warzone2100/lib
Giel van Schijndel 0269d11d16 In the exception handler:
* use mkstemp(3) to create a temporary file that's guaranteed not to exist already

Prevents a potential symlink attack (e.g. where /tmp/warzone2100.gdmp is symlinked by user A to a file owned by user B, then having user B crash warzone)


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6214 4a71c877-e1ca-e34f-864e-861f7616d084
2008-10-25 21:47:00 +00:00
..
betawidget Making padding a const int, as opposed to accessing it directly, in the hBox class. 2008-10-16 12:34:19 +00:00
exceptionhandler In the exception handler: 2008-10-25 21:47:00 +00:00
framework Fix several warnings that occur on NDEBUG builds: 2008-10-16 14:22:29 +00:00
gamelib * Change animObj_Remove such that it doesn't set the passed in ANIM_OBJECT* pointer to NULL (i.e. a ** pointer was passed) 2008-10-16 17:40:58 +00:00
ivis_common * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
ivis_opengl * Fix several "comparison between signed and unsigned" warnings 2008-10-14 20:42:20 +00:00
netplay * Stuff SESSIONDESC.dwUser[1-4] in an array: SESSIONDESC.dwUserFlags\[4] 2008-10-14 12:58:59 +00:00
script Modify scrOutputCallTrace() to dump the stack on script errors, and act normally whenever it is called normally. 2008-10-25 17:56:43 +00:00
sequence * Fix several "comparison between signed and unsigned" warnings 2008-10-14 20:42:20 +00:00
sound Explain the "funny" iteration used to iterate over OpenAL devices 2008-10-22 17:19:43 +00:00
sqlite3 * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
widget * Wrap all file lists in the automake and win32 makefiles across lines such that there's only one file on each line 2008-10-13 13:04:37 +00:00
Makefile.am Move the exceptionhandler to a directory of its own 2008-04-05 15:11:43 +00:00
makefile.win32 Hardcode top_srcdir to make building from non-topdir possible, dont depend on the touch command, fix LDFLAGS to not depend on the removed TARGET variable 2008-07-10 20:10:16 +00:00