warzone2100/lib/sound
Giel van Schijndel ceeb8780c7 Explain the "funny" iteration used to iterate over OpenAL devices
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6199 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-22 17:19:43 +00:00
..
Makefile.am * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
aud.h * Rename audio_Get3DPlayerPos to audio_GetPlayerPos and change it to return a Vector3f instead 2008-08-03 17:51:43 +00:00
audio.c Fix several warnings that occur on NDEBUG builds: 2008-10-16 14:22:29 +00:00
audio.h Add beginnings of self-test to openal and general audio subsystems. 2008-07-09 19:07:42 +00:00
audio_id.c * Remove duplicate sound effect pcv483.ogg 2008-10-04 21:49:58 +00:00
audio_id.h Added a sound for beacons (based on ecmtower.ogg). Use f12 to make wz take you to the beacon location. 2008-03-31 18:25:58 +00:00
cdaudio.c Modify debug output to specify the 'real' directory that physfs is using for the file in question. 2008-09-07 20:00:54 +00:00
cdaudio.h patch #1075: Simplify playlist code. Thanks to Giel for patch review. 2008-06-21 15:40:56 +00:00
makefile.win32 * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
mixer.h Clean up header files of sound library: 2008-02-01 20:43:11 +00:00
oggvorbis.c Add some ASSERTs to check for dodgy pointers 2008-07-30 20:42:02 +00:00
oggvorbis.h Don't use C99 variable struct members 2008-02-01 22:12:25 +00:00
openal_error.c * Try to encapsulate knowledge about AUDIO_SAMPLE's internal representation in openal_track.c (i.e. don't use it in client code!) 2007-12-13 23:16:03 +00:00
openal_error.h Clean up header files of sound library: 2008-02-01 20:43:11 +00:00
openal_track.c Explain the "funny" iteration used to iterate over OpenAL devices 2008-10-22 17:19:43 +00:00
playlist.c Modify debug output to specify the 'real' directory that physfs is using for the file in question. 2008-09-07 20:00:54 +00:00
playlist.h Improve playlist selftest. It now covers the entire playlist API. Remove unused 2008-07-09 16:19:57 +00:00
sound.vcproj Reduce amount of junk in the MSVC compilation output by about 70%. 2008-03-23 22:15:28 +00:00
track.c patch #1075: Simplify playlist code. Thanks to Giel for patch review. 2008-06-21 15:40:56 +00:00
track.h Add beginnings of self-test to openal and general audio subsystems. 2008-07-09 19:07:42 +00:00
tracklib.h * Rename audio_Get3DPlayerPos to audio_GetPlayerPos and change it to return a Vector3f instead 2008-08-03 17:51:43 +00:00