warzone2100/lib/netplay
Dennis Schridde fbd3a9c394 Use Unix PATH_MAX as default and thus move all "fixes" to Windows.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2425 4a71c877-e1ca-e34f-864e-861f7616d084
2007-08-21 12:59:05 +00:00
..
Makefile.am * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160: 2007-07-28 13:41:51 +00:00
Makefile.raw * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160: 2007-07-28 13:41:51 +00:00
netjoin_stub.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
netlog.c Add network statistics logging, to figure out which parts of the code consume 2007-07-15 15:26:23 +00:00
netlog.h Add network statistics logging, to figure out which parts of the code consume 2007-07-15 15:26:23 +00:00
netplay.c * Add network primitives by Freddie Witherden <EvilGuru> 2007-08-08 18:50:28 +00:00
netplay.h * Add network primitives by Freddie Witherden <EvilGuru> 2007-08-08 18:50:28 +00:00
nettypes.c Use Unix PATH_MAX as default and thus move all "fixes" to Windows. 2007-08-21 12:59:05 +00:00
nettypes.h * Add BOOL NETfloat(float* fp) to nettypes.h so that it can actually be used 2007-08-17 14:02:17 +00:00