Commit Graph

3035 Commits (e239f8ca407efaa9a0255582075bedc89c6b12c5)

Author SHA1 Message Date
Per Inge Mathisen e239f8ca40 Cleanup of message code again. Sprinkle more asserts, doxygenize header.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3777 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 19:25:31 +00:00
Per Inge Mathisen 1e1ae6ac0f Sprinkle several asserts over power.c to attempt to catch memory problems.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3776 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-14 18:26:18 +00:00
Per Inge Mathisen b02de0a9b4 Fix bad asserts added to debug another assert failure...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3775 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 20:31:38 +00:00
Per Inge Mathisen 0fbcf9399b Fix another NetMsg vs duplicate buffer bug. Also assert corect packet type
when decoding them.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3774 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 20:25:12 +00:00
Roman C d7c09c4878 Prevent stock AI attack units from idling in the base, make it use them more aggressively.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3773 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 19:31:23 +00:00
Roman C 0aac170265 Removed some unused cyborg templates, this also fixed a bug which prevented skirmish AI from building cyborg flamer, heavy gunners and lancer cyborgs.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3772 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 19:29:37 +00:00
Per Inge Mathisen afb59e5e99 Clean up declaration of NETsetupTCPIP
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3771 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-13 17:22:43 +00:00
Giel van Schijndel 7132f86193 Check (yet some) more correctly for skirmish games
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3770 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 20:48:13 +00:00
Giel van Schijndel 54aad3026a Check more correctly for skirmish games
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3769 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 19:40:27 +00:00
Per Inge Mathisen b306f93fb6 Remove old force editor defines
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3768 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 19:32:13 +00:00
Giel van Schijndel 986d1dff97 When selecting a droid (in debug mode) don't display the order and action numbers, instead display their textual representation; part of patch #977 by Buginator, slightly changed by me (wrapped the string-arrays in functions)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3767 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 19:16:46 +00:00
Per Inge Mathisen 683d9deb2e Replace check_extension with one that does not anger valgrind.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3766 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 18:57:20 +00:00
Giel van Schijndel 21927c7e74 Add a hack to allow receiving and processing of MSG_PLAYER_STATS in the right place
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3765 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 18:56:58 +00:00
Giel van Schijndel 6de67c3fc7 Allow joining of the same amount of players a map is intended for (rather than one less); patch #976 by Buginator, slightly trimmed by me
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3764 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 18:14:18 +00:00
Per Inge Mathisen 4c3a85762b Cosmetic cleanup of power code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3763 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-12 17:56:43 +00:00
Giel van Schijndel 84a36281a5 When retrieving games from the lobby abort on failure to prevent an infinite loop
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3762 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 21:20:25 +00:00
Per Inge Mathisen 49f2292bf8 Clean up the place beacon code a little.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3761 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 21:01:47 +00:00
Per Inge Mathisen 54dc6ee955 Clean up message code. Remove dead code, improve style, and improve error messages and asserts.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3760 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 20:47:56 +00:00
Giel van Schijndel 81fe501660 Bail out when we fail to receive the game count in the lobby code
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3759 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:51:24 +00:00
Per Inge Mathisen ffc6d739a1 Improve some net debug log calls.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3758 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:26:23 +00:00
Per Inge Mathisen 29153d8fe4 Do not use two separate packet globals. Fixes problems with corrupted network data.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3757 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 19:22:42 +00:00
Giel van Schijndel 7493e9ea3f Replace some magic numbers with HOST_DPID; patch by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3756 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 18:25:35 +00:00
Per Inge Mathisen d484e2bc98 Fix infinite loop when joining a game. An encode was supposed to be a decode.
Also remove some excess logging calls.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3755 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 17:19:12 +00:00
Per Inge Mathisen eead0d470a Clean out some old unused stuff from multiplay.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3754 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:36:18 +00:00
Per Inge Mathisen 917187ca7d Clean out some excess global defines.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3753 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:23:20 +00:00
Per Inge Mathisen 907f684f8a Remove remains of old external launcher program lobby.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3752 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 16:00:17 +00:00
Per Inge Mathisen 538765c59e Cleanup beacon code. Remove unused code, move variables into smallest scope,
and fix crash if you place a beacon in the radar outside the map view.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3751 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 13:59:10 +00:00
Per Inge Mathisen 4cff4f49fe Dump some dead code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3750 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 11:47:07 +00:00
Per Inge Mathisen eda4c3a0f8 Try to fix bug #10956 by making sure the tab fields are initialized, and
add several new asserts to help track down the bug if this does not help.
Please post a new backtrace if this bug happens again.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3749 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 11:28:45 +00:00
Per Inge Mathisen 6cfdddb136 Permit move angle to be exactly 360 degrees without asserting failure.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3748 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-11 11:02:17 +00:00
Roman C fd1bd9c1bc Balance changes:
Increased ridiculously low reload rate of some cyborg weapons while keeping damage/sec constant (mp only).

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3747 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 22:23:44 +00:00
Per Inge Mathisen b8ecac8f77 Remove the final remains of the old ugly network code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3746 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:03:00 +00:00
Per Inge Mathisen 8a38943349 Remove the code to send and receive whole droids if they are missing. Since we
are now using TCP, we should not be missing any droids. See patch #927 for
discussion.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3745 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 21:01:57 +00:00
Per Inge Mathisen 160afd4e7a Remove some unused code from netplay.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3744 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 20:08:39 +00:00
Giel van Schijndel d5e7f01ef6 Change magic number to HOST_DPID and document HOST_DPID; file #3791 from patch #975 by Buginator
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3743 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 19:57:47 +00:00
Per Inge Mathisen 92309cc78f Hack to avoid crash when placing features with the CTRL+O cheat menu.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3742 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 18:21:02 +00:00
Per Inge Mathisen 52a2f9a041 wzmviewer: Fix dimension calculation.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3741 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 17:38:28 +00:00
Per Inge Mathisen 749ad7ded1 pie2wzm: Add newlines.
wzmviewer: Hack perspective depending on model size.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3740 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 17:24:11 +00:00
Giel van Schijndel 722303eb84 Turn a lot of already-available function documentation comments into Doxygen documentation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3739 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 15:44:53 +00:00
Giel van Schijndel 72003cf9bf Provide Doxygen documentation for iV_DrawFormattedText() and change its return type to int
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3738 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 15:25:20 +00:00
Giel van Schijndel 24ba730bdb * in iV_DrawTextRotated() select the model view matrix and don't depend on that one being selected already
* Also push and pop the model view matrix


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3737 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 15:06:23 +00:00
Giel van Schijndel 637edb1f0d * in pie_SetTexturePage() _always_ disable texturing when invoked with a negative parameter
* In iV_DrawTextRotated() use -1 instead of -2 as texturepage (not that it matters anymore what negative number we use, due to the above change)
 * Add some Doxygen documentation to pie_SetTexturePage()


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3736 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 15:03:58 +00:00
Per Inge Mathisen 03b9f0a63e Make pEnvironData static
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3735 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 11:51:16 +00:00
Per Inge Mathisen 9c699e0d24 Clean up environ.c by removing lots of unused stuff.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3734 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 11:49:40 +00:00
Per Inge Mathisen 12bcb52e3d Truncate strings and binary data sent over the network if larger than expected.
Patch by Buginator in patch #974 with changes by me.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3733 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-10 11:43:08 +00:00
Ari Johnson adfeb3ab98 Updated Mac OS X port to use QuesoGLC 0.7.0 with a work-around for a
text display bug


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3732 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 21:55:02 +00:00
Per Inge Mathisen 84c61fed77 Fix crash in wzmviewer due to a not properly initialized frame variable.
Thanks to Buginator for reporting the problem.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3731 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 19:45:49 +00:00
Per Inge Mathisen b174ddd773 Make PIE/WZM tools more easily compile on Windows.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3730 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 18:56:31 +00:00
Giel van Schijndel 65a3ff6a8b perform endian swapping for MSG_PLAYER_INFO messages;
NOTE: reverting r3669 (or re-applying r3643) would be better, though unfortunately it doesn't work...

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3729 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 18:29:58 +00:00
Per Inge Mathisen e11b841e68 Clean up scrSetScrollParams and remove assert that scroll limits must be within
visible limits (drawn map). Make droidOnMap ignore droids from mission lists with
deliberately invalid coordinates.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3728 4a71c877-e1ca-e34f-864e-861f7616d084
2008-02-09 16:10:10 +00:00