warzone2100/lib
Giel van Schijndel 13c85370b9 * enable libvorbisfile to seek into a file opened with PhysicsFS
* also allow this to be disabled on a per file basis (this code is basically taken from the sound branch: lib/sound/decoding.cpp)
 * some minor code cleanups (using a temporary to cast into, rather than casting directly into a function call's parameters, optimizer will optimize this away anyhow)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1345 4a71c877-e1ca-e34f-864e-861f7616d084
2007-04-03 11:15:41 +00:00
..
framework Per's removal of the memory heap system. Now MALLOC is just malloc, and not some wrapper around a wrapper that will allocate it from a specific pool. 2007-04-03 10:33:26 +00:00
gamelib Per's removal of the memory heap system. Now MALLOC is just malloc, and not some wrapper around a wrapper that will allocate it from a specific pool. 2007-04-03 10:33:26 +00:00
ivis_common - Remove unneeded gettext files and instead create them via autopoint 2007-04-02 17:21:05 +00:00
ivis_opengl - Remove unneeded gettext files and instead create them via autopoint 2007-04-02 17:21:05 +00:00
netplay - Remove unneeded gettext files and instead create them via autopoint 2007-04-02 17:21:05 +00:00
script Per's removal of the memory heap system. Now MALLOC is just malloc, and not some wrapper around a wrapper that will allocate it from a specific pool. 2007-04-03 10:33:26 +00:00
sequence - Remove unneeded gettext files and instead create them via autopoint 2007-04-02 17:21:05 +00:00
sound * enable libvorbisfile to seek into a file opened with PhysicsFS 2007-04-03 11:15:41 +00:00
widget - Remove unneeded gettext files and instead create them via autopoint 2007-04-02 17:21:05 +00:00
Makefile.am Remove ivis02 (software renderer) 2006-07-22 22:23:43 +00:00
Makefile.raw New Makefile.raw system, works with MinGW/Windows environment and Linux also. 2006-07-21 21:48:55 +00:00