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1. Adds a specific autoload folder, `mods/autoload/`. This is essential for a good mod community. 2. Searches the `mods/` folder for global mods, as well as `mods/global/`. This is the first step in merging the three mod folders together, but I'm not planning on merging them completely in 2.3. 3. Constructs a list of loaded mods, and displays the list in the VersionString (including the list of games in the lobby). 4. Grays out games with incompatible mods in the NetPlay game list, and gives a warning in the tooltip: "Your loaded mods are incompatible with this game. (Check mods/autoload/?)" 5. Gives a warning when a game with an incompatible mod is clicked: "You have an incompatible mod." 6. Displays a list of mods above the Warzone logo. 7. Lists mods in hosting screen, and warns hosts that all players need the same mods loaded. Closes ticket:1415. git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9291 4a71c877-e1ca-e34f-864e-861f7616d084 |
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.. | ||
betawidget | ||
exceptionhandler | ||
framework | ||
gamelib | ||
iniparser | ||
ivis_common | ||
ivis_opengl | ||
netplay | ||
script | ||
sequence | ||
sound | ||
widget | ||
Makefile.am | ||
makefile.win32 |