-04 23:47:08 +02:00
function.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
function.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
functiondef.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
game.cpp Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv. 2011-06-12 16:24:48 +02:00
game.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
gateway.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
gateway.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
geometry.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
geometry.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
group.cpp Fix an include so it works on the mac. 2011-03-30 19:29:38 -04:00
group.h qtscript: Save AI group information in the savegame. This may subtly break existing savegames. 2011-03-30 21:14:05 +02:00
hci.cpp Remove dead code 2011-04-04 22:54:45 +02:00
hci.h Show progress of ally research. 2011-03-19 00:34:44 +01:00
ingameop.cpp qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable 2011-04-21 12:58:51 +02:00
ingameop.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
init.cpp Make sure sequences.wz overrides all other files. 2011-05-19 00:02:04 +02:00
init.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
intdisplay.cpp qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable 2011-04-21 12:58:51 +02:00
intdisplay.h Show progress of ally research. 2011-03-19 00:34:44 +01:00
intelmap.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
intelmap.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
intfac.h Add IMAGE_ALLY_RESEARCH and IMAGE_GENERIC_TANK. 2011-03-18 19:18:48 +01:00
intimage.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
intimage.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
intorder.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
intorder.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
keybind.cpp Make distance static and use the existing accessor functions elsewhere. 2011-05-11 03:17:26 +02:00
keybind.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
keyedit.cpp Merge remote branch 'origin/master' into qt 2011-03-13 22:31:19 +01:00
keyedit.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
keymap.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
keymap.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
level_lexer.l Let us try this again, leave the never-interactive option for the lexers. 2011-03-17 21:35:07 -04:00
levelint.h Bump year. 2011-02-25 18:50:54 +01:00
levels.cpp The Override Mods system has been extended to support Override Maps. When starting a game, only the active map should be loaded. This may slow down game starting. 2011-04-02 16:23:46 -05:00
levels.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
lighting.cpp Bump year. 2011-02-25 18:50:54 +01:00
lighting.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
loadsave.cpp qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable 2011-04-21 12:58:51 +02:00
loadsave.h Simplify the load/save code a bit. 2011-04-10 14:28:09 +02:00
loop.cpp qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable 2011-04-21 12:58:51 +02:00
loop.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
main.cpp Reinsert systemShutdown() that was mistakenly removed by a previous, unknown commit. 2011-06-11 18:31:47 -04:00
main.h Rearrange init sequence so that QApplication is run before i18n init. Fixes ticket 2566. 2011-04-26 22:44:03 +02:00
makefile.win32 Remove the "AI experience" code, which has not been used by the last four AI scripters. Existing savegames may be broken by this. 2010-12-31 23:19:28 +01:00
map.cpp Prettify mapObjIsAboveGround(). Patch reviewed by stiv. 2011-05-22 17:16:56 +02:00
map.h Prettify mapObjIsAboveGround(). Patch reviewed by stiv. 2011-05-22 17:16:56 +02:00
mapdisplay.cpp Bump year. 2011-02-25 18:50:54 +01:00
mapdisplay.h Bump year. 2011-02-25 18:50:54 +01:00
mapgrid.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
mapgrid.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
mechanics.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
mechanics.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
message.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
message.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
message_lexer.l Let us try this again, leave the never-interactive option for the lexers. 2011-03-17 21:35:07 -04:00
message_parser.y Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
messagedef.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
messagely.h Bump year. 2011-02-25 18:50:54 +01:00
miscimd.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
miscimd.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
mission.cpp Put autosaves in the right directory. Closes ticket:2730 2011-05-21 23:03:50 +02:00
mission.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
missiondef.h Save/restore psBlockMap and psAuxMap during missions, to prevent weird crashes at the end of missions. 2011-02-26 01:44:57 +01:00
modding.h The Override Mods system has been extended to support Override Maps. When starting a game, only the active map should be loaded. This may slow down game starting. 2011-04-02 16:23:46 -05:00
move.cpp Extend movement API to pass type of movement info to path-finder. Patch reviewed by stiv. 2011-06-12 16:40:31 +02:00
move.h Extend movement API to pass type of movement info to path-finder. Patch reviewed by stiv. 2011-06-12 16:40:31 +02:00
movedef.h Fix crash in moveBestTarget when sMove.Position == 0. 2011-02-27 12:10:40 +01:00
multibot.cpp Fix pitch and yaw of loaded units, when loading maps. 2011-06-12 13:41:47 +02:00
multigifts.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multigifts.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multiint.cpp Fix menu issues when hitting the ESC (cancel) key. 2011-06-12 15:09:03 -04:00
multiint.h Use IMAGE_PLAYERN instead of IMAGE_PLAYER0...IMAGE_PLAYER10. 2011-03-18 19:18:49 +01:00
multijoin.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multijoin.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multilimit.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multilimit.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multimenu.cpp Fix menu issues when hitting the ESC (cancel) key. 2011-06-12 15:09:03 -04:00
multimenu.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multiopt.cpp Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections. 2011-04-25 20:37:20 +02:00
multiplay.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multiplay.h Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections. 2011-04-25 20:37:20 +02:00
multirecv.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multistat.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multistat.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multistruct.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
multisync.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
objectdef.h Bump year. 2011-02-25 18:50:54 +01:00
objects.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
objects.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
objmem.cpp Add much faster version of getBaseObjFromId called getBaseObjFromData. Once all existing 2011-04-18 22:51:03 +02:00
objmem.h Add much faster version of getBaseObjFromId called getBaseObjFromData. Once all existing 2011-04-18 22:51:03 +02:00
oprint.cpp Bump year. 2011-02-25 18:50:54 +01:00
oprint.h Bump year. 2011-02-25 18:50:54 +01:00
order.cpp Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv. 2011-06-12 16:24:48 +02:00
order.h Move saving of droids to ini file format. Add basic sanity layer for orders/actions. 2011-04-18 22:20:29 +02:00
orderdef.h Bump year. 2011-02-25 18:50:54 +01:00
parsetest.cpp Bump year. 2011-02-25 18:50:54 +01:00
parsetest.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
pointtree.cpp Add more informative link in pointtree comments. 2011-03-12 14:24:10 -05:00
pointtree.h Bump year. 2011-02-25 18:50:54 +01:00
positiondef.h Bump year. 2011-02-25 18:50:54 +01:00
power.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
power.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
projectile.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
projectile.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
projectiledef.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
qtscript.cpp Treat qtscript syntax errors as asserts, as requested by Buginator. 2011-05-29 22:37:19 +02:00
qtscript.h qtscript: Scavenger script ported. 2011-02-06 18:19:05 +01:00
qtscriptfuncs.cpp Fix ticket:2766 - failure to end game when victorious in teams. Also fix failure to end in loss. 2011-06-05 12:26:14 +02:00
qtscriptfuncs.h qtscript: Scavenger script ported. 2011-02-06 18:19:05 +01:00
radar.cpp Make distance static and use the existing accessor functions elsewhere. 2011-05-11 03:17:26 +02:00
radar.h Make minimap not look so tiny when starting tiny maps, like campaign. Clean out some dead code. 2011-04-04 22:54:45 +02:00
random.cpp Bump year. 2011-02-25 18:50:54 +01:00
random.h Bump year. 2011-02-25 18:50:54 +01:00
raycast.cpp Don't use offset player view structure. 2011-04-30 16:50:13 +00:00
raycast.h Bump year. 2011-02-25 18:50:54 +01:00
research.cpp Some script related cleanup. 2011-04-25 15:16:49 +02:00
research.h Some script related cleanup. 2011-04-25 15:16:49 +02:00
researchdef.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
scores.cpp qt branch: Kill off the over-engineered tagfile format. Replacing it with the more retro ini file format. 2011-04-06 22:06:17 +02:00
scores.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptai.cpp Fix AIs doing duplicate research, with multiple labs. 2011-03-20 21:10:02 +01:00
scriptai.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptcb.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptcb.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptextern.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptextern.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptfuncs.cpp semperfi: Fix attacks of opportunity with allies. Do not try to hug an allied oil derrick, believing it to be hostile. 2011-06-05 22:57:31 +02:00
scriptfuncs.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptobj.cpp Add some savegame robustness and cleanup (mostly forward port from 2.3) 2011-05-01 11:24:24 +02:00
scriptobj.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scripttabs.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scripttabs.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptvals.cpp qtscript: Save AI group information in the savegame. This may subtly break existing savegames. 2011-03-30 21:14:05 +02:00
scriptvals.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
scriptvals_lexer.l Let us try this again, leave the never-interactive option for the lexers. 2011-03-17 21:35:07 -04:00
scriptvals_parser.y Some script related cleanup. 2011-04-25 15:16:49 +02:00
selection.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
selection.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
seqdisp.cpp Clean up src/seqdisp.c. 2011-05-13 22:55:17 +02:00
seqdisp.h Clean up src/seqdisp.c. 2011-05-13 22:55:17 +02:00
stats.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
stats.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
statsdef.h Fix VS2k10 for Qt. 2011-03-24 20:06:59 -04:00
stringdef.h Bump year. 2011-02-25 18:50:54 +01:00
structure.cpp Make a fixed point 3D affine transformation class and use it to do muzzle calculations. 2011-06-12 17:33:06 +00:00
structure.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
structuredef.h Double the open speed of gates. 2011-04-06 23:12:07 +02:00
terrain.cpp Use iHypot(x,y) instead of iSqrt(x*x+y*y) in terrain.cpp. 2011-04-30 17:10:58 +00:00
terrain.h Bump year. 2011-02-25 18:50:54 +01:00
text.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
text.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
texture.cpp Fix optimized compile warnings. Remove unused GLee remains. 2011-04-25 00:32:57 +02:00
texture.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
transporter.cpp qtscript: Save AI group information in the savegame. This may subtly break existing savegames. 2011-03-30 21:14:05 +02:00
transporter.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
version.cpp Call autorevision.sh instead of compiling and running the C++ autorevision. 2011-03-07 01:18:18 +01:00
version.h Replace svn with vcs. 2011-03-06 19:23:33 +01:00
visibility.cpp fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
visibility.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00
warcam.cpp Don't use offset player view structure. 2011-04-30 16:50:13 +00:00
warcam.h Don't use offset player view structure. 2011-04-30 16:50:13 +00:00
warzoneconfig.cpp Add an option for scanlines when playing videos. 2011-05-04 23:47:08 +02:00
warzoneconfig.h Add an option for scanlines when playing videos. 2011-05-04 23:47:08 +02:00
wavecast.cpp Bump year. 2011-02-25 18:50:54 +01:00
wavecast.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
weapondef.h Change "typedef struct {...} Blah;" into "struct Blah {...};". 2011-02-25 21:30:13 +01:00
wrappers.cpp Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections. 2011-04-25 20:37:20 +02:00
wrappers.h fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\| 2011-03-13 12:32:24 +01:00