Report OpenGL 3.0 support during initialisation as well

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6779 4a71c877-e1ca-e34f-864e-861f7616d084
master
Dennis Schridde 2009-03-06 14:40:27 +00:00
parent 6c1bafbf77
commit 58897d42be
1 changed files with 1 additions and 0 deletions

View File

@ -177,6 +177,7 @@ BOOL screenInitialise(
debug(LOG_3D, " * OpenGL 1.5 %s supported!", GLEE_VERSION_1_5 ? "is" : "is NOT");
debug(LOG_3D, " * OpenGL 2.0 %s supported!", GLEE_VERSION_2_0 ? "is" : "is NOT");
debug(LOG_3D, " * OpenGL 2.1 %s supported!", GLEE_VERSION_2_1 ? "is" : "is NOT");
debug(LOG_3D, " * OpenGL 3.0 %s supported!", GLEE_VERSION_3_0 ? "is" : "is NOT");
debug(LOG_3D, " * Texture compression %s supported.", GLEE_ARB_texture_compression ? "is" : "is NOT");
debug(LOG_3D, " * Two side stencil %s supported.", GLEE_EXT_stencil_two_side ? "is" : "is NOT");
debug(LOG_3D, " * Stencil wrap %s supported.", GLEE_EXT_stencil_wrap ? "is" : "is NOT");