warzone2100/lib/ivis_common
Dennis Schridde 3b09a756df - Remove unneeded gettext files and instead create them via autopoint
- Remove unneeded checks from autogen.sh (all of them are also checked in configure.ac)
- Move AM_CPPFLAGS=-$(top_srcdir), which was included in nearly every Makefile, to configure.ac
- Remove -g from CFLAGS for usual builds. This should be set by the buildscripts instead
- Remove CFLAGS_OVERRIDE, which was rendered obsolete by the above change


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1332 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-02 17:21:05 +00:00
..
Makefile.am - Remove unneeded gettext files and instead create them via autopoint 2007-04-02 17:21:05 +00:00
Makefile.raw Fix Makefile.raw too 2007-02-16 22:33:46 +00:00
bitimage.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
bitimage.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
bspfunc.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
bspimd.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
imd.c New shadow code, easier on the fillrate of your graphics card, but uses 2007-03-24 22:53:18 +00:00
imd.h Minor cleanup. 2007-03-16 20:08:23 +00:00
imdload.c Warning fixes: 2007-03-27 17:53:48 +00:00
ivi.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
ivisdef.h New shadow code, easier on the fillrate of your graphics card, but uses 2007-03-24 22:53:18 +00:00
ivispatch.h Add GPL notices to all sourcecode files. 2007-01-15 20:09:25 +00:00
pcx.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
pieblitfunc.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
pieclip.c - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
pieclip.h Clean up pieclip.c, based on patch by Gerard Krol. 2007-02-17 23:03:48 +00:00
piedef.h New shadow code, easier on the fillrate of your graphics card, but uses 2007-03-24 22:53:18 +00:00
piefunc.h A speed up for people who are fillrate limited: 1. The stencil buffer is no longer cleared each frame when shadows are disabled. 2. The color buffer 2007-03-30 17:38:35 +00:00
piemode.h A speed up for people who are fillrate limited: 1. The stencil buffer is no longer cleared each frame when shadows are disabled. 2. The color buffer 2007-03-30 17:38:35 +00:00
piepalette.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
piestate.c Remove the "additive" option and related code, which did nothing. 2007-02-24 20:26:54 +00:00
piestate.h A speed up for people who are fillrate limited: 1. The stencil buffer is no longer cleared each frame when shadows are disabled. 2. The color buffer 2007-03-30 17:38:35 +00:00
pietypes.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
rendfunc.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
rendmode.h - Replaced various vectors with Vector3i and Vector3f (idea by Watermelon) 2007-03-16 16:20:16 +00:00
tex.h Fix bug #8730, where we would crash because the game did not find 2007-03-16 17:33:20 +00:00
textdraw.h Fixes informed by -Wextra for graphics code. Removes much redundant code. 2007-02-19 17:18:50 +00:00