Report OpenGL 3.0 support during initialisation as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6779 4a71c877-e1ca-e34f-864e-861f7616d084master
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6c1bafbf77
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58897d42be
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@ -177,6 +177,7 @@ BOOL screenInitialise(
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debug(LOG_3D, " * OpenGL 1.5 %s supported!", GLEE_VERSION_1_5 ? "is" : "is NOT");
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debug(LOG_3D, " * OpenGL 2.0 %s supported!", GLEE_VERSION_2_0 ? "is" : "is NOT");
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debug(LOG_3D, " * OpenGL 2.1 %s supported!", GLEE_VERSION_2_1 ? "is" : "is NOT");
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debug(LOG_3D, " * OpenGL 3.0 %s supported!", GLEE_VERSION_3_0 ? "is" : "is NOT");
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debug(LOG_3D, " * Texture compression %s supported.", GLEE_ARB_texture_compression ? "is" : "is NOT");
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debug(LOG_3D, " * Two side stencil %s supported.", GLEE_EXT_stencil_two_side ? "is" : "is NOT");
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debug(LOG_3D, " * Stencil wrap %s supported.", GLEE_EXT_stencil_wrap ? "is" : "is NOT");
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