warzone2100/lib
Dennis Schridde ffcf206972 MSVC supports noreturn as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6780 4a71c877-e1ca-e34f-864e-861f7616d084
2009-03-06 14:52:22 +00:00
..
betawidget Fix a minor indentation issue in clipboard.h 2009-02-19 20:43:42 +00:00
exceptionhandler Bump copyright 2009-02-10 18:01:48 +00:00
framework MSVC supports noreturn as well 2009-03-06 14:52:22 +00:00
gamelib Updated MinGW32 makefiles; fix "multiple half-tracks" bug. 2009-02-15 05:49:09 +00:00
ivis_common Scale down textures used for 3D when they exceed the size specified with the textureSize option. Also add two assert statements to check for the correct handling of the parameters for glDrawRangeElements. 2009-02-23 18:56:41 +00:00
ivis_opengl Report OpenGL 3.0 support during initialisation as well 2009-03-06 14:40:27 +00:00
netplay * Fixes memory leak. 2009-02-21 22:09:58 +00:00
script Fixes crash when certain scripts fail to compile, it don't allocate storage, so we shouldn't (try to) reference / free() it. 2009-02-28 02:17:20 +00:00
sequence Bump copyright 2009-02-10 18:01:48 +00:00
sound Bump copyright 2009-02-10 18:01:48 +00:00
sqlite3 Bump internal copy of SQLite to 3.6.11 2009-03-01 10:05:59 +00:00
widget Fixes a dangling pointer issue with a global. 2009-02-28 01:40:19 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00