warzone2100/data/multiplay/skirmish
Roman C c227835d6a Increase default number of allowed power generators per player to 8, since a power generator can only have 4 oil derricks attached (30 derricks allowed).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1808 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-04 17:15:56 +00:00
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customai/aivolution Aivolution Update: 2007-05-30 14:34:08 +00:00
player0.slo 1.10 AI update: 2007-05-29 17:54:35 +00:00
player0.vlo Skirmish/multiplayer AI update: 2007-05-05 16:01:34 +00:00
player1.slo 1.10 AI update: 2007-05-29 17:54:35 +00:00
player1.vlo Skirmish/multiplayer AI update: 2007-05-05 16:01:34 +00:00
player2.slo 1.10 AI update: 2007-05-29 17:54:35 +00:00
player2.vlo Skirmish/multiplayer AI update: 2007-05-05 16:01:34 +00:00
player3.slo 1.10 AI update: 2007-05-29 17:54:35 +00:00
player3.vlo Skirmish/multiplayer AI update: 2007-05-05 16:01:34 +00:00
player4.slo 1.10 AI update: 2007-05-29 17:54:35 +00:00
player4.vlo Skirmish/multiplayer AI update: 2007-05-05 16:01:34 +00:00
player5.slo 1.10 AI update: 2007-05-29 17:54:35 +00:00
player5.vlo Skirmish/multiplayer AI update: 2007-05-05 16:01:34 +00:00
player6.slo 1.10 AI update: 2007-05-29 17:54:35 +00:00
player6.vlo Skirmish/multiplayer AI update: 2007-05-05 16:01:34 +00:00
player7.slo 1.10 AI update: 2007-05-29 17:54:35 +00:00
player7.vlo Skirmish/multiplayer AI update: 2007-05-05 16:01:34 +00:00
rules.slo Increase default number of allowed power generators per player to 8, since a power generator can only have 4 oil derricks attached (30 derricks allowed). 2007-06-04 17:15:56 +00:00
rules.vlo -cyborg propulsion must be enabled on startup of multiplayer/smirmish games 2007-05-04 16:43:15 +00:00
sk2tech.vlo Create final repository structure. 2007-06-28 17:47:08 +00:00
sk3tech.vlo Create final repository structure. 2007-06-28 17:47:08 +00:00
sktech.slo Create final repository structure. 2007-06-28 17:47:08 +00:00