warzone2100/lib/netplay
Per Inge Mathisen 1819c503c6 Make difficulty work when you start the campaign with the --game parameter.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5076 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-12 17:50:10 +00:00
..
Makefile.am Move all stuff that actually belongs in CPPFLAGS (but is called CFLAGS) to AM_CPPFLAGS 2008-03-10 10:50:58 +00:00
Makefile.raw * Update buildsystems for the addition of lib/netplay/nettypes.[ch] in r2160: 2007-07-28 13:41:51 +00:00
netjoin_stub.c Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
netlog.c * Don't "Guarantee nul-termination" after snprintf as snprintf does that itself already (per the C99 spec) 2008-04-26 14:21:41 +00:00
netlog.h Add newlines to two files to shut up gcc. 2008-03-16 14:23:44 +00:00
netplay.c Make difficulty work when you start the campaign with the --game parameter. 2008-05-12 17:50:10 +00:00
netplay.h Netplay bugfixes from Buginator, with changes by me. 2008-04-11 18:35:53 +00:00
netplay.vcproj Get rid of unnecessary warnings when compiling release build using MSVC. 2008-04-01 15:56:39 +00:00
nettypes.c Add beginnings of a game self-test. Start with --selftest command line option. 2008-03-30 14:36:11 +00:00
nettypes.h Enforce strict function prototypes for autoconf builds, and fix function prototype problems. 2008-04-05 15:34:55 +00:00