Giel van Schijndel
7250eff5b6
* Remove yet another set of unused (or empty) functions
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* Remove an unused, local, function-variable
* Remove some file-global, static variables
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1051 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-29 23:17:46 +00:00
Dennis Schridde
49ceba7503
Add GPL notices to all sourcecode files.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@1014 4a71c877-e1ca-e34f-864e-861f7616d084
2007-01-15 20:09:25 +00:00
Dennis Schridde
bf9d1d0fd1
Fix last commits and remove another bunch of warnings.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@886 4a71c877-e1ca-e34f-864e-861f7616d084
2006-12-02 14:38:09 +00:00
Dennis Schridde
fb74a1f8dc
Patch by Thomas Rast: Include string.h against warnings
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@821 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-06 14:40:07 +00:00
Dennis Schridde
67056c8d24
- Droped a lot of (nearly) unused types from lib/framework/types.h
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- Remove lots of unused functions (Windows/DDraw related)
- Now store the used bitdepth in the config and thus make it configurable without having to modify the sourcecode
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@808 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-04 01:11:26 +00:00
Dennis Schridde
d3cd44148d
Patch by Gerard Krol: Replace STRING with char (STRING was confusingly defined to char)
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@804 4a71c877-e1ca-e34f-864e-861f7616d084
2006-11-03 21:35:50 +00:00
Stefan Huehner
30f6dc392e
mark some Strings an read-only by adding const.
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On the way replace STRING with char
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@756 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-24 19:11:34 +00:00
Dennis Schridde
3261a09baf
BIG cleanup of headers.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@749 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-23 17:24:55 +00:00
Stefan Huehner
ac7da134bd
Make more functions static which aren't used outside their
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declaring source files.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@734 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-20 00:49:20 +00:00
Dennis Schridde
fc4ce66939
Patch "code cleanup: void 2" by Stefan Huehner
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@705 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 12:58:32 +00:00
Dennis Schridde
728b9a9913
- Commit patches "code cleanup: void" and "code cleanup: const" by Stefan Huehner
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- Replace every occurence of VOID with void (and LPVOID with void*)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@703 4a71c877-e1ca-e34f-864e-861f7616d084
2006-09-13 09:09:05 +00:00
Dennis Schridde
0e288f45e7
- Replace all ASSERT(( )) with ASSERT( )
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- Simplify definition of ASSERT(). Now is the same for GCC and MSVC.
This may not work on versions older than MSVC 2005. If you experience this, please report it!
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@613 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-23 12:58:48 +00:00
Per Inge Mathisen
081ec89b32
Remove legacy graphics code.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@550 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-08 20:03:05 +00:00
Per Inge Mathisen
8327ec1092
Fix bug#6531, crash on saving/loading forces. Also add better logging, and
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fix some similar but unrelated bugs where the PHYSFS_close() return value is
misinterpreted. Can still not select forces from the multiplayer dialog,
but I also have no idea how this is supposed to work.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@542 4a71c877-e1ca-e34f-864e-861f7616d084
2006-08-06 10:23:39 +00:00
Per Inge Mathisen
768e28914f
Fix some more warnings in src/
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@481 4a71c877-e1ca-e34f-864e-861f7616d084
2006-07-20 21:04:01 +00:00
Dennis Schridde
27fadd14cf
- converted the sources in src/ to use full path includes instead of just the filename.
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- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.
Should improve the understanding of interfaces and code organization.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@431 4a71c877-e1ca-e34f-864e-861f7616d084
2006-05-27 16:37:17 +00:00
Dennis Schridde
daf32736ad
- Remove CD handling code, which is not used anymore.
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Patch by Cybersphinx.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@413 4a71c877-e1ca-e34f-864e-861f7616d084
2006-04-08 15:58:27 +00:00
Rodolphe Suescun
d3629e24f9
Fixed various file loading/saving in windows version (related to
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using PHYSFS_getDirSeparator() to build paths).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@367 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-01 20:22:35 +00:00
Rodolphe Suescun
f780a15b6d
Decreased min camera distance (will be useful for artists).
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Fixed paths for savegames and screendumps.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@366 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-30 21:09:38 +00:00
No Author
5ba7ddac6b
Create final repository structure.
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git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00